Introduction
As a first attempt to reconstruct history, the chosen nation is the United Kingdom. Given the time period, the (alleged) easy difficulty, and of course, the name of the game, seems to be a good choice. So, what does it mean to 'reconstruct history'? The goals for the game will be based on the actual accomplishments and events that occured in the time frame with the chosen country, in this case, the British Empire. Also, a set of rules will be followed that will guide any action throughout the game - in any other future playthrough that may inspire an AAR out of it, they will also be applied regardless of the country chosen. So, here they are:
The Rules
Behave like the chosen nation did on V2 timeframe.
Make allies and enemies according to history.
Do not pass reforms or any other form of government changing policy that didn't took place historically.
Do not annex any province that wasn't annexed by the nation I'm playing.
Do not interfere in matters that make no sense historically.
Do not declare wars that didn't happen.
Infamy is not a problem if there a goal to accomplish.
Only try to accomplish some goal no earlier than 10 years before the final deadline.
Always participate in historical wars.
Winning the game means be where you should be historically when the game ends.
Those will be the Rules through the game, and they shall not be broken and they will be obeyed at all times. The goals for each continent will be posted as the AAR is developed, and since it's a lot of goals, it's better not to clog up the Intro with them. The game is being started today, and hopefully an update will be posted no later then saturday. Until then.