BSG Season 15 ~ Wagons West!...North!...someone find us a map!

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
4 weak.
 
4 weak.
 
I forgot my character drawback, which limits me to 3 cards / check, therefore

3 cards.
 
I also have to change my play, since some of the cards were spent and neither JL nor myself remembered this.

2 Weak
 
Rest of the update might be a little ways away, a bit busier than expected atm.


CRISIS: Legendary Discovery

Skill check: TAC/PIL = 14
PASS: +1 Distance
FAIL: -1 Food and destroy 1 raptor.

Post Crisis: Activate Heavies, NO JUMP PREP



POL/TAC/PIL/ENG/TRE = 14
Engineering-3 (Scientific Research)
Engineering-3 (Scientific Research)
Politics-3 (Investigative Committee)
Politics-4 (Preventative Policy)
Tactics-2 (Launch Scout)
Treachery-2 (God's Plan)
Treachery-2 (Special Destiny)
Treachery-3 (Sabotage)
Treachery-3 (Sabotage)

Leadership-2 (Executive Order)

25 - 2 = 23 PASS!
 
Sorry for the big delay. Working on it now.
 
Turn 27


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: Glasszon ~ Laura Roslin   [3]
[B]2: Jopi ~ Felix Gaeta  [5+5, 2N, 7Q][/B]
3: Lord Dalek/Kiwi/Rendap ~ Lee  [5]
[COLOR="#FF0000"]4: EL ~ Ellen Tigh  [3, 2S][/COLOR]
[COLOR="#FF0000"]5: Kingepyon ~ Callandra "Cally" Tyrol  [8, 1S][/COLOR]

Destiny Deck [12]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       7/7

[b]Food[/b]       02/08      [b]Vipers[/b]         0 Active, 0 in Reserve, 8 Damaged
[b]Fuel[/b]       03/08      [b]Raptors[/b]        3 in Reserve
[b]Morale[/b]     07/10      [b]Jump Prep[/b]      1/5 (waiting for galactica)
[b]Population[/b] 08/12      [b]Cylon Boarding[/b] None

Locked   Civs 8
Prepared   Civs 0
Active    Civs  0
Destroyed Civs  4

Ships and Resources Remaining
-- 1 Pop            x5
-- 1 Pop & 1 Morale x0
-- 2 Pop            x1
-- 1 Pop & 1 Fuel   x1
-- Empty            x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (1/6 Damage)
[i]FTL Control[/i]   
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] 
[COLOR="#FF0000"][i]Admiral’s Quarters[/i] [/COLOR]
[i]Research Lab[/i] 
[i]Hangar Deck[/i]  
[i]Armory[/i] 
[i]Sickbay[/i]  
[i]Brig[/i]

[b]Pegasus[/b] (3/4 Damage)
[i]Pegasus CIC[/i] 
[COLOR="#FF0000"][i]Airlock[/i]  [/COLOR]
[COLOR="#FF0000"][i]Main Batteries[/i] [/COLOR]
[COLOR="#FF0000"][i]Engine Room[/i][/COLOR]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i]   
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i] 

[b]Off-ship[/b]


Code:
[b][u]New Caprica[/u][/b]

[b]Medical Center[/b] 
You may only draw 1 card during the receive skills step.

[b]Detention[/b]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="Yellow"]Politics [/COLOR]9) - 
You may not move or add more than 2 cards to skill checks.
[i]Action[/i]: Pass this skill check to move to any other location.

[b]Resistance HQ[/b] [U]Glasszon~ Roslin[/U],  [U]Lord Dalek/Kiwi/Rendap ~ Lee [/U], [U]Jopi ~ Admiral/President Felix Gaeta[/U]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="SeaGreen"]Leadership[/COLOR]/[COLOR="Sienna"]Treachery [/COLOR]7) 
- [i]Human action[/i]: choose a character on NC (human or cylon), then pass this check to execute them.

Code:
[b]Occupation Authority[/b]   [U]Kingepyon ~ Callandra "Cally" Tyrol   [/U], [U]EL ~ Ellen Tigh[/U]
- [i]President action[/i]: Draw 1 quorum card, then play 1 quorum card. ([i]Risks being send to detention[/i])
- [i]Cylon action[/i]: Activate 1 occupation force, then place 1 OF on this position.
[  ] ->


[b]Breeder's Canyon[/b]
- [i]Human action[/i]: reduce the highest resource by 1, advance the jump marker by 1. 
- [i]Cylon action[/i]: Draw and resolve the top card of the crisis deck. Skip prepare for jump step.
[  ] -> 

[b]Shipyard[/b]   
[i]Human action[/i]: Prepare OR evacuate 1 civilian ship to Echo or Foxtrot. 
If you evacuate a civilian ship, you may freely move to any Galactica location. 
[i]Cylon action[/i]: Look at the top ship of the Locked stack, place it on top or bottom 
[  ] ->


Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \

jopi draws 2 tac, 1 eng, 1 lea, 1 pol
jopi~Turn
GM~Cards

Everything look ok? :unsure:
 
Last edited:
You've never sent me destination cards, I assume I still have to pick a destination before we go to NC. And I'd like my hand, too, before I decide what I'll do.
 
That's why the legendary discovery was a must pass crisis, otherwise we will have to risk losing on fuel. By not having to choose a destination it save us from any possible fuel loss.

JL - Weapon Control should be repaired from my action last turn.
 
Sending jopi his cards, will send the tre others got later. It shouldn't impact jopis turn I think. :huh:
 
Move to Shipyard;
Prep one ship.
 
Execution List

President Chooses:
Roll a die. If 5 or less, the President is executed
OR
-1 Population

POST CRISIS: Activate Heavies and Occupation Forces, +1 EVACUATION AND PREPARE FOR JUMP


Quick start of the fun.
 
Take the die roll, Play 3 - SP on it.
 
Roll is a 5+2=7=no dying
 
Turn 28


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: Glasszon ~ Laura Roslin   [3]
2: Jopi ~ Felix Gaeta  [9, 2N, 7Q]
[B]3: Lord Dalek/Kiwi/Rendap ~ Lee  [5+5][/B]
[COLOR="#FF0000"]4: EL ~ Ellen Tigh  [3, 2S][/COLOR]
[COLOR="#FF0000"]5: Kingepyon ~ Callandra "Cally" Tyrol  [8, 1S][/COLOR]

Destiny Deck [12]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       7/7

[b]Food[/b]       02/08      [b]Vipers[/b]         0 Active, 0 in Reserve, 8 Damaged
[b]Fuel[/b]       03/08      [b]Raptors[/b]        3 in Reserve
[b]Morale[/b]     07/10      [b]Jump Prep[/b]      2/5 (waiting for galactica)
[b]Population[/b] 08/12      [b]Cylon Boarding[/b] None

Locked   Civs 7
Prepared   Civs 1
Active    Civs  0
Destroyed Civs  4

Ships and Resources Remaining
-- 1 Pop            x5
-- 1 Pop & 1 Morale x0
-- 2 Pop            x1
-- 1 Pop & 1 Fuel   x1
-- Empty            x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (1/6 Damage)
[i]FTL Control[/i]   
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] 
[COLOR="#FF0000"][i]Admiral’s Quarters[/i] [/COLOR]
[i]Research Lab[/i] 
[i]Hangar Deck[/i]  
[i]Armory[/i] 
[i]Sickbay[/i]  
[i]Brig[/i]

[b]Pegasus[/b] (3/4 Damage)
[i]Pegasus CIC[/i] 
[COLOR="#FF0000"][i]Airlock[/i]  [/COLOR]
[COLOR="#FF0000"][i]Main Batteries[/i] [/COLOR]
[COLOR="#FF0000"][i]Engine Room[/i][/COLOR]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i]   
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i] 

[b]Off-ship[/b]


Code:
[b][u]New Caprica[/u][/b]

[b]Medical Center[/b] 
You may only draw 1 card during the receive skills step.

[b]Detention[/b]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="Yellow"]Politics [/COLOR]9) - 
You may not move or add more than 2 cards to skill checks.
[i]Action[/i]: Pass this skill check to move to any other location.

[b]Resistance HQ[/b] [U]Glasszon~ Roslin[/U],  [U]Lord Dalek/Kiwi/Rendap ~ Lee [/U]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="SeaGreen"]Leadership[/COLOR]/[COLOR="Sienna"]Treachery [/COLOR]7) 
- [i]Human action[/i]: choose a character on NC (human or cylon), then pass this check to execute them.

Code:
[b]Occupation Authority[/b]   [U]Kingepyon ~ Callandra "Cally" Tyrol   [/U], [U]EL ~ Ellen Tigh[/U]
- [i]President action[/i]: Draw 1 quorum card, then play 1 quorum card. ([i]Risks being send to detention[/i])
- [i]Cylon action[/i]: Activate 1 occupation force, then place 1 OF on this position.
[OF x 1] ->


[b]Breeder's Canyon[/b]
- [i]Human action[/i]: reduce the highest resource by 1, advance the jump marker by 1. 
- [i]Cylon action[/i]: Draw and resolve the top card of the crisis deck. Skip prepare for jump step.
[  ] -> 

[b]Shipyard[/b]   [U]Jopi ~ Admiral/President Felix Gaeta[/U]
[i]Human action[/i]: Prepare OR evacuate 1 civilian ship to Echo or Foxtrot. 
If you evacuate a civilian ship, you may freely move to any Galactica location. 
[i]Cylon action[/i]: Look at the top ship of the Locked stack, place it on top or bottom 
[  ] ->


Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \

Rendap draws 2 pil, 1 lea, 1 pol, 1 tac
Rendap~Turn



I believe scar returns with the fleet later according to the faq on BGG yes?
 
Move to Shipyard
Play XO-1 on Jopi