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  1. #1
    Corporal Rhazak's Avatar
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    Cool Cheats

    Press § or Alt + 2 1 or ` to open the console and then type the command.


    Many of these cheats and events can be used on other characters by adding <char-ID> at the end of it. Example "event 450 <char-id>"

    cash = 5000 gold, add a number after to get a specific amount, for example "cash 500" gives you 500 gold.
    piety = 5000 piety, add a number after to get a specific amount
    prestige = 5000 prestige, add a number after to get a specific amount
    techpoints = Adds 1000 tech points of each kind to player.

    allow_laws = allow to change all your laws freely ... enter again to go back to limited law changing.
    discover_plots = plots are always discovered ... repeat to have to search again
    fow on= fog of war starts on so first time turns off, Second turns it back on.
    plots_known = (default on) plots are visible, turns it off and on
    marry_anyone = (default to you can't) You can marry anyone. (only seems to the remove the close relatives restriction)
    pirate = Idunnolol
    religion <name of religion> = changes your characters religion (for example, "religon catholic" or "religon norse_pagan", "religon tengri_pagan")
    culture <name of culture>= changes your character culture (for example, "culture italian" or "culture danish")
    religion <char-id> <religionname> = changes the religion of the character whose ID you put in <char-id>
    culture <char-id> <culturename> = changes the culture of the character whose ID you put in <char-id>

    pollinate <f-char-id> <m-char-id> = impregnates the female by the male
    cuckoo <f-char-id> <m-char-id> = secretly impregnates female by the male (husband of the woman thinks it's his)

    imprison <char-id> = imprison character
    banish <char-id> = forces a character to leave current court
    murder <char-id of the murderer> <char-id murder victim> = forces an attempt at murder, doesn't promise success
    'kill <Character-ID#>' will kill that character immediately. Example: "kill 1234315"

    revolt <prov-id> = causes a revolt in the chosen province
    neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)
    succ <insert succession law here! Warning by itself or an undefined law will set it to none!> =changes the succession law example: succ feudal_elective
    move <characterID> (of an unlanded character) moves them into your court.
    clear = clears console
    nextsong = force change music
    observe = Turns you into a question mark and allows you to *observe* the game without playing. You must reload to undo affect. (May crash your game, save before use)
    hello <char-id> = switch to the character's page
    help = No help for you! And maybe displays some cheat commands.

    nickname <character-ID> <insert nickname key here> = changes your character's nickname

    age <char-id> +/-(#) = Add or subtract a character's age
    add_martial <char-id> +/-(#) = Add or subtract a charcter's martial.
    add_diplomacy <char-id> +/-(#) = Add or subtract a charcter's diplomacy
    add_intrigue <char-id> +/-(#) = Add or subtract a charcter's intrigue
    add_stewardship <char-id> +/-(#) = Add or subtract a character's stewardship
    add_learning <char-id> +/-(#) = Add or subtract a character's learning

    example: add_stewardship 69697143 +21


    'claim <title_ID>' To claim a land/title (look it up in \Program Files\Paradox Interactive\Crusader Kings II\history\titles\) For exemple : claim c_koln
    'titleowner <title-id> <char-id>' Gives you the title. The one below is better.
    'give_title <title-id> <char-id>' Gives you the title, and you get vassals and everything beneath it. Title IDs are predictable, in the format of e_name and k_name for empires and kingdoms, b_name and d_name for baronies and duchies. titles with spaces are either c_county_name or "c_county name". Some do not match their names, example: Rome is c_roma, the duchy of the isles is d_western_isles, the county of Leon in Brittany is c_french_leon
    'play <Character-ID#>' will change you to another character. Example: "play 1234315"


    You can get character ID's by looking in your save file.Your character's id is contained in first section of the save. Search the save using your id to find desire relations.
    You can also type "charinfo 1" into the console to enable more in-depth character information, including Character ID. As of now there is no known way to turn this info off again without having to exit and restart the whole game.

    (ID's in the latest version are now visible in the character tooltip without the need for any of this.)


    Want another character to accept your demand? Pause the game, type "neg_diplo" then "charinfo 1", hover your mouse pointer over the other characters portrait and look for his ID, type "play <char-ID>", accept your own proposal, now type "play <your char-ID>" and you'll be playing as yourself again and he'll have accepted.

    Army size can be changed by looking for your character's profile in save, then finding desired army and changing the two numbers representing current size and max size of that soldier type. If you are changing mercenary army size this will affect how much you pay per month.


    (repeat if accepted trait does not trigger)

    Traits

    event 1000 = lustful/chaste
    event 1001 = gluttonous/temperate
    event 1003 = charitable/greedy
    event 1004 = slothful/diligent
    event 1005 = kind/envious (female)
    event 1006 = kind/envious (male)
    event 1007 = wroth/patient
    event 1008 = proud/humble
    event 1009 = deceitful/honest
    event 1010 = craven/brave
    event 1011 = shy/gregarious
    event 1012 = ambitious/content
    event 1013 = arbitrary/just
    event 1014 = cynical/zealous
    event 1015 = lustful/chaste (female)
    event 1016 = paranoid/trusting
    event 1017 = cruel/kind
    event 1018 = lustful/chaste (homosexual female)
    event 1019 = lustful/chaste (homosexual male)
    event 24503= Make child craven (90% chance)/brave(10%)

    event ToG.3000 = berserker
    event ToG.3105 = varangian
    event ToG.3320 = viking

    event 8300 = gain crusader
    event 8400 = gain crusader
    event 8401 = gain muslim crusader trait

    event 1030 = lose temperate (also event 1511)
    event 1031 = lose gluttonous
    event 1032 = lose charitable (also event 1531)
    event 1033 = lose greedy (also event 6208)
    event 1034 = lose diligent (also event 1551)
    event 1035 = lose slothful (also event 1541)
    event 1036 = lose kind (also event 1571)
    event 1037 = lose envious (also event 1561)
    event 1038 = lose patient (also event 1590)
    event 1039 = lose wroth (also event 1581)
    event 1040 = lose humble (also event 1611)
    event 1041 = lose proud
    event 1042 = lose lustful (also event 1601, 6204)
    event 1043 = lose honest (also event 1641)
    event 1044 = lose deceitful (also event 1620)
    event 1045 = lose brave (also event 1661)
    event 1046 = lose craven (also event 1651)
    event 1047 = lose gregarious (also event 1681)
    event 1048 = lose shy (also event 1671)
    event 1049 = lose content (also event 1701)
    event 1050 = lose ambitious (also event 1691)
    event 1051 = lose just (also event 1721)
    event 1052 = lose arbitrary (also event 1711)
    event 1053 = lose zealous (also event 1631)
    event 1054 = lose cynical (also event 1731)
    event 1057 = lose paranoid
    event 1056 = lose trusting
    event 1501 = lose gluttonous (also event 6206)
    event 1641 = lose honest

    event 5000 = scholar/mystic paths
    event 5020 = gardener/impaler paths
    event 5030 = duelist/poet paths
    event 5040 = hunter/falconer paths
    event 5050 = poet/falconer paths (female)
    event 1018 - lustful/chaste
    event 24501= lustful/celibate+stressed

    event 5002 - scholar
    event 5003 - mystic
    event 5024 - impaler
    event 5025 - gardener
    event 5032 - aspiring poet
    event 5033 - aspiring duelist
    event 5036 - duelist
    event 5037 - poet
    event 5041 - aspiring falconer
    event 5042 - aspiring hunter
    event 5045 - hunter
    event 5046 - falconer
    event 5066 - hedonist


    Child traits

    event 1500 = gain gluttonous
    event 1501 = lose gluttonous
    event 1510 = gain temperate (also event 6207)
    event 1511 = lose temperate
    event 1520 = gain greedy
    event 1521 = lost greedy
    event 1530 = gain charitable (also event 6209)
    event 1531 = lose charitable
    event 1540 = gain slothful
    event 1541 = lose slothful
    event 1550 = gain diligent
    event 1551 = lose diligent
    event 1560 = gain envious
    event 1561 = lose envious
    event 1570 = gain kind
    event 1571 = lose kind
    event 1580 = gain wroth (also event 272)
    event 1581 = lose wroth
    event 1590 = gain patient (also event 273)
    event 1591 = lose patient
    event 1600 = gain proud
    event 1601 = lose proud
    event 1610 = gain humble
    event 1611 = lose humble
    event 1620 = gain deceitful
    event 1621 = lose deceitful
    event 1630 = gain zealous
    event 1631 = lose zealous
    event 1640 = gain honest
    event 1641 = lose honest
    event 1650 = gain craven (also event 271)
    event 1651 = lose craven
    event 1660 = gain brave (also event 270)
    event 1661 = lose brave
    event 1670 = gave shy
    event 1671 = lose shy
    event 1680 = gain gregarious
    event 1681 = lose gregarious
    event 1690 = gain ambitious
    event 1691 = lose ambitious
    event 1700 = gain content
    event 1701 = lose content
    event 1710 = gain arbitrary
    event 1711 = lose arbitrary
    event 1720 = gain just (also event 4000)
    event 1721 = lose just
    event 1730 = gain cynical
    event 1731 = lose cynical
    event 6205 = gain chaste

    event 6227 = lose chaste


    Sicknesses

    event 6000 = gain syphilis trait
    event 6001 = lose syphilis trait
    event 6010 = gain leper trait
    event 6011 = lose leper trait for 25 gold.
    event 6020 = gain lunatic event, but lose stressed and depressed traits
    event 6021 = lose lunatic trait
    event 6030 = gain possessed trait (non-Muslim)
    event 6031 = lose possessed trait (non-Muslim)
    event 6032 = gain possessed trait (Muslim)
    event 6033 = lose possessed trait (Muslim)
    event 6040 = gain stressed trait
    event 6041 = lose stressed trait
    event 6050 = gain depressed trait
    event 6051 = lose depressed trait
    event 6060 = gain ill trait
    event 6061 = lose ill trait
    event 6070 = gain pneunomic trait
    event 6071 = lose pneunomic trait
    event 6080 = gain wounded trait (also event 243) (To lose Maimed, use this event, it will remove maimed, then use the event below to lose wounded.)
    event 6081 = lose wounded trait, gain scarred trait
    event 6100 = gain infirm trait
    event 6110 = lose infirm, gain incapable
    event 6111 = lose consumption trait
    event 6112 = lose slow fever trait
    event 6113 = lose camp fever trait
    event 6114 = lose plague trait
    event 6115 = lose measles trait
    event 6116 = lose smallpox trait

    event 244 = gain maimed trait
    event 245 = gain incapable trait

    event 61160 = lose incapable trait

    event 28004 = possibly cures maimed and wounded, needs confirmation.


    Miscellaneous Event Commands

    event 20320 = successful steal technology mission in the province where your leader is stationed.
    event 20392 = random military tech improves 10%.
    event 55000 = turns one of your foreign demesnes neighbouring your mainland into your own culture. (Before 1.06)
    event 55000 <Province-ID#> = turns province into province holders culture. (After 1.06)
    event 20260 = increase culture advances.
    event 75085 = Steward improves economy.
    event 913 = Fabricate claim (Chancellor).
    event 923 = trigger master builder event for steward.
    event 926 = trigger great philosopher event for Court Chaplain.
    event 927 = become Cathar (religion)
    event 20048 = choice between gold & piety
    event 24506 = imprisons random court/vassal individual
    event 20200 = collects special tithe
    event 20000 = increases pope's opinion
    event 20410 = gives levy reinforcement
    event 20230 = master builder (5%)
    event 24504 = Gets YOUR WIFE pregnant, takes a while to show up, unsure of effect if you use while female.
    event 24505= imprison random courtier (useful for getting +10 relationship bonus for releasing a prisoner)
    event 64025 = Fall in love with your spouse.
    event 20000 = capital converts to your(?) religion + piety + increased relations with the pope
    event 20030 = become heretic (takes a while)
    event 64055 <Child-ID#> <Courtier-ID#> = Child has teenage infatuation wth courtier.

    event 1985 = Removes Homosexual trait (male)
    event 1995 = Removes Homosexual trait (female)
    event 36005 = Suicide
    event 36004 = Suicide
    event 26004 = Suicide
    event 242 = Suicide

    event 400 gets YOU pregnant; husband is the father
    event 401 gets YOU pregnant; husband is NOT the father
    event 402 gets YOU pregnant; unmarried
    event 403 gets your wife pregnant; regular
    event 404 gets your wife pregnant; YOU ARE NOT the father
    event 24504 gets your wife pregnant; wife gains the stressed trait

    -

    event 200 = your character calls a crusade

    event 300 = "I am a bastard" event, triggers other events.

    event 301 = choice between legitimizing yourself, declaring yourself a bastard,event


    event 450 <char-id> = begin an affair with selected character, only works on those who have you listed as their liege.
    event 500 = "royal dues" event, chioce between money and prestige event
    event 4000 = "Stolen Pigs" event, gives choice between permament and temporairy "just" trait.
    event 4005 = "thief" event
    event 4010= "Band of Robbers" event, gives choice between -5 prestige and +20 opinion bonus to two councilors.
    event 4015= "unfaithful wife" event, gives choice between ignoreing it, and having liege deal with problem.
    event 4020= "poachers" event, gives chioce between temporary trait giving prestige and random other event to punish the poachers.
    event 4035 = "cattle rustlers" event, gives choice between piety, prestige, intrigue temporary traits, or lump piety bonus.
    event 4040 = "blasphemy" event, gives small piety temporary trait
    event 4045 = "kidnap" event, gives choice between permanent just, cruet or content traits.
    event 4050 = "spy" event, gives lump piety, or priestige or martial temporary traits.
    event 4055 = "dragon" event, choice between permament martial bonus, +15 relationship bonus from vassals, temp prestige bonus,and a bad option.
    event 4060 = "falconry" event, choice between a relationship bonuses, and a bad choice, and small prestige lump sum.
    event 4085= "wolves" event, gives choice between various relationship modifiers, and a temporary "bloodlust" trait.
    event 6200 = "voice of jesus" event, lose 30 church opinion, gain temporary monthly prestige bonus.

    event 6223 = "voice of satan" event lose 30 church opinion, lose monthly piety

    event 6300 = give realm a new law, sets off chain of events

    event 6201 = convert 50 gold into 100 piety.

    event 6202 = convert 50 prestige into 100 piety.

    event 6203 = "holy comet" event.

    event 247 = gain 1 martial skill​

    event 248 = gain 5% bonus military technology growth rate for 1 year

    event 250 = capture yourself, do not do with out saving beforehand, as it's impossible to release yourself from prison.

    event 255 = "unnecesary violence" event, lose prestige and valor.

    event 260 = gain 5 prestige

    event 261 = soldier courtier appears in your court

    event 600 = causes rebels to appear in your capital

    event 620 = crusade wins

    event 621 = crusade loses

    event 900 = converts any province where your leader is stationed to your religio , note that you can convert any province by appointing your leader general of an army and then moving that army to the province you want to convert. Or you can add your court chaplains ID at the end and put him in a province and it will have the same effect.

    event 901 = courtier in your court converts to your religion

    event 10000 = "Merry men" event

    event 8342 = Find Holy Grail event, get 200 prestige

    event 8340 = find Holy Spear event, get 100 prestige

    event 8500 = starts crusader order, establishes castile barony under your control.

    event 20131 = gives you a strong claim on a county when you have your character leading an army there.

    event 20133 gives you a strong claim on the duchy instead. (When leading an army there)

    event 10101 = Gate to Hell path

    event 100115 = friendship with self or +10% fertility

    event 55010 = changes the rulers(you) culture to that of his capital province culture.

    Event 451 <char-ID> = Go to a coutriers chamber however firing it without a character ID will initiate it for yourself (you go to bed with yourself). So for it to work correctly, you have to put a character ID in.
    Ex: event 451 58108

    Event 246 = raises the martial skill. Misguided warrior -> tough soldier -> brilliant strategist

    event 9004 = fraction ending

    event 65021 = torture random prisoner you may have.




    Nickname ID's

    nick_the_lawgiver
    nick_the_usurper
    nick_the_hammer
    nick_the_conqueror
    nick_the_holy
    nick_the_victorious
    nick_the_crusader
    nick_the_holy
    nick_the_avenger
    nick_the_brave
    nick_the_fearless
    nick_the_martyr
    nick_the_unlucky
    nick_the_lucky
    nick_the_restorer
    nick_the_effeminate
    nick_the_clueless
    nick_the_ill_tempered
    nick_the_affable
    nick_the_heathen
    nick_the_liberator
    nick_haardraade
    nick_the_lisp_and_lame
    nick_the_able
    nick_the_kind
    nick_the_good
    nick_the_troubadour
    nick_the_strong
    nick_the_magnanimous
    nick_the_simple
    nick_the_merry
    nick_the_noble
    nick_the_blind
    nick_the_gentle
    nick_the_proud
    nick_the_silent
    nick_the_bastard
    nick_the_gouty
    nick_half_hand
    nick_the_chaste
    nick_the_hunter
    nick_the_fowler
    nick_the_just
    nick_the_lame
    nick_the_handsome
    nick_the_fair
    nick_the_fat
    nick_the_drunkard
    nick_the_cruel
    nick_the_wise
    nick_the_accursed
    nick_the_wicked
    nick_the_bewitched
    nick_priest_hater
    nick_the_pious
    nick_the_apostle
    nick_the_blessed
    nick_the_confessor
    nick_the_monk
    nick_the_lion
    nick_the_lionheart
    nick_the_bold
    nick_the_unready
    nick_the_ill_ruler
    nick_the_terrible
    nick_the_magnificent
    nick_the_quarreller
    nick_the_devil
    nick_the_dragon
    nick_the_careless
    nick_the_young
    nick_the_old
    nick_the_great


    -----
    -To increase your demesne size you can open the file located in common folder named "defines.lua" and edit in notepad the line "DEMESNE_BASE_MAX_SIZE = 1.0" but this will also affect the AI. Best method however is to just add very large amounts of stewardship to your character with the add_stewardship command described above.
    -----

    -Another way to change your character so he will get +10 to all stats and some other goodies:

    Go to your Crusader Kings II\common\ folder, and find the file:
    static_modifiers.txt

    Open it up with notepad and find the:
    very_easy_player = {
    fertility = 0.5
    land_morale = 0.5
    }

    Now add:
    global_tax_modifier = 100
    global_revolt_risk = -100
    levy_reinforce_rate = 10
    monthly_character_piety = 2
    monthly_character_prestige = 2
    diplomacy = 10
    intrigue = 10
    martial = 10
    stewardship = 10
    learning = 10
    monthly_character_wealth = 10
    » EightDeers Cheat Mod. (new)

    » Shypixels Cheat Mod.

    » Trait number list for save game editing.

    » Multi Event Cheat by Panadell To start it use "event 800060".
    Panadells mod is very dated and may not work with newer versions.


    Want Character ID's in your tooltip? »Follow these, these,and/or these,« instructions.
    "charinfo 1" works too.
    (ID's in the latest version are now visible in the character tooltip without the need for any of this.)


    Want to experiment? Try these codes and tell us what they do!

    recalc_succ = Not sure what this does yet. Probably something to do with succession.
    enable_ambition = Not sure what this does yet... probably something with ambitions.
    testachieve event = does something haven't had time to test it yet.
    guardian = Not sure what this does
    pirate = "No pirates here, only ninjas" not sure what this does?
    validate_lieges = Not sure what this does, haven't tested it yet
    validate_laws = Not sure what this does, haven't tested it yet
    morehumans = not sure what
    fullscreen = not sure what
    luado = Not sure what
    window = not sure
    open = not sure
    close = not sure
    reload = not sure
    mapautosave = not sure
    refresh_portraits = not sure

    Most are ripped straight from the CheatHappens board, will be updating as more are discovered, although it would be easier if devs just told us all of them.
    The one I want the most is the equivalent of yesmen/byzantine.
    Last edited by Rhazak; 16-08-2013 at 01:49.

  2. #2
    Corporal Umkharss's Avatar
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    To get your wife pregnant : event 400

  3. #3
    Captain KevUK's Avatar
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    Quote Originally Posted by Umkharss View Post
    To get your wife pregnant : event 400
    Can I do that in real life? Err....

  4. #4
    I'll be using allow_laws a lot, so that I can raise taxes and lower levies (or vice versa) at the same time for no net change of opinion
    What other franchise could make a player nostalgic for consanguinity inheiritance law?

  5. #5
    Ceteris Paribus Nuril's Avatar
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    Any idea how to enable the Debug info on characters like we've seen in Previews Let's Plays? We definitely need a "view_ai" for this game too, it's very nice to be able to see how characters/tags would react to the things you mod in.

  6. #6
    Captain Kluska's Avatar
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    Quote Originally Posted by Rhazak View Post
    The one I want the most is the equivalent of yesmen/byzantine.
    Yes, man. Same here.

    (See what I did there? )

  7. #7
    Megalomaniac birdboy2000's Avatar
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    Incidentally, the play-characterID command, at least in the current version, is an easy way to switch to Muslims or Pagans. (May be using it that way myself. XP)

  8. #8
    On Probation apg's Avatar
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    cheats... all ready!

  9. #9
    Corporal Umkharss's Avatar
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    Event 55000 to turn one of your foreign demesnes neighboring your mainland into your own culture.

  10. #10
    Corporal Rhazak's Avatar
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    Quote Originally Posted by Umkharss View Post
    To get your wife pregnant : event 400
    So uh..I just tried that and it kinda backfired...


  11. #11
    event 404 is the event for "I just knocked up my wife" only it doesn't actually seem to make your character's wife pregnant.

    baby not found.

  12. #12
    How does that cheat work with saving? In other words, I use it and switch to my favorite heretic. If I save and re-load later, will I still be him? EDIT: I'm, ofcourse, refering to the one to change your character.

    Quote Originally Posted by ProneOyster View Post
    Might add that you can also open the console by holding Alt and pressing 2 and 1 on the numpad
    Hahaha! I was wondering that myself, that's the one for EU:Rome. Always use it to do the cheat do let ME arrange marriages. Got tired of my ruler always marring the worse possible woman avaliable.
    Last edited by Tilarium; 15-02-2012 at 14:10.

  13. #13
    Might add that you can also open the console by holding Alt and pressing 2 and 1 on the numpad

    Quote Originally Posted by Tilarium View Post
    How does that cheat work with saving? In other words, I use it and switch to my favorite heretic. If I save and re-load later, will I still be him? EDIT: I'm, ofcourse, refering to the one to change your character.
    When you go to load a game, you can pick any character in the same way you can when starting a new game
    It seems I've developed a habit of posting halfway through writing. Chances are I'll edit it shortly thereafter

  14. #14
    Corporal Rhazak's Avatar
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    Updated!

  15. #15
    Ceteris Paribus Nuril's Avatar
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    Quote Originally Posted by Rhazak View Post
    So uh..I just tried that and it kinda backfired...

    I AM KRONAR, SON OF MAN.

    FOR A HUNDRED GENERATIONS MY FATHERS HAVE KEPT THE BLOODLINE PURE.

    FREE OF WOMAN'S TAINT.

    TODAY, MY SON IS BORN!

    "What.. sorcery.. is this? Kronar.. Your son..
    ..Is a WOMAN!"


    AFFIX THE BOW OF SHAME. CAST HER INTO THE WOLF-PIT.




    (Part one would probably be NSFW for this forum.)

  16. #16
    Konungr of Scandinavia DarkieBabZ's Avatar
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    Cheating in a paradox game is no fun...
    to unite scandinavian as one that is my true goal in life...
    Remember the Kalmar Union
    //Darkie

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    //Georg Brandes

  17. #17
    Captain Kluska's Avatar
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    Quote Originally Posted by DarkieBabZ View Post
    Cheating in a paradox game is no fun...
    It is to some folks. They've paid their coin for this product so let them enjoy it how they wish.

  18. #18
    Konungr of Scandinavia DarkieBabZ's Avatar
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    Quote Originally Posted by Kluska View Post
    It is to some folks. They've paid their coin for this product so let them enjoy it how they wish.
    Idd. Just posting my opinion. I really hope newcomers (I have seen alot of them on the forum during the wait for ck2) don't get tempted they will have a big problem in mp games if they are used to cheat their way though.. but again as you said to each his own and if you bought it you can do whatever you want
    to unite scandinavian as one that is my true goal in life...
    Remember the Kalmar Union
    //Darkie

    He who does not understand a joke, he does not understand Danish.
    //Georg Brandes

  19. #19
    Captain Kluska's Avatar
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    Quote Originally Posted by DarkieBabZ View Post
    Idd. Just posting my opinion. I really hope newcomers (I have seen alot of them on the forum during the wait for ck2) don't get tempted they will have a big problem in mp games if they are used to cheat their way though.. but again as you said to each his own and if you bought it you can do whatever you want
    Oh, I apologize. I thought you were just outright flaming. >_<

    Anyway, I agree with you. Any person interested in mainly MP should really avoid this thread.

  20. #20
    I cheated with gold sometimes in CK I, but gold seems much easier to come by in CKII so I will try to resist

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