Thanks for prompt reply.
Hey, as I saw map of CKII I thought: 'Why not take this map, import it in HoI3 to make a Napoleon Mod?' Thank you, you've saved my freetime . I really like what I see so far. I hope you don't forget politics and diplomacy.
Last edited by Arturius; 27-01-2012 at 12:19.
Mod1914 - The Great War Mod for Darkest Hour. Get it here
History is the lie commonly agreed upon. - Voltaire
At first I was greatly disappointed that the WEGO AGEOD engine wasn't going to be used but I am starting to warm to the idea of Clauswitz for this game. This is a sure purchase for me like most games with the names of Napoleon or Frederick slapped on them. Looking forward to it.
"The fruit of too much liberty is slavery", Cicero
"To know nothing of the time before you were born is to remain forever a child", Cicero
Hmmm. Follow up: Frederick's Campaigns (dealing with the Seven Years War) perhaps?
"Nature always obeys her own laws"
- Leonardo da Vinci
And after that, a WWI Clausewitz game by the AGEOD team would also be an awesome option for a release in August 2014
Why do you sound surprised? I love America. Just because I think gay dudes should be allowed to adopt kids and we should all have hybrid cars doesn't mean I don't love America - Liz Lemon
A world war one game by Paradox France would make my mouth water.
Here is my idea. Hoi3 style map and UI. Have the Units on the map be either Counters (stacked) or Sprites. Move them around. When they meet for battle, load a map and have a Age of Rifles style combat, where you move your units represented by Static Lines of Men, move them, watch them fire a volley, die, and retreat or rout. There, problem solved. Its not that hard. In fact, they had it years ago in the 90's when i played AOR. They just didn't have a Grand campaign mode to it
So, as I understand, this will not be a turn based game like Pride of Nations or Rise of Prussia, but rather a real time game, like EU and HoI?
looks intriguing.. I always hated the AGEOD engine & interface, but loved the historical accuracy and detail of their games. Putting that detail with the Clausewitz engine should be great.
"War is God's way of teaching Americans geography."
- Ambrose Bierce
My oh my. Finally.
And especially for nappy.
Now, will we have multiple nations fighting it out, much like in hoi... where some can pick and choose for whom theyll fight. Or if to get involved at all. (like sweden, just researching and building nukes and a vast industry of about the size of the us.. )
Then i can finally try out my lil theory of isolationism during war and peace.
Or to see how splendidly, splendid isolation, would have worked out.
Or perhaps take prussia on the offensive as a french ally... eastwards.. (right after conquering austria, lol)
Constantly foiled in my grand plans, palying EU2
No 200 Conscription centers in russia and a standing army of 4.000.000 (patched)
No Dow serbia, and with a 100% victory, demand 6 provinces from Ottomans (patched)
No quick defeat of manchus, converting capital & release -> christian china as vassal (patched)
Still can in EU3
Spam russia with nothing but market-type buildings and ultimately have 300% trade efficiency
On topic, I would be very interested in this game, can't wait!