+1 food, - 1 Morale and each player discards 1 random skill card.
jacob-Lundgren discards Lea-4 At any cost
Kingepyon discards Pil-2 Full Thr.
Capt. Kiwi discards Eng-1 Repair
glasszon discards Pol-0 Red Tape.
Trinitrotoluen discards Lea-1 XO.
Raiders Activate
+1 Jump preps
Capt. Kiwi draws Engineering/2, Leadership/2, Politics/1
Turn 03
Code:Player Status Bolded player has the turn. 1. jacob-Lundgren: Admiral Saul Tigh [2+2N] 2. Kingepyon : CAG Starbuck [6] 3. Capt. Kiwi : "Chief" Galen Tyrol [2+5] 4. glasszon : President Tory Foster [2+1Q] 5. Trinitrotoluen: "Kat" [2] Destiny Deck [12]Code:Fleet Status Distance 0/8 Food 08/08 Vipers 2 Active, 4 in Reserve, 0 Damaged Fuel 08/08 Vipers VII 0 Active, 0 in Reserve, 4 Damaged Morale 09/10 Raptors 4 in Reserve Population 12/12 Cylon Boarding [ ] - [ ] - [ ] - [ ] - [ DEATH ] Pursuit Track [X] - [ ] 1c - [ ] - [ ] 2c - [ ATTACK ] Jump Prep [ ] - [ ] - [X] - [ ] 3p - [ ] 1p - [ *JUMP* ] Reserve Civs 10 Active Civs 2 Destroyed Civs 0 Ships and Resources Remaining -- 1 Pop x6 -- 1 Pop & 1 Morale x1 -- 2 Pop x2 -- 1 Pop & 1 Fuel x1 -- Empty x2 -- Galactica Food Damage Token -- Galactica Fuel Damage Token -- Galactica -- Basestars x 2 -- Raiders x 17 -- Heavy x 4 -- Boarding Parties x4Code:Galactica (0/6 Damage) * FTL Control * Weapons Control * Command Communications * Admiral’s Quarters Research Lab * Hangar Deck Capt. Kiwi : "Chief" Galen Tyrol, Trinitrotoluen: "Kat" * Armory Sickbay Brig Pegasus (0/4 Damage) * Pegasus CIC jacob-Lundgren: Admiral Saul Tigh * Airlock * Main Batteries * Engine RoomMain BoardCode:Colonial One Press Room glasszon : President Tory Foster President’s Office Administration Cylon Locations Caprica Cylon Fleet Human Fleet Resurrection Ship BaseStar Bridge Off-ship: Viper in Echo: Kingepyon : CAG Starbuck
Cylon Fleet BoardCode:\ BRAVO | CHARLIE / \ | / \ | Raider x3 / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / A \ | / D L \ | / Viper E P \|/ Civ x2 L H /|\ T A / | \ A / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / Viper | Viper(K) \ / | \ / FOXTROT | ECHO \
Code:CYLON FLEET \ 5-6 | 3 / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / \ | / 7 \ | / | \|/ 1 8 /|\ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / | \ / 4 | 2 \
Cards in play:
Action queue:
=> Kiwi Turn
Last edited by Eternaly_Lost; 15-01-2012 at 18:52.
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34
It would be my repair card, wouldn't it?
No XO, no repair. Ideas?
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
Move the civilians to echo?
A person of swedish descent who doesnt speak swedish. Number of PMs in swedish to date I couldn't understand 15
altering your sig so you hope you wont get anymore confusing PMs
Priceless
*Will update fully when I come up with something good to stick in here*
Seems logical.
#Move to and activate Communications
Only two civies out there.
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
Civs sent to Kiwi, Crisis goes up after he chooses where they go.
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34
#Move second to Charlie and first to Echo.
Last edited by Capt. Kiwi; 16-01-2012 at 01:35.
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34
Wait a minute, did we not just go mining for water? I seem to recall looking for it, mining it and now we are out of it?Code:CRISIS: Water Shortage President Chooses: -1 Food OR The President discards 2 Skill Cards, then the current player discards 3 Skill Cards. POST CRISIS: Launch Nukes, +1 Jump Prep
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34
Do note that Post crisis there is going to be a basestar appearing and the CAG needs to place a Civilian ship, so if he could preload were he wants to put it, it would be rather nice.
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
a trained longbowman can fire 12 arrows a second by Darth Invictus
Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.
http://forums.spacebattles.com/showp...6&postcount=34


Kiwi, how's your hand looking? There's one card I want to hold onto but if your hand is quite bad I would just go for the discard option.
My hand is strong.
As for the civvie, should be obvious what's in it. No need to worry about it, and it'll hold the raiders up at least a turn.
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
Go for the food. We have a lot of it, and we're low on cards.
It's the best choice.


Choose -1 Food
We need a report on why the last water mining exercise fail to provide enough water for our fleet
Kat: Do you have any 5 or 6 strength card in your hand to use FTL on? If you do then I might XO you to jump the fleet safely (assuming I draw an XO of course)
Jumping now would be ...risky. There might be better uses for the XO at this time if you draw it.
Technology isn't intrinsically good or evil. It's how it's used. Like the Death Ray.
- Professor Hubert J. Farnsworth
I can use a SP on a dice roll that Kat replaces with a card, right?
Seeing as how the card just replaces the dice roll?
If this is true, then I could SP it, and you would only need a 3 value card. That isn't risky at all.
Unless a Cylon decides to screw it up by playing a calculations to reduce the roll, in which case a 4 would probably be better.
I'm fairly sure you can't SP Kat's ability, but I could be wrong. I think we've had it come up before in a game.
If you want a picture of the future, imagine an episode of Mr. Bean—forever.