+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 21 to 30 of 30

Thread: Worth buying?

  1. #21
    Colonel Kaarle XII's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis III: In Nomine
    Hearts of Iron IIIRise of PrussiaSemper FiVictoria 2Crusader Kings II
    SengokuVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2001
    Location
    Helsinki
    Posts
    851
    Thanks for the responses! I also wondered about marriages, do they actually affect anything (apart from having children, obviously)? Like in CK 2 you can get alliances and claims, but in Sengoku I didn't see any of that yet.

  2. #22
    Captain VoodooEconomist's Avatar
    Victoria: RevolutionsEU3 CompleteHeir to the ThroneVictoria 2Divine Wind
    MagickaSword of the StarsCrusader Kings IISengokuVictoria II: A House Divided
    Impire

    Join Date
    Mar 2009
    Location
    Warsaw, Poland
    Posts
    349
    From what I've gathered (but I'm a total n00b) you gain a substantial relation boost. Also I consider giving away my Sick, Ugly, Imbecile and Leperous daughters as a form of sabotage to the other clans' genetic pool :P

  3. #23
    Corporal Ellestar's Avatar
    Rome GoldHearts of Iron IIISupreme Ruler 2020 GoldArsenal of DemocracyVictoria 2
    Commander: Conquest of the AmericasMagickaEU3: ChroniclesDarkest HourCrusader Kings II
    Pride of NationsVictoria II: A House DividedWarlock: Master of the Arcane

    Join Date
    Feb 2003
    Location
    Russia, Moscow
    Posts
    44
    What about this one compared to other sengoku Japan games, like Sengoku Rance or Shogun 2:Total War? This one is more about what? S2:TW has tactical real-time battles and Sengoku Rance has tactical battles so they're more about fighting i guess, compared to anything on Paradox' engine. Is this one more about economy?

    I don't like that manual is not in free access, usually a manual is enough to get the feeling about a strategy game, even more than a demo (i don't really want to play a demo without a manual...).

  4. #24
    Ellestar, Sengoku is a straightforward Paradox-style wargame. If you are familiar with any of Paradox' other games (like SPQR, EU3 or CK2), you basically just build up a powerbase, raise an army and go map-painting to take 50% of Japan. Then declare you're Shogun and batten down the fort for a year or two - everybody comes after you to try to win themselves. It's very much like King of the Hill.

    Many people prefer one of Paradox' other games in this style because they have politics and stuff and are "deeper". But Sengoku, because of its simplicity, has a very effective AI. Probably one of the harder computer games to beat that I've played.

  5. #25
    Captain VoodooEconomist's Avatar
    Victoria: RevolutionsEU3 CompleteHeir to the ThroneVictoria 2Divine Wind
    MagickaSword of the StarsCrusader Kings IISengokuVictoria II: A House Divided
    Impire

    Join Date
    Mar 2009
    Location
    Warsaw, Poland
    Posts
    349
    Yes, I find the simplifications in Sengoku very refreshing when switching over from, for example, Vicky 2. It's like playing a game of go after a whole day of chess. Just because the rules are simpler doesn't mean the game is less complex or exciting!

  6. #26
    Field Marshal chatnoir17's Avatar
    Deus Vult!EU3 CompleteHeir to the ThroneVictoria 2Divine Wind
    Darkest HourCrusader Kings IISengokuCrusader Kings II Holy Knight

    Join Date
    Sep 2009
    Location
    CL Final
    Posts
    2,796
    Quote Originally Posted by Ellestar View Post
    What about this one compared to other sengoku Japan games, like Sengoku Rance or Shogun 2:Total War? This one is more about what? S2:TW has tactical real-time battles and Sengoku Rance has tactical battles so they're more about fighting i guess, compared to anything on Paradox' engine. Is this one more about economy?

    I don't like that manual is not in free access, usually a manual is enough to get the feeling about a strategy game, even more than a demo (i don't really want to play a demo without a manual...).
    I didn't play the Takeda series, but in my opinion, the Nobunaga's ambition series is best balanced between strategic, tactical and character elements. While S2TW concentrate on its wonderful battle scene, the strong point of Sengoku is strategic element, especially diplomatic action between clans via characters. It is simple, but AI is very wise as Def Zep and others said, so the player has to check the relationship with neighbors even if he owns 20-30% of Japan. As for Sengoku Rance, it is probably the best (fictional) character game about the Sengoku period, even without some erotic scenes.
    Monumenta Iaponiae Historica : total improvement mod for Sengoku (ver.0.6832:updated on 23.11.2012)
    Additional Scenarios (1180, 1561, 1582 and 1600), More Historical Characters and Rebalancing
    General description about MIH for non registered forum users is here in Sengoku main forum

    Eurus (an improvement mod of Asian regions from Japan to India) for EU3: DW (ver.1.4: updated on 29.09.2012)
    Three Mods for CK2
    :Climate Classification/Trade Spheres (the former Hanseatic League)/Bookmarks

    Sweden in a Japanese game: AAR of Koei's Genghis Khan IV

  7. #27
    Corporal Ellestar's Avatar
    Rome GoldHearts of Iron IIISupreme Ruler 2020 GoldArsenal of DemocracyVictoria 2
    Commander: Conquest of the AmericasMagickaEU3: ChroniclesDarkest HourCrusader Kings II
    Pride of NationsVictoria II: A House DividedWarlock: Master of the Arcane

    Join Date
    Feb 2003
    Location
    Russia, Moscow
    Posts
    44
    Quote Originally Posted by Def Zep View Post
    Ellestar, Sengoku is a straightforward Paradox-style wargame. If you are familiar with any of Paradox' other games (like SPQR, EU3 or CK2), you basically just build up a powerbase, raise an army and go map-painting to take 50% of Japan. Then declare you're Shogun and batten down the fort for a year or two - everybody comes after you to try to win themselves. It's very much like King of the Hill.
    Many people prefer one of Paradox' other games in this style because they have politics and stuff and are "deeper". But Sengoku, because of its simplicity, has a very effective AI. Probably one of the harder computer games to beat that I've played.
    Hmm, i don't really get it how it's possible to win vs half of the map, usually Paradox seriously nerfs effectiveness of conquest so big empires are not that much stronger than small ones... It feels almost like cheating. Nah i guess i'll pass then, i don't really like that aspect of some Paradox' games that game denies me my spoils of conquest as it is, but to fight half of the map...

    Well, thanks for advices.
    Last edited by Ellestar; 15-06-2012 at 08:07.

  8. #28
    Luckily, the issue of nerfing big empires was approached pretty sensibly in Sengoku. Because your demesne is 5 territories max, you gain no extra income through gaining more land, true. However, more territory means more levies and trust me on this, if you own 50% of the map you can raise armies which will break the bank in a couple of years but, more importantly, will pack a massive punch as well.

    At 10% I was able to raise around 80k soldiers in levies. That is a lot. 50% of Japan with fully rested levies (with province upgrades) can give you close to half a million soldiers. Bigger = stronger althought not richer.

  9. #29
    Of course, controlling all those levies when you own even 40% is pure hell, because you need to march them all the way along Japan and prevent them from pooling too far from the front line before attrition kicks in.

  10. #30
    Corporal Ellestar's Avatar
    Rome GoldHearts of Iron IIISupreme Ruler 2020 GoldArsenal of DemocracyVictoria 2
    Commander: Conquest of the AmericasMagickaEU3: ChroniclesDarkest HourCrusader Kings II
    Pride of NationsVictoria II: A House DividedWarlock: Master of the Arcane

    Join Date
    Feb 2003
    Location
    Russia, Moscow
    Posts
    44
    Quote Originally Posted by Selenimar View Post
    Of course, controlling all those levies when you own even 40% is pure hell, because you need to march them all the way along Japan and prevent them from pooling too far from the front line before attrition kicks in.
    I don't like completely useless micromanagement either... I remember, Dominions 3 was bad in that aspect too.

    Anyway, a focus on combat(?) on an engine that doesn't support any meaningful combat sounds like a bad idea to me. Hmm, i wanted to try something else about Sengoku Japan period. IIRC there is also Romance Of The Three Kingdoms XI (or was it about China? Well, i guess it's not a big difference for me, feudal China or feudal Japan). Is there something else other than these 4 strategy games (Sengoku, Sengoku Rance, Romance Of The Three Kingdoms XI, Shogun 2: Total War)?

    P.S. I also saw some total conversion mod for Civ 4, about China i think. Although it's supposedly finished, on my PC it crashes almost immediately. A shame, really, it had some interesting game mechanics according to description.
    Last edited by Ellestar; 15-06-2012 at 20:56.

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts