What's the cosanguinity threshold for getting the "inbred" trait? Is it a set qualifier or is it randomly assigned? Or can it occur with any coupling within your own dynasty? Is the consanguinity and/or random chance moddable?
What's the cosanguinity threshold for getting the "inbred" trait? Is it a set qualifier or is it randomly assigned? Or can it occur with any coupling within your own dynasty? Is the consanguinity and/or random chance moddable?
Dude, i really need to know how to get this trait. I tries to marry my own daughter but no hope.
You can't marry siblings or parents in the game. I don't think it's moddable either. Everything else is possible.
Even the inbred trait is not as bad as it was in CK1.
I think the best you can do is marry aunts/uncles to neices/nephews and cousins to cousins. But I still want to know if Inbred is automatic in such cases or what.
Definitely not automatic. I married on my sons to his aunt and their kids were normal. I think I then married some of their offspring to second cousins and their offspring were fine. Are you sure inbred is even a trait? Maybe it just increases the chance of getting other bad traits such hunchbacked, dwarf, imbecile etc..
Australia, not Austria
Anyway, you're not allowed to marry your parents or siblings (though I think half siblings might be okay). Frankly, a single generation of parent or sibling marriage is probably fine, anyway.
If you want inbred, you're going to have to work at it the old fashioned way: by crafting a family tree taller than it is wide.
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I got the inbred trait when my niece married my son. Not all the children were inbred though. The one that got the traid died within 3 years because of other bad traits he got I'm assuming from being inbred.
lol
No one has mentioned the marry_anyone cheat, divine blood, and Zoroastrians yet. Concerning the likelihood of gaining the trait, I refer to my findings here: http://forum.paradoxplaza.com/forum/...1#post15455053 -- of course, the experiment did not last very long. I really need to do it for the entire 867-1453 timespan some time, but the amount of work involved would be tremendous ... (since I have to step in occasionally to ensure the dynasty's survival in power, its size would approach that of a player-controlled dynasty -- which would be a good thousand members over the timespan.
EDIT: I take that back -- the wonderful Matchmaker utility has the option to sort by dynasty. While it only searches for living nobles, it would serve for a statistical analysis well enough.
Last edited by firelordzuko; 18-06-2013 at 18:53.
I once got a kid get the inbred trait from a marriage between 4th or 5th cousins, while their other kids were fine. I assume it's some sort of random chance to occur, with the random chance increasing the closer the relationship, e.g. a marriage between kinsmen is less likely to trigger it than a marriage between aunt/uncle/niece/nephew/cousins.
I once tried to make an dynasty of imbeciles and inbreds. I discovered a woman fit for my king, as there were no suitable candidates from his own dynasty. She had the inbred (or was it imbecile?) trait. But what do you know! They had three children two sons and a daughter and they were all geniuses!
No time toulouse.
Well once when I played the GoT mod went 200 years in as the Targaryens and never once got inbred trait and thats a lot of borther/sister parings.
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It depends on the DNA string, which is semi-random -- ten letters are randomly taken from the parents, and one is randomly generated (I believe, but I haven't looked it up). For example the DNA values "dgfhibhieeh" and "jgagiicckmi" combined to create "dgfgibccepi", taking the first, second, third, fifth, sixth and ninth letter from the father, and the rest with the exception of the 10th from the mother. The more letters two characters have in common, the more likely their child is to have negative congenital traits. At some point, you get inbred. One example of an inbred girl from my Zoroastrian game has the DNA string lsijffuxasn, its parents are mxioffumaen (father) and rspjfncmnen (mother), respectively.
From father: 3, 5, 6, 7, 9, 11
From mother: 2, 4, 5, 11
We can also see that father and mother have the same DNA letters in four slots, 5, 8, 10, and 11. Since the first slot (d0) is non-functional, this means that the parents of poor inbred Delaram share 40% of their genetic make-up (I believe they were half-siblings). Ergo, if you're trying to avoid any bad influences from inbreeding, I'd recommend never marrying anyone closer-related to you than your second-cousin. Or go full wincest.