Unfortunately not, Kaiser Hans. My King is currently away on a short vacation to brood over the state of our beloved Europe.
xensphere, if you are going to send me a message, at least clear your inbox first?
Unfortunately not, Kaiser Hans. My King is currently away on a short vacation to brood over the state of our beloved Europe.
xensphere, if you are going to send me a message, at least clear your inbox first?
God this game is spammy. Or maybe just some of you are spammers.
You know who you are.
Also: Inbox cleared
Thanks. I probably won't have the time to do all that arrow and border stuff every time, but I'll try if I have enough time.Beautiful, just beautiful, seboden!
Also, Russia was unable to persuade Germany to let them have Sweden. I wonder why...
I always felt that the unit type was irrelevant. There can only ever be one unit in a province, and we know what the unit is by looking at it. If you were to write F Mar - Par it would be instantly recognized as invalid, whereas Mar - Par isn't, but the second you went to update the map you'd notice it was a fleet... Nonetheless I've always included the letter designation.
Going back to this, I completely agree with seboden.
It's the same in werewolf. If a player unvotes someone they're not voting, the GM shouldn't assume this was not done on purpose and change the vote, player intentions be damned.
There's a difference. In Werewolf there are many people you could be voting. In Diplomacy there's only one unit you could be referring to. If I was to write Gre - Bul it could only possibly be the army in Gre. It can't be anything else because there's nothing else in Gre. There is not simultaneously a fleet and an army to choose from.
Whereas if I write Vote That Guy it cannot be discerned who is the intended target. As you have seen, in the current Big I am accepting "Unvote Whoever I am Voting" since it can still be understood who they mean - although it adds more work as I have to find their previous vote, if any. When you repeat your votes on a person, even though you haven't previously unvoted them, I haven't disregarded those votes because it is obvious who you're voting for - the guy you keep putting invalid votes on, and your valid vote is on.
There's no way that omitting the unit designation can cause confusion as to what unit is meant - only incorrect abbreviations or province names can do that. I'm not disputing Seboden's rules, nor am I saying it's not a valid way to produce deliberately invalid orders, only that the designations are superfluous.
I'm saying it could be used as a tactic.*
"Oh no, I was supposed to support your move into Paris with my Army but I wrote Fleet instead. Gosh, don't you hate the GM's rule about this? Oh well! We can still be friends!"
Is that not the tail wagging the dog? The only reason to include unit type appears to be in order to make it easier to submit invalid orders. Again, I'm not disputing Seboden's rule, and AFAIK we've all always indicated the unit type. I'm merely pointing out that I have long thought it redundant.
Yeah, it's slightly redundant (except for build orders), but it's in the official diplomacy rules and it does make reading the orders easier, so we'll keep it.Is that not the tail wagging the dog? The only reason to include unit type appears to be in order to make it easier to submit invalid orders. Again, I'm not disputing Seboden's rule, and AFAIK we've all always indicated the unit type. I'm merely pointing out that I have long thought it redundant.
I told you this was bound to happen, Taii. Germany had nothing NOTHING to lose unless they were going to attack Britain this early and Austria was poised to push into Romania.
Why am I finally right when I'm not playing?
It's Army Rome, isn't it?You don't have to be a wizard to figure out Italy's build order.
Also, GG Russia. Austria and Turkey will tear you apart now, and I can't do **** to help you.