Chapter 28: Unternehmen Marita.
I’m going to start this chapter with a massive reorganisation of the armed forces we will be using for our invasion of the Soviet Union.
First, rename Heeresgruppe A into “Heeresgruppe Nord”.
Detach 4. Armee, 5. Armee and 1. Panzerarmee.
Detach I. Gebirgsjägerkorps from 4. Armee and 1 Armeekorps from 5. Armee.
Attach the mountaineers to the 5. Armee and the armeekorps to the 4. Armee.
The reason for this is simply because the 5. Armee will be moving south, towards the Caucasus mountains.
Rename Heeresgruppe C into “Heeresgruppe Mitte”.
Attach 4. Armee to Heeresgruppe Mitte.
Find List, who is probably commanding an armeekorps. Promote him to general and give him command of 6. Armee. Don’t forget to replace him with another officer (either a logistics wizard or an offensive general).
Give 5. Armee an new army group. Name this “Heeresgruppe Süd” and attach it to the OKH.
Guderian, who is currently commanding 1. Panzerarmee, will be promoted to Field marshall and given command of Heeresgrupp Mitte.
Find Model and also promote him to field marshall. Give him command of Heeresgruppe Süd.
You may have noticed that we get a whole bunch of new high-skill panzer leaders. So we are going to remove all the leaders from the 1. Panzerarmee.
Detach III. Panzerkorps and IV. Panzerkorps. Combine these two into 2. Panzerarmee.
Remove 1 motorised division each from III. Panzerkorps and IV. Panzerkorps. Give them both a corps, V. Panzerkorps and VI. Panzerkorps. Combine these two new panzerkorps into 3. Panzerarmee.
Promote Rommel, Hausser and Von Kleist to generals.
Give Rommel command of 1. Panzerarmee, Hausser command of 2. Panzerarmee and Von Kleist command of 3. Panzerarmee.
Also promote Geyr Von Schweppenburg to general. He will command 4. Panzerarmee which we ar’e building as we speak.
Now assign panzerleaders to each and every panzerarmee. (those of you interested in following me as closely as possible will be happy to know that I will be posting my OOB as an appendix to this chapter). I would suggest placing panzerleaders who have a second trait as logistics wizards at the corps level to have the entire corps benefit from reduced supply needs.
Place 1. Panzerarmee under Heeresgruppe Süd and the other 2 panzer armies to Heeresgruppe Mitte.
Send Heeresgruppe Nord to Köningsberg and Heeresgruppe Mitte to Warsaw.
Heeresgruppe Süd will move to Wien, where they will be used to subjugate Yugoslavia.
Go to the diplomacy screen. If you are still influencing another nation, end it now. We will need the Leadership elsewhere.
Go to the technology screen. Reduce the slider for diplomacy to 0.05, increase research to 26.01 and officer training to 11.46.
There almost done. There is only one more thing we need to do.
Go to the politics screen. Replace the armaments minister with Franz Seldte, who will offer us +20% supply production, and the army Chief of Staff with Fritz Bayerlein, who will increase supply throughput with 10%.
Unpauze the game.
On the 4th of January, we get a new motorised division. Deploy it to Köningsberg and give it a new corps, VII. Panzerkorps. Give this corps an army, 4. Panzerarmee. Assign Von Schweppenburg to command the 4. Panzerarmee. Assign panzerleaders and attach it to Heeresgruppe Nord.
Put the IC to work in upgrades, reinforcements and supplies.
On the 7th, we get a new Larm division. Deploy it in Warsaw and rename it 5. Leichte Division. Attach it to 5. Panzerkorps.
Start producing 2 new infantry divisions and place the rest of the wasted IC into supplies.
One day later, 4 divisions come off the line.
The two medium armour divisions will be placed in Warsaw and placed in III. panzerkorps and IV. Panzerkorps.
1 Larm division will also be placed in Warsaw and attached to VI. Panzerkorps. As always, rename it into 6. Leichte Division.
The other one will go to Köningsberg to join VIII. Panzerkorps as 7. Leichte Division.
Use the extra IC to start building 3 new infantry divisions and place the rest of the IC in supplies.
The next panzer will also go to Warsaw to join V. panzerkorps.
Our final Larm division (“8. Leichte Division”) will go to Köningsberg. Give it a new corps (“VIII. Panzerkorps) and attach this panzerkorps to the 4. Panzerarmee.
The wasted IC will go to supplies.
On the 27th, Italy declares war on Greece in my game. The timing may vary, but it will happen, which is why we send an entire army group to Wien in support of their operations.
While we wait for the chips to fall into place, let’s rebase the Luftwaffe as well, shall we?
KEEP 1 INTERCEPTOR OVER THE RUHR AREA (DUSSELDORFF AND SUCH) AND 1 OVER LEIPZIG.
Rebase 1 interceptor each to Memel (Heeresgruppe Nord), Suwalki (Heeresgruppe Mitte) and Wien (Heeresgruppe Süd).
Rebase Luftflotte I to Köningsberg (Heeresgruppe Nord), Luftflotte II to Warsaw (Heeresgruppe Mitte), Luftflotte III to Wien (Heeresgruppe Süd) and Luftflotte IV to Lodz (Heeresgruppe Mitte).
Rebase Stuka 1 to Köningsberg (Heeresgruppe Nord) and Stuka 2 to Krakow (Heeresgruppe Süd)
Zerstörergruppe 1, which should be in Warsaw, will be attached to Heeresgruppe Mitte.
Rebase Zerstörergruppe 2 to Wien and attach it to Heeresgruppe Süd.
At the same time, rebase the Kriegsmarine into our Baltic ports:
Kriegsmarine will go to Köningsberg,
Baltische Flotte will go to Danzig,
Erkundungsflotte will go to Stettin.
Attach all 3 fleets to Heeresgruppe Nord.
Let the game run until the 5th of February, when we receive 3 new panzers. One will go to V. Panzerkorps, the other 2 to VI. Panzerkorps.
Start producing 2 new MR wings and 1 new tactical bomber. Put the rest of the IC in supplies.
By now Heeresgruppe Süd should have arrived in Wien. Time to deploy the troops.
Send the 5. Armee to Judenberg.
Send I. Gebirgsjägerkorps to Villach.
Put 1 armeekorps each in Klagenfurt, Leibnitz, Fürstenfeld and Murau (between Klagenfurt and Leibnitz).
Check the placement of the Yugoslavian army on our mutual border. Typically, they have 1 of the central provinces unguarded, either Klagenfurt or Leibnitz. This is where we will send the 1. Panzerarmee. In my case, Leibnitz is unguarded, so I send them there.
On the 9th, we get a new motorised division. Deploy it in Köningsberg and attach it to VIII. Panzerkorps. Put the IC in supplies.
On the 18th, we get a new Panzer division. This one will go to the VII. Panzerkorps. Again, place the IC in supplies.
This is as good a time as any to begin placing troops on the Soviet border.
In Heeresgruppe Nord, place 1 Armeekorps each in Mel, Tilsit, Ragnit, Goldap and Suwalki. Send 4. Panzerarmee to Insterburg.
Heeresgruppe Mitte has two infantry armies. Start with 6. Armee. Place 1 armeekorps each in Suwalki, Lyck, Johannisburg, Przasnysz and Pultusk, while sending the 6. Armee HQ itself to Sensburg.
The 4. Armee will send 1 armeekorps each to Lochow, Siedlce, Biala Podlaska, Wlodawa and chelm.
Send 2. Panzerarmee to Allenstein before right-clicking Lötzen as it’s final destination, thereby hiding our troops movement from the enemy. Send 3. Panzerarmee to Lukow.
Save the game on the 2nd of March. Even though winter is not over yet, we have to start the invasion of Yugoslavia now if we want to be fully prepared for Barbarossa by early May.
I’m not going to hold your hand every step of the way anymore. By now, you know what to do and how to fight a succesful campaign. Instead, I’m going to give you the general battleplan and let you get to work on your own.
Consider it a general rehearsal for Barbarossa, where the sheer size of the front will make such things impossible anyway.
So here’s the plan:
The 1. Panzerarmee will send 2 divisions each to Beograd, Sarajevo, Split and Skopje (4 VP provinces). Give them direct orders to move to those provinces so help speed things up.
The I. Gebirgsjägerkorps will form one flank or our advance into Yugoslavia. It will secure the port as Rijeka with the mountaineers while the infantry (slower in the mountains) will help in securing Lubljana.
On the other flank, along the Hungarian border, we will have an armeekorps that will constantly use 2 divisions to conquer a province before sending the other 2 to take the next province along the Hungarian border.
The rest of the infantry will spread out over a broad front and move south as fast as possible.
A few suggestions:
If the panzers get cut off (unlikely but not impossible), stop their advance and reestablish a supply link with the rest of Heeresgruppe Süd first before sending them back on their original mission.
You might want to devote 2 or 3 divisions to follow in the panzer’s footsteps just for this purpose.
Use the interceptor wing in Wien to fight off enemy bombers in northern Yugoslavia, while the longer-range MR wing can be used as far south as Beograd. Don’t forget to use your own bombers to help speed up the process.
The whole thing should be done by the end of March.
So declare war on Yugoslavia and move out! Good luck.
While the fighting continues, one interesting piece of technology is researched: a new level of radar. This gives access to (bomber) medium air search radar
And (fighter) small air search radar.
Note that it also gives access to heavy air search radar for use in strategic bombers (like the US B-17) and transports, but for Germany, there’s no need to research that one.
In my game, Yugoslavia surrenders on the 28th. When they do, our next actions depend completely on the progress of Italian forces in Greece. Just to be safe, send the panzers to the border with Greece, ready to help out if needed. wait about two weeks to see what happens.
Even more importantly, SR infantry to Dubrovnik and Split as port guards.
In my game, Italy, having no enemy right now other than Greece, has no problem taking Greece for a ride, which saves me time and Manpower.
If they get stuck in your game, however, here’s what you need to do: DoW greece. Send 1 Panzerkorps to Athens and the other one to Salonika, again with infantry in a back-up role.
The defeat of Yugoslavia also gives us the option of a new diplomatic decision.
We can now create an independent Croatia, which will be a German puppet, like Slovakia. Whether you take this decision in your own games or not depends on your chosen strategy in the mediteranean.
Creating Croatia means there will be far less provinces and ports to guard. We also don’t have to worry about partisans in Croatia. The bad side, however, is that it means we loose a direct land connection with any ports we may have now in the Mediteranean.
If you don’t create Croatia, you will need a far larger guard in Yugoslavia than what I’ll be creating here, both because of the added risk of UK invasion and the added partisan risk. On the other hand, it would mean that you can now base ships in the mediteranean.
After the first of April, when the war against Yugoslavia is over 1 month old, there is an additional possibility.
You could add as additional wargoal against Yugoslavia to puppet them. This would mean that they would become another German puppet AFTER WE WIN THE WAR AGAINST THE ALLIES, a few years from now.
Since wargoals still don’t really work as designed in FtM3.05, I hardly ever use them.
I set out along historic paths, so I will be following this course. Take the option to create an “independent” Croatia.
Go to the production screen and start building 6 garrisons, 2 cavalry divisions and 2 infantry divisions, who will become our occupation force in the occupied remainder of Yugoslavia.
Detach the 2 infantry in Split and keep them there as port guards for now.
SR Heeresgruppe Süd to Krakow, 5. Armee to Sandomierz, and each of this army’s corps to the final 5 provinces bordering the SU. Take care to place the corps that now only has 2 divisions left in Jaroslaw.
SR the entire 1. Panzerarmee to Bilgoray.
On the 15th of April, we get a new panzer for the VII. Panzerkorps and 2 infantry. The infantry will be attached to the corps in 6. Armee that only has 2 divisions.
Go to the production screen and start a parallell build of 6 transport ships in preperation of our invasion of the UK (hopefully about a year from now). Make sure to divert enough IC from supplies to cover the added production needs.
On the 16th, we get 3 infantry. There is an armeekorps in 4. Armee with only 1 division. Place them there to fill this one out as well.
Go to the production screen and start building 1 carrier and 1 light cruiser. Again make sure to divert IC from supplies as needed.
One day later we get a new panzer. This one will go to the VIII. Panzerkorps in the north.
Start building another carrier. Adjust the sliders to max out upgrades, reinforcements and production.
That same day, we get an opening in our research queu. Time to start next year’s batch of research projects:
First, adjust the LS sliders:
Research: 28.01
Espionaga: 2.11
Diplomacy: 0.05
Officer training: 11.55
The projects I want you to start are:
(infantry) small arms, infantry support weapons, light artillery, infantry anti-tank weapons.
(armour) artillery barrel and ammo, artillery carriage and sights, all 4 Light Armour techs and all 4 Armour techs.
(escorts) all 4 light cruiser techs.
(capital) all 4 carrier techs.
(industry) combat medicine, first aid, agriculture, industrial efficiency, supply production and radar.
(theory) supply transportation, supply organisation, civil defense.
(land) mobile warfare, operational level command structure, schwerpunkt, elastic defense, blitzkrieg, infantry warfare, special forces, assault concentration.
(air) fighter pilot training, fighter ground crew training, interception tactics, fighter ground control,
CAS pilot training, CAS ground crew training, ground attack tactics,
tac pilot training, tac ground crew training, interdiction tactics, tactical air command,
NAV pilot training, NAV ground crew training, port strike tactics, naval strike tactics, naval air targeting, nav tactics.
(total: 83 projects).
On the 20th, we get our very last panzer division. Deploy it as part of VIII. Panzerkorps. Check to make sure that every panzerkorps has the following units:
1 Leichte Division
1 motorised division
2 Panzer divisions.
When the attack delay from strategically redeploying Heeresgruppe Süd is completely gone, we can send the panzers to their final launching points:
1. panzerarmee: Jaroslaw
2. panzerarmee: Suwalki
3. Panzerarmee: Biala Podlaska
4. Panzerarmee: Ragnit
On the 3rd of may, we finish our nuclear research. Go to the technology screen and start:
(industry) isotope seperation.
All we have to do now is wait until everyone is in place.
By the 5th of May, this is done and our supplies have maxed out. This may seem as overkill, but it’s not. We will need every drop of it we can get for the rest of the year.
We are ready for the largest invasion ever known in human history.
Our armies have fought long and hard to get here and we have the most experienced army in Europe, if not the world.
We know how to use how armed forces to achieve complete victory over Germany’s most hated foe.
Save the game. When we return, we are going to give the universe another Big Bang!!