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Thread: "Midweekly Madness!" — Mondays and Wednesdays, 19:30 AEST

  1. #1
    Eu3 wiki fanatic Demi Moderator pevergreen's Avatar
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    "Midweekly Madness!" — Mondays and Wednesdays, 19:30 AEST

    Rules quoted with love:

    1. Wartaxes are allowed.

    2. Lucky nations will be turned off.

    3. Disrespectful treating of other players is forbidden. Any disputes about in game situations are to resolved by the GM. Continual harassment of a player will lead to removal from the game.

    4. It is a players duty to find a sub to fill in for his absence, the GM holds no responsibility to this.

    5. Wrecking your own nation just because you lost is forbidden. So you cant release every possible vassal, or refuse to peace and go to ridiculous lengths to annoy your enemy.

    6. No sale of provinces to nations who cant see said provinces, who cannot get to the province by discovered land or sea route or cant see the sellers capital.

    7. A player can DOW another player's vassal IF { that vassal is not allied with its overlord AND the player has no truce with the overlord }

    8. Bargains between players will NOT be enforced. If a player does not hold his side of a bargain he made, the sanction is to have other players know it and act in consequence.

    9. Going to war with another player just for the lulz is not allowed.

    10. A steam account is highly recommended to have for easy communication. It is free and easy to use.
    Peace rules:
    Basically, there are no peace rules. Only karma. If you demand a lot, expect to give up a lot if ever defeated. If you continuously ask for little when you win a war, expect to have little to be asked of you if you lose a war.

    For new players, it is advisable to work through diplomacy and ask for only a few provinces in peace deals until you get more experienced. You don't want to win a war, ask for a whole lot, then have a more experienced player come by and ruin your nation because he can demand a lot from you in return for you demanding a lot from another nation.

    There are, however, rules on how you may peace out of wars:

    1. Peacing a player trough an AI is prohibited. There is an exception to this rule based on the fact that the AI nation was a player in the last session which was unable to find a sub.

    2. A surrender is a surrender, and is definitive. Once you invoke surrender, peace must be agreed to. You may not sit on his land refusing peace to drive up his WE and drive down his treasury, you must peace out ASAP. If the session ends after a surrender but before peace is worked out, get the peace deal finalized before the beginning of the next session. If the person who surrendered doesn't like the peace deal being offered by the attacker, he reserves the right to withdraw his surrender and continue fighting. Peace deals will be enforced by the GM and must be kept to.

    3. Whenever there are two players in a war and one of them is the alliance leader, the alliance leader may not peace out with an enemy nation without the explicit permission of all the other player nations in the alliance. If this rule is not followed, the other player nations reserve the right to request that they be edited back into a state of war with the same strategical situation as when the alliance leader peace deal was made.

    Rehosting:
    It is a players right to receive 2 rehosts per session. The procedure of rehosting is pretty familiar to you all ,of course, but I will sum it up just in case:
    1. Host saves the game and GM tells everyone to restart their game.
    2. Players rejoin the game
    3. GM makes a headcount, tells everyone to select nations and tells the host to load the save.
    4. Game starts again.

    Please be alert in case of a rehost, no one wants a long dragging rehost, we want to have a fast routine evertime we need to rehost. Continual failure to co-operate in a fast rehost will cause us to leave without you. Our goal is to achieve a 5 minute deadline on rehosting. After your third drop, you will have to wait until the next rehost, if any come at all. In this time your nation will be AI'd. Keep stationary at steam so I can notify you fast when you will receive an rehost.

    If anyone crashes during a game, or gets disconnected, that player must contact me on Steam to notify his condition and I will patch through when to receive a rehost. I am always available on Steam during the games and will instantly see if someone notifies me on Steam.

    If a player is at war at his third drop, and notifies me of his return, we will rehost. As a GM, I retain the right to shorten the rightful rehosts to 1 later on in the game, or decide not to rehost a second time for a player, or to rehost a third time for a player. I also reserve the right to give a rehost at any given time.

    I wish to note here, even if we get to 1820, the rehost rule is still in effect.
    Thanks to creators of the standard rules.

    This game will start on Monday the 16th at 7:30pm UTC + 10 (Australian Eastern Standard Time)

    Sessions will run 2 hours.

    Host & GM: pevergreen
    Steam group we all chat in: http://steamcommunity.com/groups/Incognita

    Post up the nations you'd like to be, in order. Please keep in mind, I may have to change your nation to accomodate some sort of balance.

    (Listing first choice only at this point, will update to reflect played nations once game begins)
    Players:
    pevergreen - Burgundy
    Taiisatai64 - Novgorod
    King - Holland
    Tywyllwch - Castille
    KneeHi - Poland
    Hagbard00 - Austria
    Jords - England
    Vainfall - Sweden
    Tazen - Milan
    miotas - Ottomans

    World at 1414:
    Last edited by pevergreen; 08-02-2012 at 12:44.

  2. #2
    Lt. General Taiisatai64's Avatar
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    1) Muscowy
    2) Poland
    3) England
    4) Milan
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  3. #3
    Professional Kangaroo Boxer The-King's Avatar
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    holland
    hansa
    venice
    brandenburg
    ottomans

  4. #4
    Castille
    England
    Austria
    Sweden
    Naples

  5. #5
    Poland
    France
    Milan
    Venice
    Ottomans

  6. #6
    Denmark
    Venice
    Papal State
    Portugal
    Bohemia

    game starts 19:30 UTC right?

  7. #7
    Eu3 wiki fanatic Demi Moderator pevergreen's Avatar
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    Quote Originally Posted by Swistaczek View Post
    Denmark
    Venice
    Papal State
    Portugal
    Bohemia

    game starts 19:30 UTC right?
    Check thread title.

    It starts 19:30 AEST (UTC+10).

    Also spelled out in the original post

    Quote Originally Posted by me
    This game will start on Monday the 16th at 7:30pm UTC + 10 (Australian Eastern Standard Time)

  8. #8
    First Lieutenant Hagbard00's Avatar
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    Austria
    Milan
    Sweden
    Ottomans
    Venice

  9. #9
    First Lieutenant Jords's Avatar
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    Ottomans
    Venice
    England
    Milan
    Timurids

  10. #10
    Lt. General Lama43's Avatar
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    Quote Originally Posted by pevergreen View Post
    Check thread title.

    It starts 19:30 AEST (UTC+10).

    Also spelled out in the original post
    Means 10:30 CET
    My EU3 Hansa Multiplayer AAR, probably the first in its kind, come and learn how an MP game is played!

  11. #11
    england
    portugal
    hansa
    sweden

  12. #12
    Holland
    denmark
    naples
    portugal
    moscow

  13. #13
    Vijayanagar
    Brandenburg
    Sweden

  14. #14
    Second Lieutenant Tazen's Avatar
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    Milan
    Papal States

  15. #15
    Eu3 wiki fanatic Demi Moderator pevergreen's Avatar
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    Quote Originally Posted by Uladh88 View Post
    england
    portugal
    hansa
    sweden
    Hi, I remember you.

    Sorry, you won't be playing.

    To everyone else, please add me on steam (pevergreen) and I'll invite you into the steam group where we hold the chat/organise.

  16. #16
    Eu3 wiki fanatic Demi Moderator pevergreen's Avatar
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    124.185.182.241

    Start in 7 minutes

  17. #17
    Lt. General Taiisatai64's Avatar
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    Errr, slight problem...
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  18. #18
    Captain miotas's Avatar
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    Screenshot of the great Ottoman Empire.

  19. #19

  20. #20
    First Lieutenant Hagbard00's Avatar
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    About Saxony, Burgundy was at war with them, so I jumped in with no cb and vassal them before he could. He then annex them. Obviously my move was so that Burgundy couldn't take it. I'm new with multiplayer and I didn't know that would upset you, so I'm sorry. Anyway, you got a new vassal elector with Miessen so the situation is not bad for you and I'll leave the rules with you guys.

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