Doomdark - Henrik Fåhraeus – Project Leader & Lead Designer.
"I love the opinion system in Crusader Kings II. In the first game, you had a whole slew of overlapping concepts: stability, loyalty, "badboy", friends, rivals, and relations between countries. When you think about it, these are all basically the same thing: the views that characters have of each other, i.e. opinions. The new system unifies all of these concepts very nicely. You can see exactly why characters feel the way they do about each other, and it has a clear effect on the gameplay. It is unilateral, meaning your character can love another character, while that character still hates your guts. Needless to say, I am pushing for a similar system in our future games... "