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Thread: Naval Visibility

  1. #1
    Second Lieutenant Dreezzzzz's Avatar
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    Naval Visibility

    By researching hangar tech's you can reduce a ship's visibility.
    An aircraft carrier can go from visibility 100 to 60 from 1916 to 1947 tech's.
    What impact does this have on gameplay? Is it worth researching these tech's?
    Does someone have the gamemechanics to explain the impact?
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  2. #2
    Komrad Pagliakov Paglia's Avatar
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    Less visibility = less probability of beeing detected

    also, it probably affects the ability of your enemy to hit you during a naval battle


    that's my 2 cents
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    First Lieutenant North_Wolf's Avatar
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    Think of this as representing improved patrols, both to eliminate (or drive off) hostile scouts as well as early detection (for the purpose of evading yourself).

  4. #4
    Field Marshal Alex_brunius's Avatar
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    Quote Originally Posted by Paglia View Post
    also, it probably affects the ability of your enemy to hit you during a naval battle
    Nah I doubt that, sea defence handles the actual chance to be hit.
    "A good plan, violently executed now, is better than a perfect plan next week." - Patton

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    Second Lieutenant Dreezzzzz's Avatar
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    I do know what visibility should be doing or what it's intended to do. The question is if it works? And or someone know the game mechanics.
    I can remember a thread many months ago about only to invest in engine and AA tech for Carriers. As with toughness and defensiveness not working
    properly, at that time, either. Maybe this was adressed in FTM.
    "The only thing to fear is fear itself"
    -Franklin D. Roosevelt (1882 - 1945).

    "War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself"
    -John Stuart Mill (1806 - 1873).

  6. #6
    Field Marshal Alex_brunius's Avatar
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    Quote Originally Posted by Dreezzzzz View Post
    I do know what visibility should be doing or what it's intended to do. The question is if it works? And or someone know the game mechanics.
    I can remember a thread many months ago about only to invest in engine and AA tech for Carriers. As with toughness and defensiveness not working
    properly, at that time, either. Maybe this was adressed in FTM.
    Yes in 3.05 FTM carriers gain hull from researching armor techs so it's very worthwhile, in fact so much that it can make carriers with 1944 tech more durable then early models of Battleships.

    About visibility I have no idea, it's a very strange game mechanic.
    "A good plan, violently executed now, is better than a perfect plan next week." - Patton

  7. #7
    Second Lieutenant Dreezzzzz's Avatar
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    Quote Originally Posted by Alex_brunius View Post
    Yes in 3.05 FTM carriers gain hull from researching armor techs so it's very worthwhile, in fact so much that it can make carriers with 1944 tech more durable then early models of Battleships.

    About visibility I have no idea, it's a very strange game mechanic.
    Carriers did not need hull, because they could not be hit if you had the proper speed escorts etc. Is this Fixed aswell
    "The only thing to fear is fear itself"
    -Franklin D. Roosevelt (1882 - 1945).

    "War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself"
    -John Stuart Mill (1806 - 1873).

  8. #8
    Field Marshal Alex_brunius's Avatar
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    Quote Originally Posted by Dreezzzzz View Post
    Carriers did not need hull, because they could not be hit if you had the proper speed escorts etc. Is this Fixed aswell
    Ofcourse carriers always needed hull... Hull reduced ALL damage (including from hostile CAGs/NAVs).

    A carrier with 2.00 hull will survive with 25% strength left in a situation where a carrier with 1.50 hull is on the bottom of the seas sunk by enemy Airpower.
    "A good plan, violently executed now, is better than a perfect plan next week." - Patton

  9. #9
    General krieger11b's Avatar
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    Quote Originally Posted by Paglia View Post
    Less visibility = less probability of beeing detected


    that's my 2 cents
    This always baffled me. It's not like in WW2 they had any stealth technology to make a bigger carrier somehow less visible than a smaller one. The only ship in HOI that makes sense to be less visible is the submarine.

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