Hello everyone!
Paradox strategy titles are great due to two things mainly. The first is that they provide a wide, complex simulator of a realistic environment which is basis to countless "what if" scenarios. The second is that they achieve this utilizing brilliant mechanisms that amaze through their easy to understand yet superb fitting way.
While the probably best grand strategy game of all times probably would be a hybrid between VII and HOI3, they both do yet lack a proper implementation of a real market with local, demand/supply determined prices and real trade, based upon comparative advantages.
Being an economist myself, I sat down and thought of a relatively way to implement such economic realism in a Victoria 2 like system.
This (Version 2.0) gives resume to these thoughts and some other ideas, of how the Victoria series could get even better in my eyes.
Dear devs, modders and gamers, please comment!
What is your idea of VIII ?
yours, Eichenthal
Unauthorised link deleted.
Paradox strategy titles are great due to two things mainly. The first is that they provide a wide, complex simulator of a realistic environment which is basis to countless "what if" scenarios. The second is that they achieve this utilizing brilliant mechanisms that amaze through their easy to understand yet superb fitting way.
While the probably best grand strategy game of all times probably would be a hybrid between VII and HOI3, they both do yet lack a proper implementation of a real market with local, demand/supply determined prices and real trade, based upon comparative advantages.
Being an economist myself, I sat down and thought of a relatively way to implement such economic realism in a Victoria 2 like system.
This (Version 2.0) gives resume to these thoughts and some other ideas, of how the Victoria series could get even better in my eyes.
Dear devs, modders and gamers, please comment!
What is your idea of VIII ?
yours, Eichenthal
Unauthorised link deleted.
Last edited by a moderator: