1. attacker uses 2 attack vectors:
- 1st att vector: 4x divisions
- 2nd att vector: 4 x divisions
- battle summary: 15 battle frontage , 6 divisions on frontage, 2 div in reserve, stacking penalty = 10% (stacking limit exceeded by 1 division), frontage divisions will get other penalties due to terrain(ex: river, mountains) , night, weather, dig-in of the defender
2. defender defends against 2 attack vectors
- 8x divisions in province, defending against 2 attack vectors
- battle summary: 15 battle frontage , 6 divisions on frontage, 2 div in reserve, stacking penalty = 10% (stacking limit exceeded by 1 division), frontage divisions will get other penalties due to terrain (ex: river , mountains), weather, penalty from being attacked from multiple attack vectors
Concerning all the stacking penalties, to which stats are they applied? hard/soft attack, defense, toughness?