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From what I know, keeping relations above 100 with a country makes it them never attack you, event with a CB, as they'd be losing prestige by doing so. In addition to this there are quite a few rebellions in Mexico, like Rio Grande revolting just below Texas and Yucatan later in the game. If you're faster than Mexico with annexing them you've got a decent amount of pops.

Anyways, really impressive, considering he didn't take any land outside of America.

If you manage to survive the war with Mexico, which is hard but not impossible, and inmediately you annex something, a province at the other side of the world would work, America won't be able to restore order on you if you don't join them peacefully (which you won't do, of course) Well, now I'm thinking about it, it's NNM so yes, USA wouldn't be able to restore order on you but would be able to conquer the state of Texas leaving you in exile... so yes, that's impressive!
 
How did you survive as Texas vs Mexico? Did USA just help you alot and you refused to join them and how come they didn't invade you later?
Did they join all wars against Mexico?

US intervention, mostly. After that, it's a matter of keeping relations maxed (or near-maxed), and using 'big bro' to beat up Mexico a bunch before he spheres him. Oddly, Mexico got sphered by the UK in this game, which... led to some interesting wars around the 1900s-1910s. US/Texas vs Mexico/UK. 'Course, I'm sure everyone knows how, erm, useful an ally the UK is under normal circumstances. I got what I wanted and then let the two GPs glare ominously at eachother over the Atlantic.

...for five years.

No fighting, just angry looks and constant mobilization.

From what I know, keeping relations above 100 with a country makes it them never attack you, event with a CB, as they'd be losing prestige by doing so. In addition to this there are quite a few rebellions in Mexico, like Rio Grande revolting just below Texas and Yucatan later in the game. If you're faster than Mexico with annexing them you've got a decent amount of pops.

Anyways, really impressive, considering he didn't take any land outside of America.

Yep, a few of those were opportunistic land grabs against revolting countries, though the majority of my gains resulted from me using the US as a cudgel with which to beat Mexico until they give me their stuff. Lots of immigration accounted for the rest of the population gain.


What countries own those bits of land in western Turkey?

Germany and... Portugal, I believe.

...

This is the first time I've seen Portugal expand outside of Africa. You know you've fallen far when Portugal takes land from you.

If you manage to survive the war with Mexico, which is hard but not impossible, and inmediately you annex something, a province at the other side of the world would work, America won't be able to restore order on you if you don't join them peacefully (which you won't do, of course) Well, now I'm thinking about it, it's NNM so yes, USA wouldn't be able to restore order on you but would be able to conquer the state of Texas leaving you in exile... so yes, that's impressive!

Key to survival is US intervention, pretty much. It's hypothetically possible to beat the mexican army (at least in NNM), because of Sam Houston's ridiculous defense stat (6), but... the AI apparently knows this and will not attack a dug-in army under his command, thus creating an eternal stalemate. There's ways to goad them into attacking (lowering stockpile to 40% for a day), but doing that is... risky.

I didn't even take the rest of Texas until the next war.

Basically, every time a truce ended, I would start creating a Casus Belli for a bordering Mexican Province, then attack the day it finished. US did the rest of the work, except for the one time I forgot to check whether or not they still had a truce with Mexico.

...yeah, that was... interesting. Mexicans took everything except Austin, which was protected by my entire army led by a high defense general (had a lot of high defense leaders this game, oddly). The attacking conditions were so unfavorable that they simply would not attack. Had to hold out for, hm... like 2 or 3 years until I could call in the US.

One nice side-effect of that war is that most of my population turned socialist, making Health Care, Unemployment Subsidies, and Pensions easy as pie to pass. Eventually, the electorate drifted back to about half conservative, at first favoring the whigs, then shifting over to a slight preference for the populists. The populist party's platform isn't ideal (for me), but it's better than the whigs for getting industry off the ground, so I can't really complain.

Well, the anti-military stance the populist party holds is rather bothersome, to be honest. But I got used to it, since the only time I had a ruling party that didn't hold that stance is right in the beginning when the democratic party is in charge.
 
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I've always liked how Civilization ends with the replay of the map and stuff, so I figured I'd make my own in Victoria by taking a mapshot every year!
Not completed my game yet but heres some gobblegobble.

ibw5DtVIB874qN.gif
 
ingwaz, you are my hero. That is some great work there.
 
I return with my latest NNM creation, the mighty Persian Empire!

MightyPersia.png
Westernized in late 1860 or early 1861, then hovered around the low 20s or high teens for a few decades, teching up and eating the few remaining unsphered uncivs near me.

I reached my endgame borders in 1904 or 1905 when I gobbled up Iraq, which had gained its freedom from the Ottomans shortly before. In 1912, I achieved GP status, which was my goal for this game.

In 1920, a huge great war broke out. Russia & France (and various small countries that didn't really matter) vs Great Britain (by then a Democracy) and Austria-Hungary. And a good deal of the land fighting took place in Persian lands, since I had granted both Russia and GB military access some years before. Since Russia was a more immediate threat, I revoked their rights while their troops were in India fighting the British, pretty much screwing them over. Eventually, the British asked me to join their war effort, and, since the fighting on the Persian-Russian border had died down, I accepted. The Russians capitulated shortly thereafter. The French followed sometime after.

...

Oh, and while all this was going on, I was helping the Egyptians cut the Greeks down to size, because why not? Pretty much just blockaded them and sent in a token expeditionary force of ~90k men to help the Egyptians and Ottomans.

Anyway, the GP list...

MightyPersiaGPList.png

France used to be #3, but the Great War knocked them down to Civilized Country status, and they never managed to get back into the GP rankings, probably because the NGF decided to smack them around immediately after the Great War. GB... I am not entirely sure how they ended up with such a low prestige, though I know they had at least one revolution--a successful Jacobin revolution, to be exact--so there's that. And Sweden... Sweden's there because they love Dreadnoughts. Technically, Italy should be the #8 GP, but they only managed to get that strong in mid-late 1935. Though, Italy was a GP from 1870 until about 1910, when I stole their spot.

The entirety of my empire...

MightyPersiaEmpire.png


My first major colonial conquests post-westernization were the various countries in the Horn of Africa. First one was the typical 'establish protectorate', and the rest were conquered using the 'scramble for africa' casus belli included in NNM. That's all I could grab before the rest of Africa was eaten, though I suppose it was worth it for the manpower alone.

As for Siam... well, they were still an unciv (in the 1890s) and had no dangerous allies (Britain's revolution took care of that), so I gobbled them up just because I could.

And finally, the world map...

MightyPersiaWorldMap.png

Huh, odd, Russia made Japan into a protectorate.
 
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Guess who won the Russo-Japanese War... Lulz...
 
Why haven't you re-taken Armenia, Azerbaijan, and the other lands lost to Russia?

Map_Iran_1900-en.png


Afsharid1736-1802.svg
 
Why haven't you re-taken Armenia, Azerbaijan, and the other lands lost to Russia?

Map_Iran_1900-en.png


Afsharid1736-1802.svg

Mostly because I'm timid (though opportunistic) when dealing with stronger countries. Sure, I'll attack a stronger country when it's, say, dealing with a revolution or already losing badly against someone else or if I have a strong ally or two to help me, but I am otherwise fairly deferential towards countries that are technically 'just' my peers.

Furthermore, perhaps because of this timidity, I have this habit of neglecting the training/construction of military units in the later years. Those nine armies of mine at the end of the game? Eight of those were around in 1900.

And... well, I find late-game wars to be kinda tedious due to how long both battles and the wars themselves take.

But I like playing Persia, so perhaps I'll reclaim those lands during my next Persia attempt.
 
I think, as Persia, you should have gone to restore the old Eimpire of the great Darius, from Macedonia to the Indo River, ;)
 
I think, as Persia, you should have gone to restore the old Eimpire of the great Darius, from Macedonia to the Indo River, ;)

Playing as Persia isn't as easy as you think, because of westernisation, you'll spend most of your game stuck between Russia and the Ottomans. If you're lucky, you could take Iraq from the Ottomans, but that's probably it.
 
Playing as Persia isn't as easy as you think, because of westernisation, you'll spend most of your game stuck between Russia and the Ottomans. If you're lucky, you could take Iraq from the Ottomans, but that's probably it.
If you play your cards right you can do better. Befriend the Russians and Brits early to keep things stable. In a recent game as Persia I befriended the Ottomans early than quickly lowered relations when they were engaged in a massive rebellion that overtook most of their territory. I was civilized by that time and took Mosul and Basra regions (followed up later with Baghdad and essentially dismantled the rest). I sphered much of the Middle East, preferring not to lower my literacy (except Abu Dhabi which eventually gains an oil province) and colonized east Africa. After building up a sphere and allying with both Germany and A-H* I declared war on Russian for Khiva and Dashowuz (I had taken Afghanistan, parts of Khiva, and parts of Kokand before civilizing) and battled defensively. By the time of that war (1880s) I had surpassed them in land tech and was able to massacre much larger armies, particularly in the Caucausus. In addition to those central Asian lands I took Azerbaijan.


*I did not call either party but had them in reserve in case the war turned sour.
 
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If you play your cards right you can do better. Befriend the Russians and Brits early to keep things stable. In a recent game as Persia I befriended the Ottomans early than quickly lowered relations when they were engaged in a massive rebellion that overtook most of their territory. I was civilized by that time and took Mosul and Basra regions (followed up later with Baghdad and essentially dismantled the rest). I sphered much of the Middle East, preferring not to lower my literacy (except Abu Dhabi which eventually gains an oil province) and colonized east Africa. After building up a sphere and allying with both Germany and A-H* I declared war on Russian for Khiva and Dashowuz (I had taken Afghanistan, parts of Khiva, and parts of Kokand before civilizing) and battled defensively. By the time of that war (1880s) I had surpassed them in land tech and was able to massacre much larger armies, particularly in the Caucausus. In addition to those central Asian lands I took Azerbaijan.


*I did not call either party but had them in reserve in case the war turned sour.

Post your Persia, sounds nice. Though, like I said, if you're lucky you can gain a nice chunk of land, but trying to restore the Achaemenid Empire in Victoria is like trying to conquer Africa as Liberia in.. any Pdox game.. (might be a bit too much in the exaggeration department.)
 
If you play your cards right you can do better. Befriend the Russians and Brits early to keep things stable. In a recent game as Persia I befriended the Ottomans early than quickly lowered relations when they were engaged in a massive rebellion that overtook most of their territory. I was civilized by that time and took Mosul and Basra regions (followed up later with Baghdad and essentially dismantled the rest). I sphered much of the Middle East, preferring not to lower my literacy (except Abu Dhabi which eventually gains an oil province) and colonized east Africa. After building up a sphere and allying with both Germany and A-H* I declared war on Russian for Khiva and Dashowuz (I had taken Afghanistan, parts of Khiva, and parts of Kokand before civilizing) and battled defensively. By the time of that war (1880s) I had surpassed them in land tech and was able to massacre much larger armies, particularly in the Caucausus. In addition to those central Asian lands I took Azerbaijan.


*I did not call either party but had them in reserve in case the war turned sour.

Post your Persia, sounds nice. Though, like I said, if you're lucky you can gain a nice chunk of land, but trying to restore the Achaemenid Empire in Victoria is like trying to conquer Africa as Liberia in.. any Pdox game.. (might be a bit too much in the exaggeration department.)

Hm, yeah, I'd like to see that Persia, if possible. Sounds mighty impressive.