Just in case no one brought it up:
If you actually went the mod method, you have to load the mod when you launch the game. i.e. check the check box in the launcher.
The Byzantine Emperor just pissed me of something fierce - which means I'm gonna resort to cheating. Does anyone know if there's a code to fill up the available levy in a province? Sounds like a reasonable thing, but if it exists it doesn't seem to be discovered yet.
Is there no equivalent of the cheat byzantine / Yesmen?
That's i like the most
"That men do not learn very much from the lessons of history is the most important of all the lessons that history has to teach" (Aldous Huxley)
Bgibbard, delete the backup copy of text1.csv you made and left in the folder so you could revert to vanilla in case you screwed up anything.
Ask me how I know this works. Please don't ask me how long it took to figure out.
Never did get the launcher to recognize my mods, but no big loss there.
What other franchise could make a player nostalgic for consanguinity inheiritance law?
CHARACTER_TOOLTIP_DELAYED;§G Character Sheet:§!\n §Y ID:§! §B[GetID]§! §Y Age:§! [GetAgeYears] §G Dynasty:§! [GetOnlyDynastyName]\n §G Spouse:§! [Spouse.GetBestName] §B[Spouse.GetID]§!\n §Y Heir:§! [heir.GetBestName] §B[heir.GetID]§!\n §G Father:§! [Father.GetBestName] §B[Father.GetID]§!\n §G Mother:§! [Mother.GetBestName] §B[Mother.GetID]§!\n\n §G Player:§! [GetInstantPlayerOpinion]\n §Y Liege:§! [GetInstantLiegeOpinion]\n LRN: §G[GetLearning]§! INT: §G[GetIntrigue]§! STW: §G[GetStewardship]§! MAR: §G[GetMartial]§! DIP: §G[GetDiplomacy]§!\n §B Ambition:§! [GetAmbition]\n §B Objective:§! [GetObjective]\n;[GetDebugInfo];[GetDebugInfo];;[GetDebugInfo];;;;;;;;;x
There's mine. Spent a whole day on it, feel free to take it and copy it. I've found it works best if you take text1.csv and find the string and actually replace what's there with this version. Here's a screenshot:
It's not perfect, but you can easily fix anything you don't like.
Farouche ami qui m’accompagnes,
Tu le sais, courage païen,
Si nous en fîmes des campagnes,
Si nous avons négligé rien
Dans cette guerre exténuante,
Si nous avons travaillé bien !
That's wonderful! Collider's version does mostly work for me. In
The parts that do not seem to work properly for me are:
§Y Heir:§! [heir.GetBestName] §B[heir.GetID]§!
It invariably gives the source person as being their own heir on every person I have checked so far (fortunately you can get that info anyway from the character screen)
§G Spouse:§! [Spouse.GetBestName] §B[Spouse.GetID]§!
If a person is unmarried they show as their own spouse. Perhaps they have hairy palms?
Found the fix to the heir identifying problem. Capitalize the h:
§Y Heir:§! [Heir.GetBestName] §B[Heir.GetID]§!
What would the code be if I just wanted to get their character ID from all that?
is there any " event, cheat " or somthing to claim provinces from other countries faster ?
becouse it takes very long too put the chancellor on every province you like too have
Is there an "accept all" cheat similar to what was present in HOI2 or V2 to allow you to always have your diplomatic demands accepted.
Anyone has an event for religious conversion of a state into the main religion ?
Your relgion is whatever your ruler has. So for example however they were educated and forced religion you will just get your provinces changing over time so it is the settlement events your are after to change provinces in your demesne.
This is my AAR thread for Alsace.
I intend to hold Central Europe before crusading. Then maybe a World Conquest.
Is there a cheat to change my vassals/courtiers cultures? I'm having the most terrible time breeding Basque-culture men. I seem to get nothing but girls!
hmph...spent last hour or so finding a way to lower the penalties from conquered counties..any help with it? my guessing is that it's in the common folder but after reading couple txt files trough I gave up
with penalties I mean the modifier that lowers taxation and levy size etc. and I want to reduce the years it lasts