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Thread: Let's Create a Community Alternate Scenario

  1. #321
    Quote Originally Posted by Dyranum View Post
    For a revolter in Xinjiang, we could just use the already existant tag (i.e. XIN).
    We can probably find another use for XIN. Since the region wouldn't really be termed Xinjiang under any circumstances (a name given by the Qing Dynasty as the "New Frontier" of their conquests*), a more descriptive tag would be useful (it's a bit of a pain tag switching or looking for flags in certain mods which have grandfathered in tags for some places). XIN might fit much more reasonably with another state.

    *Although that might be a good name for one of the Chinese warlords or perhaps a pirate colony, and it would handily use up XIN.

    As for a Russian colonial revolter: I say we keep it all as one. The southerners would probably see Alaska et al as theirs anyway and only Russia would really care.
    The Northerners wouldn't though (at least, not necessarily), the two would have rather different cultures (at least once the eastern colonizers reached up to the Russian territories), it's not an easy area for a small breakaway state to control, and there's gold.

    EDIT: Also, @Gloa: There is no independent state along the Mississippi and New Orleans. That is a Burgundian colony.
    Yeah, I meant but forgot to mention that I meant the revolter state that could come out of there.

    Quote Originally Posted by Mr. Yellow View Post
    Some words about Russian revolters:
    If revolt states are based on Russian population, there couldn't be any khanates, hords etc. Siberia can become an independent state, but Camchatka's population is too small. Maybe, there could be state of "Slavorussia" including Far East and Alaska.
    If revolt states are based on local population... Urgh. I can't clearly imagine the state based on the locals - Siberia was a Russian colony. But, anyway, the name "Kamchatka" is too Russian.
    At the beginning I would agree, but I could see Kamchatka being possible in the late game, sort of as a very petty and hard to get to warlord clique (especially since we were planning some kind of Russian revolution).
    The local population based states - they're more plausible with the healthy Khanates to the south of them. I could see a rebuilt Sibr Khanate puppet if things got bad between the Russians and the Mongols, or an overly optimistic attempt at nationalism for more native states.
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  2. #322
    Quote Originally Posted by EMT0 View Post
    That's a valid point. Who actually were the locals in the Russian Far East, would you say? I agree that Kamchatka's population would be too small, even in this scenario. The locals really couldn't outbreed the Russians enough so as to become even a plurality or a large minority IOTL, and ITTL especially. Maybe a name that's derived from a Russian word referencing the East?
    Locals were too different and I can hardly imagine their united state. If local culture is primary it's better to make some more states like Yakutia (or Sakha), Koryakia (Kamchatka, Magadan) and Alaska of course (including Chukotka). Also, cores on Khabarovsk can be given to Manchuria.

  3. #323
    Punster Dyranum's Avatar
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    So, just to recap: What places still have tags left to be done and what places are finished? That tag list isn't totally up-to-date.
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  4. #324
    That's a my bad. What's left in terms of tags is Mesoamerica and North America, then we'll have finished with tags. From that point onwards, it'll be map modifications, country creation/modification, and POP modification. Short list, but that's most likely what will require the most work.

    I'm thinking that the priority should be a barebones build that has all of the countries we'll need at the start, with a few important revolters, with appropriate POPs. From that point on progress will be both noticeable and much more easy. I plan on finishing the tags today though, I had originally planned for yesterday(school caught up with me and I needed to scramble to preserve good grades). Expect a second post later today with the rest of the tags we'll need, and a fully updated tag list.

  5. #325
    Here it is. I also am planning to call the New World Andalia in English(A bastardization of Al-Andalus, which I (think) references the far west. Do correct me if I'm wrong then.

    Mesoamerica:

    At Start:
    DCA - Mesoandalia*The Dutch revolter state in Central America, with a full name of 'Mesoandalië Republiek'
    NJR - Order of New Jerusalem*The Crusader order in the Yucatec peninsula
    MIX - Mixtec*Light blue Mesoamerican state
    TAR - Tarasca*Green Mesoamerican state
    AZT - Aztec*Light purple Mesoamerican state
    TLX - Tlaxcala*The dark green/almost gray Mesoamerican state
    ZAC - Zacotec*Neon pink
    HST - Huastec*Pale green
    CAH - Cahita*Red-Brown

    Revolters:
    MAY - Maya*A non-Christian Maya revolter state
    ZAP - Zapotec*Two southwestern-most provinces in New Jerusalem
    TOT - Totonac*In Veracruz province
    OLM - Olmec*province southeast of Veracruz
    CHC - Chichimec*4 inland provinces in the center of Occitan Mexico, all bordering native states and bordering each other
    PUE - Pueblo*Cores on a large chunk of land from Southern Utah and Colarado, all of New Mexico, and a large part of northern Mexico outside of California. Refer to this for a better idea.
    (We need a colonial revolter for Occitan North America and a colonial revolter for Occitan California as well)

    Unions:
    TOL - Toltec*Formable by any Mesoamerican state that manages to more or less conquer a large chunk of Mesoamerica, details later


    I'll tackle North America tomorrow *whimper*. So many colonial revolters o-o

  6. #326
    Punster Dyranum's Avatar
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    They wouldn't be called "Pueblo" ITTL as neither the Occitans nor the Asturians are Castilian. Of the two, the Occitanians are probably the ones most likely to give them a new. FYI, "Pueblo" is Castilian Spanish for town.

    EDIT: Here be my suggestions for some of NA:

    TEX - Tejas, revolter from Asturian holdings (could also be called Nuevo Asturies though, or if you want it in English: New Asturias)
    CHM - New Champagne, revolter from Burgundian holdings. Capital at New Dijon (OTL New Orleans)
    NSE - New Sweden, revolter from Swedish holdings
    CAN - Canata/Canada
    IRO - Iroquis
    DES - Deseret, as discussed
    CHE - Cherokee. Yeah, that native american state. Probably already said.
    SAM - New Sambia, revolter from Prussian holdings

    All of this is up for discussion. I'm not set about any of them, really.
    Last edited by Dyranum; 01-03-2012 at 18:35.
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  7. #327
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    Quote Originally Posted by EMT0 View Post
    Here it is. I also am planning to call the New World Andalia in English(A bastardization of Al-Andalus, which I (think) references the far west. Do correct me if I'm wrong then.
    You shall be corrected. Al-Andalus is the Arabic name for Andalusia, a region in Southern Spain. The most commonly accepted theory is that the Arabic term is a corruption of the Roman "Vandalusia" or Land of the Vandals. Andalusia, by extension, is the Spanish translation of the name.

    I happened to research this name recently since I used it in LOC. The Spanish referred to early Venezuela as New Andalusia (in reference to the region).

  8. #328
    Quote Originally Posted by Dyranum View Post
    They wouldn't be called "Pueblo" ITTL as neither the Occitans nor the Asturians are Castilian. Of the two, the Occitanians are probably the ones most likely to give them a new. FYI, "Pueblo" is Castilian Spanish for town.

    EDIT: Here be my suggestions for some of NA:

    TEX - Tejas, revolter from Asturian holdings (could also be called Nuevo Asturies though, or if you want it in English: New Asturias)
    CHM - New Champagne, revolter from Burgundian holdings. Capital at New Dijon (OTL New Orleans)
    NSE - New Sweden, revolter from Swedish holdings
    CAN - Canata/Canada
    IRO - Iroquis
    DES - Deseret, as discussed
    CHE - Cherokee. Yeah, that native american state. Probably already said.
    SAM - New Sambia, revolter from Prussian holdings

    All of this is up for discussion. I'm not set about any of them, really.
    Deseret probably wouldn't be called that in this timeline. Maybe name them off of some local native tribe, like Utah eventually was named (after the Ute), or just have them be the ruling people in a more generically named state.

    I think we need more non-New_Something names. Perhaps some [name of continent, river, or nearby tribe] Republics, United or Federative Republics/States/Provinces, etc.

    Quote Originally Posted by EMT0 View Post
    Here it is. I also am planning to call the New World Andalia in English(A bastardization of Al-Andalus, which I (think) references the far west. Do correct me if I'm wrong then.
    I'm no expert in those languages, but searching for Al-Andalus etymologies brings up a lot of different competing theories which don't have to do with the west.

    Edit: Beaten by ZomgK3tchup
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  9. #329
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    Eh, I've got no idea what we agreed to name the Mormons anyway. Also, if we are not going to go with "New [somethingsomething]" then we'll have to settle for some (in some cases) boring geographical names. Like Mississippi for the Burgundian colony. Also, we've got to consider if we want names in English ori n their native language (or English-ified versions).
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  10. #330
    Quote Originally Posted by Dyranum View Post
    FYI, "Pueblo" is Castilian Spanish for town.
    You know, I'm Peruvian. As in, I speak Spanish Why else would I be so supportive of a scary Inka Empire?

  11. #331
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    Quote Originally Posted by EMT0 View Post
    You know, I'm Peruvian. As in, I speak Spanish Why else would I be so supportive of a scary Inka Empire?
    Figured as much but forgot. I still say it should be changed to its Occitan equivalent, as it makes no sense for it to be in Castilian Spanish ITTL.
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  12. #332
    Quote Originally Posted by Dyranum View Post
    Figured as much but forgot. I still say it should be changed to its Occitan equivalent, as it makes no sense for it to be in Castilian Spanish ITTL.
    I agree with you on that. By the time I finished naming Mesoamerica I got lazy after digging around for names, hence them being called Pueblo. Anasazi perhaps?

  13. #333
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    Quote Originally Posted by EMT0 View Post
    I agree with you on that. By the time I finished naming Mesoamerica I got lazy after digging around for names, hence them being called Pueblo. Anasazi perhaps?
    Doesn't that mean "Ancestral Enemy"? Though IIRC that is Navajo, so I guess European explorers might have adopted the term.
    Last edited by Dyranum; 01-03-2012 at 23:08.
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  14. #334
    Quote Originally Posted by Dyranum View Post
    Doesn't that mean "Ancestral Enemy"? Though IIRC that is Navajo, so I guess European explorers might have adopted the term.
    Yeah - although I guess we have the same issue with Iroquois (we could call them [the Iroquois, that is] Haudenosaunee, though - maybe for certain government types when they might be more able to be assertive about how they should be referred to). Maybe we could split off a couple of the major ones (Hopi, Zuni...) and the Navajo, and somehow divide the land between those? Or make the Navajo or Apache to have unified the region (militarily or diplomatically) under a more or less equal Confederacy to clear up the naming issue.
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  15. #335
    Right, so, the final piece of the tag list, behold, North (Insert word for America ITTL here)

    North America:

    At Start:
    CAN - Canata
    IRO - Iroquis
    DES - Zion, the Deseret-analogue
    CHE - Cherokee. Yeah, that native american state. Probably already said.

    Revolters:
    TEX - Tejas, revolter from Asturian holdings (could also be called Nuevo Asturies though, or if you want it in English: New Asturias)
    CHM - Nouvelle Champagne, revolter from Burgundian holdings. Capital at Nouevelle Dijon (OTL New Orleans)
    NYL - Nyland, revolter from Swedish holdings, disclaimer: I used google translate for this
    SAM - New Sambia, revolter from Prussian holdings
    NTL - Natalia*capital in Cuba, Caribbean-centric Portuguese revolter, has cores on all of the Portuguese New World holdings
    FAZ - República Fazendeiro*Portuguese revolter based in North America
    VIN - Vinland*Revolter from Denmark
    QUE - Quebec*French revolter from Canata
    ALY - Alyaska*Revolter from Alaska IOTL, to the province just before Vancouver and Vancouver island, and is a Russian Mestizo state(mixed Russian/Indian)
    NLE - Nuevo Léon*revolter from Léon
    CAL - Slavorussia*Revolter in Russian Cascadia, has cores on all of colonial Russian North America

    Nations that form:
    (undecided)

    Notes: Alyaska is a mestizo Russian state while Slavorussia is a Russian state. Quebec should revolt say....25% of the time, going from game start, based on our previous discussions about the St.Lawrence being in revolt. The Portuguese North American revolter state is what happens when tensions between rich plantations and semi-urbanized farmers boils to a breaching point. The names of these countries are based on republican revolter states, if they were to become OTL's equivalent of dominions, they would have different names. Nyland would be New Sweden for example.
    Last edited by EMT0; 04-03-2012 at 20:57.

  16. #336
    Quote Originally Posted by EMT0 View Post
    Right, so, the final piece of the tag list, behold, North (Insert word for America ITTL here)

    North America:

    At Start:
    CAN - Canata
    IRO - Iroquis
    DES - Deseret, as discussed
    CHE - Cherokee. Yeah, that native american state. Probably already said.

    Revolters:
    TEX - Tejas, revolter from Asturian holdings (could also be called Nuevo Asturies though, or if you want it in English: New Asturias)
    CHM - Nouvelle Champagne, revolter from Burgundian holdings. Capital at Nouevelle Dijon (OTL New Orleans)
    NSE - Tobakmark, revolter from Swedish holdings, disclaimer: I used google translate for this
    SAM - New Sambia, revolter from Prussian holdings
    NTL - Natalia*capital in Cuba, Caribbean-centric Portuguese revolter, has cores on all of the Portuguese New World holdings
    FAZ - República Fazendeiro*Portuguese revolter based in North America
    VIN - Vinland*Revolter from Denmark
    QUE - Quebec*French revolter from Canata
    ALY - Alyaska*Revolter from Alaska IOTL, to the province just before Vancouver and Vancouver island
    NLE - Nuevo Léon*revolter from Léon
    CAL - Slavorussia*Revolter in Russian Cascadia

    Nations that form:
    (undecided)

    Notes: Either Alyaska or Slavorussia will start with cores on all of Russian North America, I just haven't decided who. Feel free to tell me where something is off, as well.
    I'd give Slavorussia cores over all of Russian North America, with a Russian primary culture (or American-Russian or whatever they'd be termed) that's densest in the south. Alyaska could have cores in the North, and be a mixed-race primary culture (Russian-Aleut, and more generally as the Russians expanded west Russian and native interminglings) that would dominate the North and the interior of western Canada, forming a cultural bond as they rose to prominence but were still sort of looked down on by the more Russian southern leadership.

    How about a "Zion" or better yet "Eden" for our Mormon-esque revolter state (they're... French? République d'Eden?) as they try to build up their utopia (and maybe they believe that the region they are in has some ties to it, or the people or their religion has some important tie to it), rather than Deseret (which would be quite a coincidence of naming in a different timeline)?
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  17. #337
    Punster Dyranum's Avatar
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    Quote Originally Posted by EMT0 View Post
    NSE - Tobakmark, revolter from Swedish holdings, disclaimer: I used google translate for this
    What.

    That name is nonsense. No one would want to call their land that, nor is it in line with traditional Scandinavian naming patterns. It means "Tobacco March". Who would want that name for their nation? It is like the USA calling itself "Opium Land". Total and utter nonsense.

    I would expect a revolter to call itself something like "Nyland" (or something similar. Means "New Land"), while a dominion would probably keep the colony's name "New Sweden".
    Another name applicable for a revolter could be "Fristaten" (in Eng: The Free State). Yet another name could be "Christiania" (after the capital of the historical colony of New Sweden, Fort Christina. Quite deliciously ironic too.)

    EDIT: Alright, maybe that came out a bit more hostile than necessary, but I think my reaction says a lot about what I think about that name. It really is IMO more of an insult than a proper name.

    EDIT2: Here's my suggestion for names for the Swedish colony revolter

    Absolute Monarchy: New Sweden
    Prussian Constitutionalism: New Sweden
    HMS Monarchy: New Sweden
    Democracy: Nyland
    Bourgeois Dictatorship: Fristaten
    Presidential Dictatorship: Nyland
    Proletarian Dictatorship: Nyland
    Fascist Dictatorship: Nyland

    I know that Nyland is a region in Finland too, but it is logical to call it "Nyland" since that's literally what it is. Also, I put the colony name of "New Sweden" on the monarchy govs to reflect the possibility of it being released from Sweden as a dominion.
    Last edited by Dyranum; 04-03-2012 at 00:14.
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  18. #338
    Alright, I've condensed and added where needed to the tag list, and below is what will more or less be what is in the Alpha version, minus the nations that arise via event. Those will be added later on. So behold, our tag list!

    This post will now serve as a list of all tags in the game.

    Below is the tag list by geographical region.


    Iberia:

    At Start:
    MOR - Marinid Empire
    POR - Portugal
    LEO - Leon
    AST - Asturias
    CAS - Castille
    NAV - Navarre

    Revolters:
    ARA - Catalonia
    AND - Andalucia *Note that Andalucia has cores on ALL of Marinid Iberia, this country has a Mozarab primary culture.

    Fragmentation of Andalucia: *These regions gain cores via events, and serve to turn Iberia into a bunch of bickering, minor states.
    VAL - Valencia*Culturally different from Catalonia due to Islam)
    GRA - Granada
    TOL - Tulaytulah*Based in Toledo
    MER - Batlabus*AKA Badajoz
    ALV - Al-Gharb*Algarves

    Unions:
    SPA - España(formable by the Christian Iberian nations that controls all of the peninsula)
    IBE - Iberia(formable by Muslim Iberian nations that are not the Marinid Empire if they have all of Iberia in their sphere except for Catalonia, and by the Marinids if they own Barcelona, have all the Christian Iberian states in their sphere, and have their capital in Europe[moves by decision])
    UHI - Union Hispana(formable by Christian Iberian nations if an Iberian state is a GP, and it requires Castile and Leon to be either owned by the GP or in their sphere)

    Note: Both España and Iberia gain cores on all of the Iberian Peninsula and have Catalan and Valencian cultures as accepted or primary, depending on which country formed Iberia. It should be noted that Catalan will be a part of the Occitan culture group. In the case of the Union Hispana, it's an analogue to the North German Confederation, a union with the goal of forming the bigger union)


    France/Low Countries:

    At Start:
    PRS - Parisian Republic
    BRT - Brittany
    OCC - Occitania
    AQU - Aquitaine
    BEL - Burgundy
    NET - Netherlands
    MAI - Maine/Anjou

    Possible Revolters:
    NRM - Normandy
    LUX - Luxembour*Which will be vastly larger than today due to not being partitioned. We could actually add the whole Rheinland as cores of Luxembourg and get around having to make a new tag for that
    ANH - Elsass*Cores on Elsass, which is split evenly between Switzerland and Burgundy
    FLA - Flandern
    PIC - Picardy

    Unions:
    FRA - France(only has cores on everything north of Occitania and west of Burgundy and requires the state to be a GP and to have all of these regions in their sphere. Brittany cannot form this and France does not have cores on Brittany)


    British Isles:

    At Start:
    ENG - England(English landlords)
    UKG - United Kingdoms of England France
    SCO - Scotland
    IRE - Ireland

    Revolters:
    WAL - Wales

    Unions:
    CEL - Celtia(A provisional name for a Celtic union. Requirements include being a GP and having Scotland and all of Ireland owned or in SOI, and gains cores on Wales, formable by Brittany as well)

    Scandinavia/Baltics:

    At Start:
    DEN - Denmark
    SWE - Sweden
    PRU - Prussia
    PSK - Pskov

    Revolters:
    NOR - Norway
    FIN - Finland
    ICL - Iceland
    EST - Estonia
    LAT - Latvia[

    Unions:
    SCA - Scandinavia(must have Copenhagen, Stockholm, and Oslo, either in SOI or owned, and must be a GP. This would be a HARD union to form)


    Italy:

    At Start:
    NAP - Naples
    PAP - Papal States
    TUS - Tuscany
    VEN - Venice
    GEN - Genoa
    PIE - Piedmont

    Revolters:
    SAR - Sardinia
    COR - Corsica
    SIC - Sicily
    PAR - Parma
    LOM - Lombardy

    Unions:
    ITA -Italy(must be a GP and owns/SOI everything from Piedmont to Calabria, gains cores on Sicily by forming)

    Jagellon Lands:

    At Start:
    KRA - Jagellon Kingdom

    Revolters:
    POL - Poland*Poland only gains cores(via event) if Hungary has been lost, resulting in a rise in anti-monarch feeling and a Polish identity, rather than being a subject of the Jagellon realm who happens to be Polish
    HUN - Hungary
    BOH - Bohemia-Moravia
    SLV - Slovakia
    SIE - Silesia
    TRN - Transylvania
    RUT - Ruthenia
    COB - Kashubia (West Prussia)

    Unions:
    KRA - Jagellon Kingdom(The Jagellons ARE the union here)

    Balkans, Anatolia, and the Caucasus

    At Start:
    GRE - Epirus
    BUL - Thracia
    TUR - Kingdom of Rum
    CRE - Sultanate of Konya
    TRB - Empire of Trebizond
    GAE - Georgo-Armenian Empire
    SER - Serbia
    BOS - Bosnia
    WAL - Wallachia
    MOL - Moldovia
    CYP - Knights Hospitaller

    Revolters:
    CRO - Croatia
    ALB - Albania
    SLO - Slovenia
    ARM - Armenia
    GEO - Georgia
    AZB - Azerbaijan
    KUR - Kurdistan

    Unions:
    BYZ - Byzantine Empire(formable if a Hellenic state is a GP and owns or spheres Epirus, Thracia, and Rum. Gains cores on Trebizond, the Knights Hospitaller, and the Sultanate of Konya, however, they must all be annexed by war, except for Trebizond)
    YUG - Yugoslavia(this should be self-evident. I will provide a backstory as soon as I can think of one)


    Germany:

    At Start:
    HES - Hessen
    LUB - Lüneburg
    MEC - Mecklenburg-Schwerin
    MEK - Mecklenburg-Strelitz
    OLD - Oldenburg
    HAN - Hanover
    BRE - Bremen
    SAX - Saxony
    FRM - Frankfurt am Main
    BAD - Baden
    WUR - Württemberg
    LIP - Lippe-Detmold
    AUS - Austria
    HAM - Brandenburg (hijacking Hamburg's tag)
    SWI - Switzerland*NOT a part of Germany, but has German cores

    Revolters:
    HOL - Holstein (gains cores on Lübeck and Hamburg)
    SCH - Schleswig
    NAS - Nassau
    BRA - Bremen-Verden
    MEI - Pommerania
    NEU - Neuchatel

    Unions:
    GER - Germany(must SOI all of the independent German states, except for Austria. This means Austria must crush Saxony, but Saxony does not have to subjugate Austria. Gains cores on the German-speaking lands when formed)


    Arab World:


    At Start:
    TUN - Hafsid Dynasty
    EGY - Egypt*Also known as the Sultanate of Cairo, bitter enemy of the Baghdad Sultanate
    BAG - Baghdad Sultanate*bitter enemy of Egypt, contests the title of Caliphate with Egypt
    HDJ - Hedjaz*Satellite of Egypt, owns Northern Hedjaz
    YEM - Yemen*Owns Northern Yemen and Southern Hedjaz
    ADE - Aden*Owns Aden and Eastern Yemen
    NEJ - Nejd*Owns the interior of Arabia
    HAA - Haasa*Owns Qatar and a chunk of Arabia
    ABU - Abu Dhabi*Owns the modern-day UAE, better names?
    MSC - Muscat*Owns eastern Oman
    OMA - Oman*Owns western Oman

    Revolters:
    IRQ - Iraq*Shiite revolter state in Mesopotamia

    Unions:
    CAL - The Caliphate*formable by a westernized state located in the Arab world that either has puppetized or owns Cairo, Baghdad, Jerusalem, and Mecca. If we allow the Marinids to form it, their requirements will be MUCH more hellish.
    ARB - Arabia*formable by any of the Arab states south of Egypt and the Baghdad Caliphate on the Arab peninsula, must either be a GP and either directly or indirectly control Hedjaz, Yemen, Nejd, and Haasa.

    Notes: The Arab states are going to be an infighting hellhole mixed with King of the Hill-style CBs. The two giants of the Arab world(Baghdad and Egypt) will have claims over each others' bordering provinces, and will gain cores on more bordering provinces via event that trigger if they own/occupy a certain province. Egypt will start out stronger military, but Baghdad will be richer. At the same time, they're going to have an interest in the infighting going on in Arabia with their own interests in the peninsula. The Arabs will start with no cores outside of their own boundaries, and ideally, we should be seeing free-for-all wars and coalitions going on in there, possibly helped along via events. If Yemen/Aden conquers the other, it will gain cores on all of their conquered nemesis' territories, and the same goes for Muscat/Oman, Muscat/Aden, and Hedjaz/Yemen. Haasa, a Shiite state, will have a core on Baghdad's coastal province directly above it, and will get its own events to either create a Shiite-dominated Arabia(with all the instability it would bring), or an event chain to become THE Shiite Arab state, that owns all lands populated primarily by Shiites.


    Persia and Central Asia:


    At Start:
    TEH - Teheran*Owns Northern Persia
    KHO - Khorasan*Owns Eastern Persia
    FAR - Fars*Owns Southern Persia, alternative name: Khuzestan?
    CRI - Crimean Khanate
    ATR - Astrakhan Khanate
    AFG - Durrani Empire
    SAM - Empire of Samarkand
    MGL - Mongol Empire

    Revolters:
    KAL - Balochistan*Baloch Nation-state
    PAN - Panjab*Punjabi Nation-state
    BUK - Bukkahara*Disgruntled revolter state in southwestern Samarkand
    KOK - Chagatai*revolter state in northeastern Samarkand
    KHI - Turkmenistan*A part of me wants to give them an event chain(without cores) that leads to them becoming the 2nd coming of Seljuq Turks. Revolter state in modern-day Turkmenistan and the three northernmost provinces in Khorasan
    KAZ - Kazakhstan*self-explanatory

    Unions:
    PER - Persia*One of the 3 Persian states needs to annex the other 2, gets irredentist claims on Shiite Mesopotamia and a large chunk of Durrani
    TRK - Turkestan*Possibly, no idea if we should implement this or not.

    Notes:
    We probably need some form of revolter state in the Crimean Khanate, and revolters in Mongolia, but I've no idea how to go about doing so. I'm also thinking that we give the Mongol Empire prestige-boosting decisions if they hold certain provinces to signify a fear in the West of the return of the Mongol Horde and Mongolia's greater standing because of it. In terms of power, all of Central Asia will have larger populations due to a lot less infighting and tribalism being minimized. Astrakhan is the richest and Astrakhan the one with the biggest army, Mongolia is the most prestigious and has ties to China, while the Crimean Khanate is the one closest to westernizing.


    East Asia:

    At Start:
    KOR: Korea.

    CHI - The Chinese Empire.
    YNN - The Kingdom of Dali/Yunnan.
    SXI - The Kingdom of Shu/Sichuan.
    SND - Shandong*(the Shandong Peninsula) - while de jure control is in the hands of the governor of Shandong, true control belongs to the rebel armies encamped in the area. Perhaps it would be the Great Northern Kingdom or something.
    BEI - Beiping*"Northern Peace" - the Northernmost warlord (dark blue)
    XBI - Xibei ("Northwest")*the light green north-west warlord.
    HEN - Henan*(the dark green warlord - I'm not sure whether this guy would be, when we finalize the borders, Henan (south of the Yellow River), Hebei (north of the Yellow River), or some combo [perhaps Heguang?])
    ZHN - Zhongguo*(alternate name for China, used in reference to the people's state in the middle of China)
    GAN - Gan*Named after the Gan river, this yellow state is a warlord substate of Zhongguo (it's part of the rebel army which got entrenched and no longer really needs to listen to every command from up high)
    LNG - Liangguang*In reality, this is the pirate state, but the de jure leadership would be the governor of Guangxi, or the governor/viceroy of Liangguang (depends on how this dynasty manages its administrative divisions). Alternate names: Pirate Coast, Canton (the western view, given that the pirates operate out of the city and it's a major trading port when western trade is safe there), Hainan (if that's where the pirates are based), Zheng's Fleet/Cheng's Fleet/some other name's Fleet... (the name if it became a democracy or otherwise cleaned up its piracy mess would be Guangxi, though).
    BFA - The Black Flag Army*There was an OTL bandit group with this name, but I suspect that someone would think up of the name here too. These are the pink guys.
    GUA - Guandong*(under the titular control of the governor of Guandong, but controlled by rebels).

    TOK - Tokugawa*The brown guy in the middle
    SHM - Shimazu*(the southern state - in OTL the Shimazu controlled the Satsuma domain and were very powerful and a very long seated family - here, they expand a bit more, either as a rival to the control of all of Japan, or the hegemon of a bunch of smaller rulers which aren't big enough to get tags).
    DAT - The Date Clan*(another OTL long-in-control and powerful state - plus, they have one of the most awesome crests). Again, they'd perhaps just be the western famous hegemon of a bunch of smaller not-depicted rulers.

    Revolters:
    MAY - Maynila, Amanillah, or the Kingdom of Seludong.
    TAI - Taiwan.
    HUI - Anhui.
    FUJ - Fujian.
    MCK - Manchuria*a revolter with their OTL cores from Korea and Russia. Basically, all of non-Korean Korea.
    Several other of the PDM cliques as potential independent kingdoms which can pop up if a semi-unified China breaks apart again

    Unions:
    JAP - Japan

    Notes:
    East Asia was handled by Gloa, and is to be considered his domain de jure. All hail Gloa, bow before Gloa, for he is the only one who can understand what is going on, but damn if it doesn't look cool.


    Africa:

    At Start:
    SOK - Songhai*Recycled from Sokoto, these guys are TTL's Japan. Expect more countries to be added to Africa in later releases so as to make Songhai interesting.
    ETH - Ethiopia*Now with neighbors other than Egypt!
    ZAN - Zanzibar*I pity the poor fool who tries to play them though
    MAD - Madagascar*Original, I know
    ZUL - Zulu*We need these guys around...why, I don't know though. Probably to troll Venice.
    NUB - Nubia*I can already see the AARs full of noob jokes; these guys are independent because Egypt basically let them live in favor of beating Baghdad over the head
    MOG - Knights of St. John, these guys are based off of Mogadishu, hence the tag name, and are also liable to make Zanzibar cry, every single game. Their capital will move via event to Goa if Mogadishu is occupied.
    (MORE TO BE ADDED TO THE LIST/MAP*at some point*)

    Revolters:
    SOM - Somalia*From MOG if the capital isn't located in Mogadishu any longer
    SAF - (Insert Danish name for Cape Town here)* this will serve as the revolter state for Danish South Africa
    NAL - (Insert Burgundian French for South Africa, Afrique du Sud? Nouveau Burgougne? Cap de l'Est?)* The Burgundian South Africa state

    Arise Via Event:
    MUT - Mutapa
    KON - Kongo
    ASH - Ashanti
    DAR - Darfur
    (More to be decided? Note that these countries will only be added in later releases)

    Notes: Africa is a work in progress


    Southeast Asia:

    At Start:
    BUR -Taungu Empire*Let's assume that the First Taungu Empire held, but that Siam was always unstable and some of the eastern parts of the empire broke off into an again-independent rump Siamese state and Luang Prabang. Looking at the Wikipedia article, it appears that Burma had male literacy approaching 50% and 4% for females during the early 1800s and dedicated a lot of attention to literary works and the expansion of Burmese culture, so they'll have a relatively decent prestige and good literacy rates.
    CAM - Khmer*The remnants of the once great Khmer Empire, they get no cores to start with outside their borders, but may eventually get a 'Declare the reestablishment of the Khmer Empire' decision that gives cores on areas with notable Khmer presence.
    SIA - Siam*The remnants of Ayyuthaya fled eastwards away from Burmese control and eventually rebelled, establishing a newly independent Siamese kingdom.
    LUA - Luang Prabang rump state, if I knew a bit more about Southeast Asian history, I'd have a sarcastic comment about being a filler state as a joke, but meh, I don't. Has cores on all of Luang Prabang
    DAI - Dai Viet, gets no cores outside its current lands, but also gets an assimilation bonus on the Champa culture; but so do the Khmer
    JOH - Malacca*Big, with precious metals, and has cores on Burgundian Sumatra. One of your best bets to form Nusantara other than Java

    Revolters:
    ARK - Arakan
    CHM - Champa
    SUK - Sukothai*Cores in Northern Thailand
    RCH - Ratchaburi*Cores on Southern Thailand
    SHN - Shan*Cores in Eastern Burma and the far north of Thailand

    Unions:
    THY- Muang Thai*This is the Thai cultural union state


    Mesoamerica:

    At Start:
    DCA - Mesoandalia*The Dutch revolter state in Central America, with a full name of 'Mesoandalië Republiek'
    NJR - Order of New Jerusalem*The Crusader order in the Yucatec peninsula
    MIX - Mixtec*Light blue Mesoamerican state
    TAR - Tarasca*Green Mesoamerican state
    AZT - Aztec*Light purple Mesoamerican state
    TLX - Tlaxcala*The dark green/almost gray Mesoamerican state
    ZAC - Zacotec*Neon pink
    HST - Huastec*Pale green
    CAH - Cahita*Red-Brown

    Revolters:
    MAY - Maya*A non-Christian Maya revolter state
    ZAP - Zapotec*Two southwestern-most provinces in New Jerusalem
    TOT - Totonac*In Veracruz province
    OLM - Olmec*province southeast of Veracruz
    CHC - Chichimec*4 inland provinces in the center of Occitan Mexico, all bordering native states and bordering each other
    PUE - Pueblo*Cores on a large chunk of land from Southern Utah and Colarado, all of New Mexico, and a large part of northern Mexico outside of California. Refer to this for a better idea.
    (We need a colonial revolter for Occitan North America and a colonial revolter for Occitan California as well)

    Unions:
    TOL - Toltec*Formable by any Mesoamerican state that manages to more or less conquer a large chunk of Mesoamerica, details later


    North America:

    At Start:
    CAN - Canata
    IRO - Iroquis
    DES - Zion, the Deseret-analogue
    CHE - Cherokee. Yeah, that native american state. Probably already said.

    Revolters:
    TEX - Tejas, revolter from Asturian holdings (could also be called Nuevo Asturies though, or if you want it in English: New Asturias)
    CHM - Nouvelle Champagne, revolter from Burgundian holdings. Capital at Nouevelle Dijon (OTL New Orleans)
    NYL - Nyland, revolter from Swedish holdings, disclaimer: I used google translate for this
    SAM - New Sambia, revolter from Prussian holdings
    NTL - Natalia*capital in Cuba, Caribbean-centric Portuguese revolter, has cores on all of the Portuguese New World holdings
    FAZ - República Fazendeiro*Portuguese revolter based in North America
    VIN - Vinland*Revolter from Denmark
    QUE - Quebec*French revolter from Canata
    ALY - Alyaska*Revolter from Alaska IOTL, to the province just before Vancouver and Vancouver island, and is a Russian Mestizo state(mixed Russian/Indian)
    NLE - Nuevo Léon*revolter from Léon
    CAL - Slavorussia*Revolter in Russian Cascadia, has cores on all of colonial Russian North America

    Nations that form:
    (undecided)

    Notes: Alyaska is a mestizo Russian state while Slavorussia is a Russian state. Quebec should revolt say....25% of the time, going from game start, based on our previous discussions about the St.Lawrence being in revolt. The Portuguese North American revolter state is what happens when tensions between rich plantations and semi-urbanized farmers boils to a breaching point. The names of these countries are based on republican revolter states, if they were to become OTL's equivalent of dominions, they would have different names. Nyland would be New Sweden for example.

  19. #339
    Punster Dyranum's Avatar
    EU3 CompleteDivine WindHeir to the ThroneVictoria: RevolutionsVictoria 2

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    Hey, I've made some flags right here:

    Attachment 49269

    Note: the flag for CYP is an OTL Knights Templar flag, but it's cool is it not? And if I would give them the Hospitaller flag then I would have to redesign the flag of the Order of New Jerusalem.

    Now, many of you might think the Jagiellonian flag is a bit too much like OTL bulgaria but well, the colours represent all of its four parts. White for Lithuania. Red for Poland. Hungarian Green for Hungary. White and Red for Bohemia.
    The CoA is a modified OTL PLC CoA, adding in symbols for Hungary and Bohemia.

    I should also mention that I am a bit disappointed with my commie NYL flag and will redo it later on once I get ahold of my copy of vicky so that I can reinstall it and extract Ricky's awesome scandinavian commie flags

    Also, NYL's normal and republic flag is a visual pun based on its name. It is essentially the flag of the Finnish province of Nyland.

    EDIT: As a nit-pick to the above post: You've missed the "g" in Luxembourg, and you've misspelled Jagiellon as "Jagellon".

    Anyways, any thoughts on the flags?
    Last edited by Dyranum; 04-03-2012 at 23:07.
    "No matter how alone you feel, Dyranum is always there to point out how utterly terrible you are at spelling." —Shynka

    Lanterfanter den Tweede Slak (primary), and Juriste Aléatoire (secondary) in Edge of Europe. Formerly Suive Opiniâtrement les Régles (retired), Officer Gun Gun (deceased), Deputy Lambin l'Escargot (deceased), Méfiezvous du Calembour (deceased), and Deputy Houdt van Kaas Hakkihäälinen (retired).
    Creator and GM of: Dark Horizons, Dark Horizons 2.0, Pure Madness, The Countries of an Alternate World, Twenty Thousand Leagues Over the Sea, Pure Madness 2: We couldn't decide on a subtitle
    Co-Creator and GM of: Kingdoms and Khanates
    Nations played in Nation Games: Guatemala/FNCA (WiR1861), Serbia (WiR1900), France (WiR1900), Terran Ascendancy(DH2), Commune of France(Kaiserreich), Basileia Rhomaion (KaK), DPRK (WiR2020), RSFSR and associates (BoP1920:TTY), Harad (LotR), Armenia (DDD), DPRK (PM2), Romania/Rhomânia! (WiR1901), DPRK (WiR2020 Mk.II)

  20. #340
    They all look awesome! I especially like the Jagiellon flag(I'll be correcting my typos now...) and the NJR flag. If you're worried about having to use red for communism or really just having to limit yourself, think this: the POD is sooo far back that the equivalent of OTL's communism is probably not going to be anything as we imagine it. Maybe they're rabid agriculturists, and use green as their color, or yellow? Maybe they don't even have a standardized color, so don't feel like you have to hold yourself back.

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