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Wow... there have been a few updates that were maybe a wee bit slow-ish of late, and I must say the absence of an update this past Sunday for breakfast was unhappily noted - but this was so worth the wait. Battles, fronts swinging back and forth, very nice indeed!

And hats off to the Japanese player(s). When I saw the Philippines invasion I was a bit doubtful if anything good would come out of the Pacific, but offing the US carrier fleet, that's some feat. And not being offed by the RN in return even more impressive.
 
6 CV sunk ? Ouch ! A dreaful defeat for USA High Command. Do you have more details ?
 
A Japanese invasion of America...how doable is that if Hawaii fall?
 
A Japanese invasion of America...how doable is that if Hawaii fall?
Depends on the forces the USA has at its disposal. However, the invasion would be of little significance, because as long as the Allies can defeat Germany, you can totally ignore the West Coast and you won't suffer much because of that. This isn't RL, this is HOI3. Many players have a tendency to panic when Japan makes rapid progress and scores major victories, but if you know how the game mechanics works, you don't need to concern yourself about Japan that much - just keep them out of Europe and the East Coast and make sure that everything is thrown at Germany. How long will Japan last after Germany is defeated and the UK, the USA and the SU are human-controlled?
 
Wow, this really is the best Carnage game yet. You couldn't have come up with a more intense story if you scripted it. However much your readers (myself included) complained about some of the more cheesy tricks, I think your group has found an excellent balance player-wise as well as in your house rules.

Your move against Southern France seems like another high-risk, low-reward operation. Not quite as bad as Tobruk but again, the risk outweighs the possible gains. It's only justified it if it buys time for a decisive push against the USSR. But for that it may not tackle the right opponent. To me it loooks as if the Uk is the main threat on the Western front, the US is, at least for the moment, only a secondary threat.
 
Your move against Southern France seems like another high-risk, low-reward operation. Not quite as bad as Tobruk but again, the risk outweighs the possible gains.
Not really. The Italian Navy is useless at this point and the Axis countries are being pushed back, anyway, so CptEasy cannot afford to miss the opportunity to deprive the Americans of ports. Anything that slows down the Allies is good ATM.
 
Not really. The Italian Navy is useless at this point and the Axis countries are being pushed back, anyway, so CptEasy cannot afford to miss the opportunity to deprive the Americans of ports. Anything that slows down the Allies is good ATM.

I wasn't worried about the navy but rather about the land forces involved - I see two bad scenarios:
1. They could get destroyed together with the fleet on their way to Marseille.
2. If the landing is successful several Italian divisions will be isolated from the rest of CptEasy's army. A naval evacuation will almost certainly be impossible. A breakthrough on land depends on the US getting into supply troubles fast. If things go badly, a bunch of Italian divisions are gift-rapped awaiting destruction. And Axis defenses are even thinner then before.

Of course there is scenario 3 in which US supply deteriorates fast enough forcing it to retreat or the US player loses his nerves. In that case, it would be worth it.
 
Depends on the forces the USA has at its disposal. However, the invasion would be of little significance, because as long as the Allies can defeat Germany, you can totally ignore the West Coast and you won't suffer much because of that. This isn't RL, this is HOI3. Many players have a tendency to panic when Japan makes rapid progress and scores major victories, but if you know how the game mechanics works, you don't need to concern yourself about Japan that much - just keep them out of Europe and the East Coast and make sure that everything is thrown at Germany. How long will Japan last after Germany is defeated and the UK, the USA and the SU are human-controlled?
But wouldn't Japan grabbing IC areas hamper American economy? Imagine the horror if Japan sends armored/motorized units for quick exploitation, while American armies grind themselves against Axis defenses.
 
Regarding USA, very possible. In our MP game Japan (played by 2 very experienced Japan players, mind you) landed in Panama first :) doubling USA problems and then landed on shore, scaring crap out of USA player. It was previous expansion, so no more than 15 divs could be supported there, with FTM 3.05/06, this number is basically doubled. So 30 infantry divisions are quite doable, even if convoy/escort cost to supply such operation will be around 200.
 
Panama should definitely be defended. However, IC-wise the West Coast isn't worth very much and I seriously doubt that the Japanese would advance deeper inland, as this could mean their doom. Of course if the USA player can both defend the West Coast AND put pressure on Germany, then their should do it. However, Germany is the key to the survival of the Axis - if you manage to knock it out, then it's game over for the Axis.

However, much of it is just pure speculation, because we don't know what's the real situation in the Pacific. Japan looked ridiculously overstretched in the previous updates, but if they destroyed 6 carriers, then they may have a chance to hamper the Allied war effort severely. If CptEasy achieves local naval superiority in the Med, then it's even better. IMO every unit that the Allies use against Japan is a success for the Axis.
 
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Even if the Japanese player can do what he did in India and take all the west coast allied ports and the panama canal, he would effectively have one less front to worry about navy wise.
 
This is easily the best game yet. It seems like the Allies need to put everything they have into taking Paris ASAP. Britain's attack on Greece also looks smarter now because they can react easily to an Axis attack on Yugoslavia.
 
This game is getting ever more interesting. I would like to see the ships sunk list, by ship type if possible, for the important types (the flat-tops & big guns).

What was Zid up to? He'll have to enlighten us.
 
Seems that it's the Allies who need to break the stalemate in France. With the SU coming ever closer to defeat, they need a breakthrough on the West front. I wouldn't risk an amphibious operation against southern France when you already hold the forts and the best defensive ground. A successful landing may cause temporary supply problems, but you're unlikely to throw the Allies out of Europe while the war rages in SU. I'd hold the line.