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Thread: Simple Questions, Simple Answers.

  1. #41
    Major PhilThib's Avatar
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    This will require more testing, to see how battles can unfold. In theory we should be able to have battles on two following days, more or less..
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  2. #42
    Colonel Sol Invictus's Avatar
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    Not a huge deal but would be nice is the engine is flexible enough to have the possibility for multi-day battles; so long as it doesn't end up as most or even many battles extending into multiple days. The very rare multi-day battle would be great; especially as time advances and the battles become much bigger.
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  3. #43
    New to the whole PI world, played Rome gold, HOI3, Vic2, and now CKII. My question is what game will this NCPII most be like. After a couple years with HOI3 i'm still very new at it, vs Rome/Vic2/CKII which I picked up much quicker.

  4. #44
    Waging War with Words Warluster's Avatar
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    I suggest you go play some AGEOD games (Personally I would advise Birth of America 2). You do control 'nations' like PI games, and you do lead armies... it's just the focus is more on the tactics/military campaigns, aiming to make them realistic and historical. If you had to compare the majority of their games, I would suggest HoI3. But they're very different, though they will still appeal to the PI fan's taste!

    Note that I never played the original NCP, and am aware that the latest 'Pride of Nations' has less focus on the military campaigns and adds more depth to economy and diplomacy.

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  5. #45
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    Will this game be focuses on specific historical scenarios, like the invasion of Russia or the Peninsula war? Or are you aiming for a grand "sandboxy" campaign?
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  6. #46
    Major PhilThib's Avatar
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    At the moment we only have the 1805 GC planned...but if the success is there, we can easily make shorter / focused scenarios later, as we already have the base
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  7. #47
    Lt. General ashandresash's Avatar
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    Quote Originally Posted by PhilThib View Post
    At the moment we only have the 1805 GC planned...but if the success is there, we can easily make shorter / focused scenarios later, as we already have the base
    That's good for me. The more focused the game, the more balanced and 'eventful' it would be.

    Two little questions, maybe already answered, how many countries will be playable? And, when will you start releasing Developer Diaries? (assuming there will be DDs indeed).
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  8. #48
    Major PhilThib's Avatar
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    The game will be most interesting on the 7 major powers, but we plan to have more playable countries... The DD won't start before the Beta
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  9. #49
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    1805? Ah, shame, I was hoping for a 1792 game, the pre-Napoleonic wars are my favourite, when it was still a true republic fighting for it's life, not one spreading it's ideology across Europe...
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  10. #50
    Major PhilThib's Avatar
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    Well, a 1792 extension is planned for later if the game is succesful
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  11. #51
    You are not Forgotten Demi Moderator SAS's Avatar
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    Quote Originally Posted by philthib View Post
    well, a 1792 extension is planned for later if the game is succesful
    epic!!!
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  12. #52
    Lt. General ashandresash's Avatar
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    Quote Originally Posted by PhilThib View Post
    Well, a 1792 extension is planned for later if the game is succesful
    Great news! A good reason for preordering the game asap
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  13. #53
    Colonel Sol Invictus's Avatar
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    Quote Originally Posted by PhilThib View Post
    Well, a 1792 extension is planned for later if the game is succesful

    Best start coding for it because this game will be very popular. This is great news.
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  14. #54
    Lt. General Comrade Chaos's Avatar
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    Can I see a screenshot the very south east corner of the map?

  15. #55
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    Any chance of there being a inconspicuous clock in one of the corners of the interface showing real time, a la Pride of Nations? I like it when it's been used in other AGEOD games, but maybe it's a dumb idea for this one.

  16. #56
    Major PhilThib's Avatar
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    Cool

    Quote Originally Posted by Comrade Chaos View Post
    Can I see a screenshot the very south east corner of the map?
    Click image for larger version

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    Done
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  17. #57
    Lt. General ashandresash's Avatar
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    Weather is one of the most important issues to take into account in wargames (in special Russian winter). How will you handle it? A weather simulator à la HoI3 or weather effects triggering in every province more or less randomly?
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  18. #58
    Lt. General Comrade Chaos's Avatar
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    Quote Originally Posted by PhilThib View Post
    All those provinces in Mesopotamia! I take it you're expecting some combat over there, or is that normal density?

    And is that an itty bitty Georgia in those Caucasus?

    EDIT: I have a pic of Persian vassal Khanates in the Caucasus you probably already have, but here goes:

    I have no idea how well this goes into the Napoleonic age as it is from the 18th century, but thought I'd put it here.
    Last edited by Comrade Chaos; 09-03-2012 at 21:50.

  19. #59
    Yay, good to see some colonies too *subscribes to NC2 forum* I don't manage to identify the piece of land at the bottom right, next to India it looks a bit like a part of Haiti or maybe New Caledonia but I guess this one is too early for the time frame.

  20. #60
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    I wonder how the developers will pull this up, as Napoleonic campaigns where still a maneuver warfare, not a frontal warfare that was depicted in HoI series.

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