+ Reply to Thread
Page 3 of 3 FirstFirst 1 2 3
Results 41 to 58 of 58

Thread: Dwarf Fortress

  1. #41
    i dont get it. both dungeon keeper and dwarf fortress is awesome. also they are similar in many ways!

    im surprised there haven been more games like these.. well except from minecraft

  2. #42
    Quote Originally Posted by scritty View Post
    Oh well - I know DK has loads of fans - but personally, that's my interest gone.
    There is already a graphically superior DF anyway called "Towns".
    Captnduck did a video on youtube for it
    http://www.youtube.com/watch?v=5Hf7r5_zckg

    Shame though. I'll wait on for "Salem" - that sounds more like my sort of game.
    Or or course "Haven and Hearth" - now it's fixed and everyone can mine etc.

    Scritty
    Yeah I tried towns and it is pretty much Dwarf Fortress light, but it has some glaring issues like not being able to produce enough food to keep your population alive or being able to easily get more towns people in general.

    Personally, I really like Dwarf Fortress but it is really hard to play and would love someone to try to make a game similar which has a decent UI and doesn't require 20 hours worth of research to play.

  3. #43
    You can't say that!
    If you say easy to play - people read "Dumbed Down"
    If you say "better UI" people hear "All you want is graphics..."

    If we make the graphics a little better we might as well call it "Battlefield Modern Warfare 3 - turn it into a first person shooter and have done with it"
    If me make the UI a little more accessible you might as well strip all the gameplay out and call it "Pong" and play on your 1978 Atari 2600

    With the intolerant there are only extremes. Their way and the 100% wrong way

    Scritty (2000+ hours Dwarf Fortress experience - from the first Alpha release day one till the present day)

  4. #44
    Lt. General Dotto1979's Avatar
    Deus Vult!Penumbra -  Black PlagueEU3 CompleteHeir to the ThroneVictoria 2
    Divine WindMagickaCities in MotionSword of the StarsMajesty II Collection
    Crusader Kings IIHearts of Iron: The Card GameHearts of Iron III CollectionVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Sep 2009
    Location
    Rio
    Posts
    1,244
    I find it funny Dwarf Fortress players when they say they don't care about graphics. WHen I started playing DF, I was atracted by it's graphics.

  5. #45
    General Zarine's Avatar
    EU3 Collectors Edition OwnerVictoria: RevolutionsEU3 CompleteRome GoldArsenal of Democracy
    East India Company CollectionRise of PrussiaVictoria 2Commander: Conquest of the AmericasDivine Wind
    Ship Simulator ExtremesCities in MotionDarkest HourCrusader Kings IISupreme Ruler: Cold War
    SengokuVictoria II: A House DividedCrusader Kings II Holy KnightA Game of DwarvesThe Showdown Effect
    March of the EaglesCities in Motion 2

    Join Date
    Feb 2007
    Location
    Antibes,France
    Posts
    2,477
    Quote Originally Posted by Dotto1979 View Post
    I find it funny Dwarf Fortress players when they say they don't care about graphics. WHen I started playing DF, I was atracted by it's graphics.
    It had somehow at first the same effect on me, I was like "wow a poor graphical game, that'll be nice, I could be able to run it on my laptop without sucking all the batteries". Playing it show me otherwise...

  6. #46
    My two cents on the matter of DF:

    First let me get something out of the way. For me, DF holds amazing promise. It's inherent complexity is something I tremendously enjoy and sorely miss in today's games (PI's titles excepted). I love that there is no iron ore in DF. There's limonite, magnetite, and so on which I had to read and learn they are iron ores and could be smelted for it. I love that butchered animals don't just give meat, but a million products like various cookable organs, different bones that can be used in art and fat which can be used in soap production. I love that the textile industry has a million steps from procuring wool or fiber to getting the final product. This game delivers a unique experience that I found thoroughly entertaining. That doesn't change the fact that its interface is not just bad, but abominable.

    I find it interesting that I stopped playing DF after I had learned the game. I soldiered on through the sheer, ice covered cliff that is its learning curve and I figured out how to manage a fortress with 200 dwarves, how to construct a mega-project to bring magma 50 levels up to my smelters, how to make a thriving textile industry, etc. Keeping the great wiki close at hand, I stayed with the game through all the learning process because I found that to be fun. Throughout this process I was struggling with my own ignorance of how things worked and since I love learning new things I found the process extremely entertaining. It was only when I figured how everything worked that I got bored with it and the sole reason for that was the realisation that from now on, every project I decided to undertake the greatest source of challenge would have been not the game mechanics but the interface.

    Let me say something that some of those familiar with DF might find weird. DF is not an inherently hard game. It is complex, but there is nothing there that means the game has to be hard. The difficulty factor comes mostly from the interface not from the mechanics themselves. To make this clearer let me give an example. It has to do with the huge variety of ore deposits in the game, which on your first play-through will seem beyond arcane unless you are a geology student. Now imagine the game actually used a mouse and when you placed it over a magnetite deposit there was a tooltip saying something like "This is an ore of iron found in sedimentary layers. It is magma safe and may contain veins of native silver." There... Complexity of the game untouched, learning curve smoothed and you don't have to alt-tab to the wiki for this information.

    I am no longer playing this game because I want to spend 90% of my time designing a massive above-land fortress and 10% of my time building it, where as it is now I have to spend 25% of my time pressing hotkeys like 'b-shift c-f' (that's to build a floor for those unfamiliar with DF), 25% of my time moving the cursor with keyboard arrows to designate construction areas and 25% of my time freeing trapped masons who didn't do a pathfinding check to their bed or something before starting to build and ended up on the wrong part of the wall.

    *The above numbers are a product of a rigorous statistical study best known as 'just made them up'.

    But enough about DF. This is a forum for a different game. From what I can tell, aGoD's only similarities with DF are that they are both underground-settlement construction god games. And they both have dwarves... We don't know enough about its gameplay to judge it really, but from what I've seen so far I'm intrigued and will certainly be reading the following dev diaries and keep track of its development. Another settlement building god-game is more than welcome in my book. It's a very overlooked genre.
    "If Jean Luc Picard went back in time and then brought Genghis Khan to 1932 and the Enterprise exploded over the United States this is literally exactly what would happen.", FNLN

    "I am putting myself to the fullest possible use, which is all I think that any conscious entity can ever hope to do. ", HAL
    "If knowledge can create problems, it is not through ignorance that we can solve them.", Isaac Asimov

  7. #47
    My problem with DF is that its so hard to picture whats going on> oh, hey, there's a moving thing here and a still thing here... Gee.

  8. #48
    Quote Originally Posted by Will Lucky View Post
    I hope its like Dwarf Fortress, if it is and it has a useable UI I'll follow it until its released.
    And this is why developers put something about Dwarfs in the title of their game. Everyone is hoping for a easier learning curve to play DF. But there will never be another game like DW. To recreate the amount of work that has gone into that game makes no sense for any developer. But the amount of people hoping for an easier version of DF makes it very sensible to put Dwarf in the title to get some interest.

    Not that I'm being critical of doing this. A better version of DF would be awesome. But just bite the bullet and play for a couple hours. It's one of the all time legendary video games and it's really not that much harder to figure out than the first PI grand strategy game you played. After a couple hours of playing (and looking at the wiki when necessary) and you will definitely have a good grasp of the basics and you might get hooked on a great fortress.

  9. #49
    Recruit
    Majesty 2A Game of Dwarves

    Join Date
    Jul 2011
    Location
    England, Yorkshire
    Posts
    1
    I had a good crack at DF and loved it, but it really is too hard on the new player (IMHO). Being a fan of DF and Dungeon Keeper I'm looking forward to this game either way.

    Would have been even better if it was for Xbox as well as PS3, but I'll just have to hope my dusty old PC can run it

    *Edit*
    I'm downloading the Towns demo now, so thanks to the person who recommended it.

  10. #50
    Quote Originally Posted by Thomas Kenobi View Post
    My two cents on the matter of DF:
    ...stuff...
    As much as I like DF I agree with pretty much everything you mentioned here.
    The biggest challenges would be figuring out what everything is and working with the interface. One of them being fun while the other. . . not so much.
    Cancels writing: Interrupted by hoary marmot.

  11. #51
    Random Conquistador Gebhard Blucher's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Finder of the Lost EmpireVictoria: Revolutions
    Europa Universalis III: In NomineSupreme Ruler 2020Rome GoldHeir to the ThroneVictoria 2
    Divine WindCrusader Kings IIVictoria II: A House Divided

    Join Date
    Oct 2002
    Location
    Ohio, US
    Posts
    800
    Quote Originally Posted by fudd_bopo View Post
    As much as I like DF I agree with pretty much everything you mentioned here.
    The biggest challenges would be figuring out what everything is and working with the interface. One of them being fun while the other. . . not so much.
    Same here. I didn't mind the graphics but the interface was very tedious. Also, I began to get annoyed at the baroque level of detail and its effect on my computer with large fortresses. That said, DF is one of the greatest games I've ever played.
    This space for rent.

  12. #52
    I don't mind if it turns out as Dwarf Fortress, as long as the graphics isn't text based. Dwarf Fortress hurts my eyes...and brain!

  13. #53
    Ehm, there are lots and lots of graphics packs for Dwarf Fortress. Don't whine about the ASCII when there are options.

  14. #54
    Corporal Headjack's Avatar
    Lead and GoldMagicka

    Join Date
    Mar 2012
    Location
    City of Wind
    Posts
    44
    Quote Originally Posted by Freshock View Post
    I don't mind if it turns out as Dwarf Fortress, as long as the graphics isn't text based. Dwarf Fortress hurts my eyes...and brain!
    Then they are both weak and un-dwarfy!

  15. #55
    Field Marshal Alex_brunius's Avatar
    Deus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsEU3 CompleteRome Gold
    Hearts of Iron IIIMajesty 2Arsenal of DemocracyHeir to the ThroneAchtung Panzer
    200k ClubSemper FiVictoria 2MagickaCities in Motion
    Sword of the StarsCrusader Kings IIFor the MotherlandSword of the Stars IIVictoria II: A House Divided
    Crusader Kings II Holy KnightHOI3: Their Finest HourCities in Motion 2

    Join Date
    Mar 2006
    Location
    Sweden
    Posts
    9,803
    Quote Originally Posted by Dragula View Post
    Ehm, there are lots and lots of graphics packs for Dwarf Fortress. Don't whine about the ASCII when there are options.
    And none of them have a fully integrated interface + basic dungeon keeper "3D"...
    So none of the packs really change the game the way people that whine about the graphic would like them to do.
    (when I tried it last time anyways).
    "Experience is something you don't usually get until just after you need it"

  16. #56
    Corporal Headjack's Avatar
    Lead and GoldMagicka

    Join Date
    Mar 2012
    Location
    City of Wind
    Posts
    44
    The Stonesense graphics add isometric perspective. Or did you mean mouse support and interface buttons? That's just unlikely.

  17. #57
    General Kalelovil's Avatar
    Deus Vult!EU3 CompleteRome GoldHearts of Iron IIIHeir to the Throne
    Semper FiVictoria 2Divine WindMagickaDarkest Hour
    Majesty II CollectionCrusader Kings IIPride of NationsSupreme Ruler: Cold WarSword of the Stars II
    Victoria II: A House Divided BetaWarlock: Master of the Arcane

    Join Date
    Apr 2008
    Location
    Auckland, New Zealand
    Posts
    2,214
    Quote Originally Posted by Headjack View Post
    The Stonesense graphics add isometric perspective. Or did you mean mouse support and interface buttons? That's just unlikely.
    Last time I tried it Stonesense was just a visualiser rather than a game-integrated graphics pack. You couldn't interact with the game through stonesense.

    The main problem I had with the graphics packs was that they made the interface text look quite bad with large and uneven spacing between letters and the occasional random symbol replacing a letter. Has that been fixed in newer versions?

  18. #58
    GroFAZ Demi Moderator blue emu's Avatar
    Hoi2 Beta MemberEU3 OwnerEuropa Universalis: RomeHearts of Iron IIIHeir to the Throne
    Crusader Kings IIHearts of Iron III Collection

    Join Date
    Mar 2004
    Location
    Woodstock N.B. Canada
    Posts
    16,798
    Awww... look what my faithful Dwarves made for me:



    Microcline is a BLUE semi-precious stone, by the way... it's a Blue Emu!
    "To punish me for my contempt for authority, they made me an authority myself"
    - Albert Einstein.

    My Demi-Mod color is RED. If I'm posting in this color, I'm not just being a jerk. I use Black for that.

    "The Game"... my first AAR. Armageddon v1.2 Mod-34, Germany.
    Winner, Q2-2008 HOI-2 Comedy Award.
    Winner, 2008 Iron HeAARt Award for the best HOI-2 AAR of 2008.
    Autocrat of Earth in the Forum Game "Ad Astra"

+ Reply to Thread
Page 3 of 3 FirstFirst 1 2 3

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts