I don't see what CTDs and balance/gamplay issues with hordes and shogunates have to do with completeness.
But we're drifting off-topic, let's continue with listing things that we'd like to see improved!![]()
I don't see what CTDs and balance/gamplay issues with hordes and shogunates have to do with completeness.
But we're drifting off-topic, let's continue with listing things that we'd like to see improved!![]()
I would pay a few Euros/Dollars/Rubles or whatever is worth at that time for fixes but which would also add some tiny little features:
This list is only a suggestion for additional features (excluded fixes for Japan, Hordes, Rebels):
- More vassals management: Use vassals CB, demand religious unity, change vassals government type.
- Offer vassalage to OPM surrounded by your territory regardless of religion or government type.
- Recruit and create armies using a user-friendly interface: SHIFT+mouseclick for 5 units of the same type.
- Waiting list for magistrates building province improvements.
- Alliance leader cannot cede foreign (other alliance members) territory. If alliance leader peaces out, the other participants of the war can choose to continue the war.
(- Declaration of war using all applicable CB, peace treaties cover all applicable CB)
For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.
(John 3:16)
I want an Auto-save fix. Incase for those who read this don't know, the Auto save feature breaks when you return to main menu from ingame, it will make 1 save when it's supposed to, then stop working entirly untill the game is restarted. This was introduced into the beta patch and was supposed to be fixed iirc (I know it was acknowledged).
Yeah, it stupid that a revolter gets to annex its former overlord for 0 infamy - the AI sees this and that's why it refuses to make peace. It should only get 0-infamy annexation on its cores.-Rebellious AI never ending wars. It seems like when a nation is created through rebellion, it gets locked into a never-ending war (they seem to last for decades until some hard codded mechanic kicks in and while peaces out all belligerants) with their former over lord, where one or both sides refuse to peace out regardless of context (say, overlord is at war with 10 other nations, it seems logical to offer whatever to newly formed nation if it cannot afford to fight them as well, finish the current wars and then take vengeance, thats what i would do), instead they fight for YEARS until one side manages to completely annex the other or before mentioned guessed mechanic white peaces everyone.
However, I think that soon we'll have people on this thread who'll insist that it's an amazing feature![]()
Onward, Chartered Soldiers, on to heathen lands,
Prayer books in your pockets, rifles in your hands.
Take the florious tidings where trade can be done,
Spread the peaceful Gospel - with a Maxim Gun.
Yeah, ive noticed that from other examples, where you would point to a clearly broken feature, and then someone would say that they like it, without actually understanding what it does or even worse, interpreting a broken feature as AI being smart lol. But as far as im concerned, everyone has the right to voice their opinion. Even if im mistaken about 80% of issues i stated in first post, this still leaves stuff that need to be fixed (the remaining 20%), i dont mean to be arrogant (and im sure someone will see this as so) but there is no way that everything i listed is working well or as designed - if thats so then i dont know, lets never patch EU3.
Good one, i dont know how i forgot to list this...
So comrades come, gather, last battle let us face, the Internationale unites the human race!
MPM - More Provinces Mod is now available > http://forum.paradoxplaza.com/forum/...rk-in-progress!
Call me an idiot, but I confess I would gladly pay 10 dollars for a very large bugfix/balance patch.
Same here - call me an even bigger idiot, but id pay 30$ for an expansion with 0 new content, but with most of AI related stuff exported to text files, so that we can actually mod AI to play the way we want it to. That and having diplomacy options in .lua files (+ ability to add new diplo options) is all EU3 needs (imo) to be the best game of all times.
So comrades come, gather, last battle let us face, the Internationale unites the human race!
MPM - More Provinces Mod is now available > http://forum.paradoxplaza.com/forum/...rk-in-progress!
I'll sign.
Perhaps we should have made this a poll.
"A dagger in the dark is worth a thousand swords at dawn." - Warhammer
"Your words are as empty as your future. I am the vanguard of your destruction, this exchange is over." - Sovereign



Sit now there, and look out upon the lands where evil and despair shall come to those whom thou allied. Thou hast dared to mock me, and to question the power of France, master of the fates of Europe. Therefore with my explorers thou shalt see, and with my spies thou shalt hear; and never shall thou be released from vassalage until all is fulfilled unto its bitter end.
"A dagger in the dark is worth a thousand swords at dawn." - Warhammer
"Your words are as empty as your future. I am the vanguard of your destruction, this exchange is over." - Sovereign
So comrades come, gather, last battle let us face, the Internationale unites the human race!
MPM - More Provinces Mod is now available > http://forum.paradoxplaza.com/forum/...rk-in-progress!
I would pay $10 for a diplomacy DLC and overall bugfix. Just let me reconquer my vassals cores with less than full infamy! I want nice borders...
If you want a vision of the future, imagine a boot stamping on a human face - forever.
-George Orwell
So comrades come, gather, last battle let us face, the Internationale unites the human race!
MPM - More Provinces Mod is now available > http://forum.paradoxplaza.com/forum/...rk-in-progress!
Couple things I'd like to see fixed/improved:
- ability to ACTUALLY force a PU on a country who has vassals. I tried to do this today, and while the option is there in the peace screen, it didn't actually DO it.
- more straightforward (more in-game infomation) royal marriage/diplomacy/inheritance system. Including showing the chance of inheritance under PU's and a tooltip on how to increase/decrease it. Also a longer delay in the loss of a throne claim (and its CB) when an heir is born.
- ability to "steal" vassals, not just free them. So for example, in the original poster's example, Bosnia and Serbia could be converted into Austrian vassals.
- A few more provinces on the west coast of North America so that historic settlement patterns can be accurately displayed. (Particularly in the case of California, there's no room for Fort Ross, and while there is a seperate province that could be used to simulate the Central Valley, there's none for the Sierras; additionally, three of the six earliest major settlements - Santa Barbara, Los Angeles and San Diego - are all contained within a single province, while the other three are split between the other two provinces. I'd rather see the California coast divided up into about 7 provinces, rather than the current 3 - split the two northern ones and divide the southernmost into 3 - and 2 new ones inland - carved out of the current wasteland - to represent the gold country.)
- Earlier revolter dates for colonial countries. There's no reason why, in game, the conditions that led to the colonial revolutions shouldn't be possible before 1750.
Sunshine patriot - Southern California sunshine, that is...
plays EU2, EU3-DW (usually with D&T), and occasionally dusts off HOI, HOI2, CK, Rome, or Victoria
Sheridan's EU2 France 1419 Strategy Guide (outdated but still useful in concept)
At least in my game it will break only when you load a game that's either the last, old, or older autosave. Loading from a player-made save works fine. If you load an autosave, however, the game will continue to make the last year an autosave but it neglects to move the previous one to 'old autosave' - and you end up with only the previous year to load from.
“My own view is that this planet is used as a penal colony, lunatic asylum and dumping ground by a superior civilization, to get rid of the undesirable and unfit. I can't prove it, but you can't disprove it either.” - Christopher Hitchens
I agree about needing a new patch.
"Moral issues are always terribly complex for someone without principles." - G.K. Chesterton
count me in too!
You can call me Dan.
If you want to see my Tripoli (not so) horribly fail... PiRAAtes! Ongoing again. Hopefully.