Warlock is going to be in direct competition with Fallen enchantress (FE), from stardock.
I tried FE, it's turning to be a very good game, with tactical combat, quests, city management, objects, inventory, deep and varied research tree, moddability, champions, unit "crafting" and so on.
Warlock really need to be good, and real players won't be long mistaken by pretty graphics, if there is no deepness in the gameplay (1upt is hinting that at least for battles, gameplay deepness will be pretty poor).
I know I can sound offensive. I don't totally mean to be. I would just like Warlock to be a Great game. I don't feel it will be right know, and years in expecting games have made me cautious. Good surprises are pretty rare in the industry... :-(
Why can't Devs just take the best of good old games (MoM, AoW, MoO I and II, Ufo EU, and so on), expand them a bit, with pretty graphics ?
I tried FE, it's turning to be a very good game, with tactical combat, quests, city management, objects, inventory, deep and varied research tree, moddability, champions, unit "crafting" and so on.
Warlock really need to be good, and real players won't be long mistaken by pretty graphics, if there is no deepness in the gameplay (1upt is hinting that at least for battles, gameplay deepness will be pretty poor).
I know I can sound offensive. I don't totally mean to be. I would just like Warlock to be a Great game. I don't feel it will be right know, and years in expecting games have made me cautious. Good surprises are pretty rare in the industry... :-(
Why can't Devs just take the best of good old games (MoM, AoW, MoO I and II, Ufo EU, and so on), expand them a bit, with pretty graphics ?
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