An essay of my time following the "Misterbean" plan:
Diplomacy:
Right off the bat, I could only trade single resources at a time. As such, I traded rares with the US and the Soviet Union, making additional trades later for the metals. The trading required additional upkeep as time passed. Trades would end and I would have to secure a few rates here and a few there. The major metal trades with the US and the Soviet Union were never ended, but I played a game of selling power for cash when I could. Under FTM, I easily gathered maximum power, metals, and a massive stockpile of rares by the September 1939. Even with all the trouble I had in maintaining cash flow and having power in the red, I reached the war with 26k power, 75k metal, ~58k rares and over a 1k in money. Using the baseline of major trades with the US and the Soviets right off the bat still acquired a massive amount of material for my war machine.
My influence on the other hand, reacted slower at first and was much more successful later. I was able to get Italy, Hungary, Romania, Japan, and Brazil to join the Axis prior to the war. I also successfully annexed Austria early in the latter half of 1937. This is all while leaving the Diplomacy leadership at 2.05 and influencing one and only one nation at a time.
Spies:
In DI:G, I could NEVER get Austria annexed early. I also skipped supporting my party in Romania, which I also felt was unnecessary. Going into TFH, I had a poor opinion of spies, but I did enact the Austrian party support. This paid off well with a nice early annexation. Raising threat on the United Kingdom and the Soviet Union also went according to plan, though threat generation as a whole was a lot slower. I skipped Romania, as I had in DI:G, because I desperately needed that leadership for research. Overall I used 4.11 for the first few months, dropping to 2.11, than 1.31 and staying there. I never amassed a huge amount of spies, but I was able to maintain my four pushes, as per the Field Marshal's plan. France (disrupt unity), UK and Soviet Union (threat), Austria (support our party).
One other note is that spies can have multiple priorities. The 10 spies in Germany needed to have a level 1 priority in Increase National Unity as well as a 3 in counter espionage. This kept my Unity stable, because without any modifiers, Germany is actually in a minuscule RED for Unity. Furthermore, for security purposes, I used level 1 counter espionage in France, UK, and the Soviet Union to keep my spies a bit safer. Whether this helped as intended, I cannot say.
Politics:
Under the plan, after the Graf Spee is finished on January 5th and post Reoccupation of the Rhineland, Germany switches to Three-year Draft and Consumer Goods Production. The Graf Spee does not complete in a few days in TFH, and Consumer Goods Production is already going strong without a need to switch. Thus after the Reoccupation, I switched to the Three-year Draft and that was that.
For Ministers, I went with the old standard of Schacht, especially because unit IC requirements is higher. All other ministers were in accordance to the plan.
Research:
It goes without saying the research is a new game. It takes longer and researching ahead of time in plain not possible with massive penalties that defeat the purpose. They are simply punishing. I wanted to research Capital Ship Armament (1938) tech in early 1937, so I could get to building the Bismarck and Tirpitz. The tech would not finish until August 1938. Wait, what? Yes, doing the tech at the beginning of 1937 would not net me its completion until after half of the correct year was complete. Even more irritating is that I decided to wait until December 1937 to start the tech. From there, it finished in July 1938. A net gain or one month, but I avoided wasting research for over a YEAR on the tech.
I dumped all DD related techs (net gain, 10 techs not researched). Militia Support Weapons have to be researched twice now, and Operation Level Organization cannot be ahead of time, so it was inserted into its correct years. In the end, despite throwing far more leadership into research than what Misterbean called for and pruning techs, I was basically at the correct level he asked for.
Production:
The biggest headache was trying to squeeze in all the units needed for the plan. IC use was higher across the board and everything took longer to build. The major exception was Infrastructure, and Airfields. Both of these seem to build in half their original time. Furthermore, the province infrastructure in Germany is very different in TFH with many more provinces at less that 100%. I easily queued infrastructure improvements for NE Germany, as well as all provinces east of Breslau along the Polish border. I also improved the two "Saar" and Pirmasens provinces on the crook of the border with France. I improved the airfields at Koln and the province next to Bitburg to level 10. All of this was easier to do than under the original plan.
NOTHING else was. Upgrades seem to take much longer and build up more quickly when tech research is completed. I struggled getting every unit needed in time for the invasion, not because I could not fulfill it via IC or time, but because by late 1938 my military was fielding obsolete equipment with an upgrade need racing towards 200 IC. As such, I had to stall and start upgrading, eventually throwing 175 IC at the problem and cringing as each day passed and the level stayed the same. I prioritized upgrades for the panzers, especially when a check of the army in early 1939 showed A7Vs in the medium tank division under General Model. I could not send such a unit to war. At the eve of war, I still have nearly 130 IC needed for upgrades, even after months of heavy production stalling. My units simply seemed to crawl towards upgrading and I felt the stress of being unprepared for war.
The upgrades hurt in a secondary and in my opinion, worse way as well; the lack of creating the units called for to be completed in time for Case Yellow. My queue is missing the units I need to be building right now, and I have no estimate how long these upgrades will take. I believe I did a great job sticking to the "Misterbean" plan, but I also believe I failed it by not being able to juggle its needs and that I cannot keep pace post Case White as 1940 draws near.