Besides making Muslims and Pagans playable, I'd love to see Greenland/Vinland added. They could use an area on the left hand side of the map for it, sort of like how Revolutions under Siege does it.
How about a Character/Dynasty creator, and a save game converter to EU3 or Magna Mundi? Each 3-5$.
I don't know how dumb you are. You're complaining of getting scammed but Paradox already said that improvements will be put into patches not EPs/DLCs. The other examples, modding and fancy stuffs, are perfect for DLCs, it doesn't require you to buy them unlike EPs that you have to buy or else you're game is outdated. e.g. EU3Game engine improvements, such more modding possibilities, instead of superficial content.
I don't know how dumb you are. You're complaining of getting scammed but Paradox already said that improvements will be put into patches not EPs/DLCs.
Besides making Muslims and Pagans playable, I'd love to see Greenland/Vinland added. They could use an area on the left hand side of the map for it, sort of like how Revolutions under Siege does it.
Having Greenland and maybe even Vinland could be nice.
Game engine improvements, such more modding possibilities, instead of superficial content.
Being a Newfoundlander, I'm a little biased toward Vinland content myself. However I question how you'd balance it into the game play. If it's in the game, it can get into wars. If it gets in wars, how will those be fought? Do we really want to see the King of Sicily sailing his levies across the Atlantic ocean in order to take the fight right to the Avalon peninsula?
All of these are good ideas, certainly things I would like to have. Other things on my wishlist:
- African Portrait Pack
- Improved Crusades Mechanics
- Expanded Byzantine mechanics
- Addition of Greenland and Vinland
- An interaction method with off-map countries like China and India
- Trade mechanics
- Historical counts in between bookmarked start dates
The challenge with any of these items is deciding what can be handled by modders, what should be mainline game improvements that come with patches, and what should be DLC. Without too much effort, timeline rollback, dynasty CoAs , Greenland/Vinland, and many other examples could be handled by modders. Others like a character modding assistant, African portraits, and Muslim flavor can be produced with more involved modder commitment. Items like better Crusades, naval combat, and trade will probably have to be done by Paradox.
So should we clamor for all of this to be done by Paradox, even the easy stuff? I guess we could, and I'd probably buy it if it was close to the $2 value. But maybe it's better to rely on unofficial support from the community on those items. Honestly, I would donate to a modder's PayPal account if they gave me something particularly valuable. I'd rather have Paradox do things we can't easily do ourselves, always bearing in mind which situation is appropriate to charge for these improvements. I would argue that certain content, flexible de jure borders in particular, should come with subsequent patches to the base game.
Let me put it another way. Paradox, I've already pre-ordered your game and given you money. Put out an Orthodox DLC, and I'll give you more money.
I don't know how dumb you are. You're complaining of getting scammed but Paradox already said that improvements will be put into patches not EPs/DLCs. The other examples, modding and fancy stuffs, are perfect for DLCs, it doesn't require you to buy them unlike EPs that you have to buy or else you're game is outdated. e.g. EU3
Ive been thinking about Republics and Theocracies. Youd have factions instead of dynasties, registered by a second dynasty value. And you would play as leader of the faction . . . .
your task to make sure atleast one other landed same-religion theocracy or landed realm republic is held by a member of your faction before you die and then you are 'inherited' by the highest ranking landed member of the faction.
Being a Newfoundlander, I'm a little biased toward Vinland content myself. However I question how you'd balance it into the game play. If it's in the game, it can get into wars. If it gets in wars, how will those be fought? Do we really want to see the King of Sicily sailing his levies across the Atlantic ocean in order to take the fight right to the Avalon peninsula?