Thanks for the responses! I also wondered about marriages, do they actually affect anything (apart from having children, obviously)? Like in CK 2 you can get alliances and claims, but in Sengoku I didn't see any of that yet.
What about this one compared to other sengoku Japan games, like Sengoku Rance or Shogun 2:Total War? This one is more about what? S2:TW has tactical real-time battles and Sengoku Rance has tactical battles so they're more about fighting i guess, compared to anything on Paradox' engine. Is this one more about economy?
I don't like that manual is not in free access, usually a manual is enough to get the feeling about a strategy game, even more than a demo (i don't really want to play a demo without a manual...).
Hmm, i don't really get it how it's possible to win vs half of the map, usually Paradox seriously nerfs effectiveness of conquest so big empires are not that much stronger than small ones... It feels almost like cheating. Nah i guess i'll pass then, i don't really like that aspect of some Paradox' games that game denies me my spoils of conquest as it is, but to fight half of the map...Ellestar, Sengoku is a straightforward Paradox-style wargame. If you are familiar with any of Paradox' other games (like SPQR, EU3 or CK2), you basically just build up a powerbase, raise an army and go map-painting to take 50% of Japan. Then declare you're Shogun and batten down the fort for a year or two - everybody comes after you to try to win themselves. It's very much like King of the Hill.
Many people prefer one of Paradox' other games in this style because they have politics and stuff and are "deeper". But Sengoku, because of its simplicity, has a very effective AI. Probably one of the harder computer games to beat that I've played.
I don't like completely useless micromanagement either... I remember, Dominions 3 was bad in that aspect too.Of course, controlling all those levies when you own even 40% is pure hell, because you need to march them all the way along Japan and prevent them from pooling too far from the front line before attrition kicks in.