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Najs

Bending the law
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Feb 7, 2009
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Werewolf Lite CCXXVI: Gold Rush


P43TD00Z.jpg


The Gold Rush has all but started in Alaska, but already the fortune-seekers are flocking to this inhospitable place. Gold fever has struck and the competition is becoming murderous as everyone wants a their share. While most people have honest intentions there are a few who will stop at nothing to win in this golden race. Crime and violence have ravaged the mining camps, but finally things will come to an end. In the city of Dawson a number of people have decided to take matters into their own hands and get rid of these unscrupulous murderers. To their aid a man has been sent from the famous Pinkerton detective bureau, but can he rally the honest folk before his undercover identity is exposed?

The question is, will they succeed or will they too end up as victims, buried in shallow graves by unknown killers?


EUROO7's Werewolf Lite Primer for Absolute Newbies

Werewolf Lite is a game of survival. Your main goal, no matter your role, is to survive. The game is played with seventeen players divided into two sides: the Villagers and Seer on one side, the Werewolves on the other. Each side's goal is to eliminate the other. Out of these seventeen, five are given a special role. Four are Werewolves, and one is a Seer. Their identities must remain secret. If the Seer's identity is revealed, the Werewolves may hunt their most dangerous enemy. If the Werewolves' identities are revealed, the village will surely lynch the monsters.

The game is divided into two sections. Day and Night. The game begins with a Night session. During the Night, the Werewolves hunt one person, and the Seer may discover the role of one player. During the Day, the villagers must decide who is responsible for the murder of the Night past.

Every game has a special theme. The theme for this game is above. Let your Werewolf journey begin...

Standard Lite Rules

There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up. Everyone will get a PM.

The game will then proceed to a Night deadline.

The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!

The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.



Standard Werewolf Rules


§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, except to substitute for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Failure to vote will lead to immediate substitution.

§2A. – Players will vote daily. See Rule 1D.
§2B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted and be considered to be in violation of Rule 2A.
§2C. – In the event of a tie all tied players will be executed.
§2D. - The player(s) with the majority of votes at deadline are considered dead. They will not reveal any inside information after the deadline. The presumed dead player(s) should post in green text until their true role is confirmed.

§3A. - Orders and votes submitted after deadline are ignored.
§3B. - Orders (scans, hunts, et cetera) are sent to the Game Moderator via PM.
§3C. - Players are responsible for any Private Messages missed due to inbox being full.

§4A. - Spectators and ghosts may comment, but never suggest a course of action, reveal any new information, including vote counts. Preferably spectators will comment only in a manner tangential to the actual game.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.

§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.

§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.

§8A. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold text.
§8B. - If you wish to un-vote someone, write "UNVOTE" and their name in bold text.
§8C. - In case of re-voting without un-voting the original vote will be the counted vote.
§8D. - Do not edit votes after posting them. If you make a mistake, like not bolding, unvote and revote in a new post.
§8E. - Votes should be oversized or clear of other text to ensure they are not missed by the GM.

§9. - The GM can and will remove players if the GM believes the player is not participating at their full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM.


Player Roles

1 x Private Detective(Seer)
4 x Ruthless fortune-seekers(Werewolves)
12 x Gold-diggers (Villagers)

Deadline

Deadline will be:

21:00 GMT

Votes and orders posted at 21:00 will count, those posted at 21:01 or later will not.
Voting ends at the deadline even if the GM is not present. All players except the presumptive lynchee(s) are permitted to post analysis of the game between the deadline and the update.
 
List of players:
1. tamius23
2. Boris ze Sasquatch
3. Yakman as a used copy of Journey
4. Bezulba
5. reis91
6. Suirantes
7. Lemeard as Scrooge McDuck
8. Rendap as Skookum Jim
9. Falc
10. Seen
11. Mr. G as Bill Gates
12. randakar
13. jonti-h
14. EURO
15. esemesas
16. snoopdogg
17. marty99 subbed by Enkhuush

Subs:

2. Falc

Game events:

After the first night Falc the innocent gold-digger was found hanging.
After the first day reis91 the innocent gold-digger was gunned down from behind.
After the second night Seen the equally innocent gold-digger was used as target practice from point blanc.

After the second day Suirantes the ruthless fortune-seeker was shot by the mob.
After the third night tamius23 the innocent gold-digger was found impaled with a road sign.
After the third day Bezulba the ruthless fortune-seeker was drowned after cheating in poker.
After the fourth night Mr. G the innocent gold-digger was found in ashes after a hot encounter.
After the fourth day Yakman the ruthless fortune-seeker was toasted alive.
After the fifth night EUROO7 the innocent gold-digger was found buried upside down.
After the fifth day jonti the ruthless fortune-seeker was killed while trying to escape justice.

List of players alive:
2. Boris ze Sasquatch
7. Lemeard as Scrooge McDuck
8. Rendap as Skookum Jim
12. randakar
15. esemesas
16. snoopdogg
17. marty99 subbed by Enkhuush
 
Last edited:
Out.
Playing too many games atm. Better for me to cut it down a bit.
 
IN AS a used copy of James Michener's novel Journey

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In as Robot Jesus.
 
How is that even possible?
 
I come here to bring salvation to all Robotkind!
 
I think robot jesus is too hard to rp, now I shall be Marisa Kirisame.
 
Since someone killed me over in the Big, I'll be

IN as Skookum Jim
 
Someone needs to sign up as El Presidente.
 
Hmm, signups seem slow. Am I actually going to be forced to PM everyone and their mothers? :glare:
seen is out of the country, so that's probably why he didn't sign up yet :)
 
Hmm, signups seem slow. Am I actually going to be forced to PM everyone and their mothers? :glare:
Slow barely even starts to describe it. Lazy people around here.