Perhaps another such a statistic is in order, like "Unity" in HoI3.
A continue most recent game button in the main menu. Scans the save games for the newest file, determines nation of player and loads as this nation.
Last edited by KimKhan; 23-02-2012 at 14:54.
KimKhan, your everyday Civic and State Sciences wise-ass, at your service!
How about "send Lenin to Russia" event at 1914 scenario. Russia gets at least 30% dissent. I know it's kinda imbalanced, but very historically.
I'm late to the party, and I am repeating stuff that was mentioned earlier but:
1.) Naval rebalance in general, but in particular carriers/CAGs should count as planes, not as guns with 160km range that don't work at night.
This makes AA one of the more important naval brigades.
2.) Redo the logistics/convoy/sub system. Supplying an overseas offensive should require enough ships, and enough ports. And subs should be able to wreak havoc with it, if left alone. Similarly, offensives in the jungle/desert/muddy Russia should be difficult.
3.) Major economic/logistical overhaul. I would like to see more resources. The most obvious iteration is food. Make it non-storable. That way you can literally starve the UK with uboats. Argentina suddenly because the world's favourite trading partner.
I also like the idea of light/heavy industry. Perhaps start with aircraft/vehicle/shipyard/light factories. Factories can produce stuff from other categories, but it comes at an efficiency price.
I would be more interested to hear whether something is being made to force the player to station divisions in the Far East when playing the Soviet Union.
So there is still no threat of a JAP-SOV war and I can leave 0 divs in the Far East right from 1936?
Oh, I'm going to overdo it and suggest 5.
- Allow for the eventual German incorporation of Reichskommissariats as cores, likewise turn conquered claims into cores after a certain amount of time (say, 15-20 years or so).
- Add 5 more user defined tech categories on the technology Screen.
- Make Infrastructure improve IC and Resources
- Add more buildings (or at least the ability for modders to add some) For example: Nuclear power Plants and Universities
- Allow us to automate diplomacy somewhat, include the ability to automatically give out blueprints to allies
The Dissent increase is probably nice for game balance but I still say that it just doesn´t make sense since dissent should also represent dissatisfaction with the Government and this was not a major concern in the USSR even though some minor nationalist revolts took place.
Last edited by MartinSWE; 25-02-2012 at 19:39.
"The first truth is that the liberty of a democracy is not safe if the people tolerate the growth of private power to a point where it becomes stronger than their democratic state itself. That, in its essence, is fascism—ownership of government by an individual, by a group, or by any other controlling private power" - Franklin. D Roosevelt, 1938
I would too see annual slider changing back.
Strong mobilisation should give IC malus since many skilled workers have to join the army. Thats lowers industrial efficiency.
I think this is better then just dissent.
"If you love wealth greater than liberty, the tranquility of servitude greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; may your chains set lightly upon you, and may posterity forget that you were our countrymen."