I was mostly surprised that it was still possible to be changed, when the announcement was made.
Last edited by Alerion; 26-11-2011 at 18:10.
Either way, hoping for the system to be made most out of when the time will be right ^^. And from past experiances with MMtM I have my hopes high.
Well, I kind of agree with all you post.
The only things I wanted to achieve with my post was to point out that:
- the nobles weren't already all powerful in 1453
- they were not predestined to become so in any way
- neither the traders were completely impoverished yet
Sure, the wheels were set in motion. And sure, the nobility had already a lot of control... But the situation was not very different from other feudal countries. I don't think it is reasonable to state that Poland was a very special case, at least then.
And concerning the parliament - the model is, of course, an approximation. The setup chosen by MMTG team doesn't strike me as the worst possible (on the other hand, it starts to look weirder and weirder the later the start date). I assume that there are already some mechanisms that would push for more powerful nobility with stronger yet presentation - of course the player should be able to work against them, if he wishes so).
I COULD care less, but it would take a real effort.
Hmm I'm a bit late here but I have some questions specifically about Parliament in Constitutional Monarchy... we know that Great Britain in 18th century had House of Lords (nobles) and House of Commons (commoners). Since the table presented showed factions able to present laws in the Parliament in that form of government as nobles, clergy, and traders.... I'm assuming nobles and clergy are in the House of Lords or its equivalent and traders in the Commons or its equivalent. We know that House of Commons in 18th century Britain is not democratic nor is it representative of the commoners other than traders. It was never reformed until 1832 with Reform Act that enfranchised the middle class (although not the lower working class which would have to wait until 1867, IIRC). So to clear confusion, since commoners is not shown as a faction listed there, I'm assuming traders is representative of the old Commons.
Finally, in 18th century Great Britain, the prime minister is the head of government while the monarch is the head of state. While the prime minister usually (though not always in that time) must retain confidence of the Parliament in order to remain in office, the Sovereign at that time is still powerful and can dismiss the prime minster and his government (William IV, who reigned from 1830 to 1837, was the last British monarch to dismiss the prime minister and to appoint new one to the contrary of Parliament's wish), although his powers is much restrained compared to the absolute monarch. So the prime minister must also retain confidence of the monarch (meaning, in theory, you in game).
So, the question is, will prime minister and the cabinet figures into the constitutional monarchy or in the Parliament in general in this game? There has been no mention of this concept so it's curious how to account for missing prime minister. Is there something to represent that office or the cabinet?
Last edited by Lambert Simnel; 11-01-2012 at 20:54.
If anyone wants to use any events, decisions, etc that I post here in their mod, then feel free. All I ask is that you massage my ego by saying what you are doing with it in a reply to the thread you find it on.
"Be vewy quiet I'm hunting Wancastwians"
- Elmer, Duke of York
I reject your fealty and substitute my own!
will hungary be an elective monarchy in a personal union with austria until 1687?
Why does feudal and elective monarchy have tricameral parliaments?
Is there going to be any changes in relations between countries in a personal union, more types of unions, or something else?
Universal male suffrage seems a bit anachronistic. Even in the US and France, it did not appear within the time period of the game.
An ancient people reclaim their lost empire...
The Land of the AARyans: A Zoroastrian Persia AARLatest Update: The Rebellions of Mehrdad and Kurosh (1602-1606)
Magna Mundi old beta tester
From Manipur to Milan, each nation has a story to tell.
If you look at §50 you can see that in order to vote you need to:
0) Be a citizen of over 25 years of age and have lived in the country for over 5 years
And either of the 3 below:
1) Be or have been a civil servant
2) Own land or have leased land for more than 5 years
3) Own estate in a chartered town with a value of over 300 thaler (Which I assume mustn't have been too much at the time following the bankruptcy and devalued currency)
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.
In the game the Habsburg takeover happens like this:
After the death of Lajos II, the Hungarian Succession War begins (Austria vs. Hungary). In this war, Austria immediately gains Croatian and western Hungarian provinces (supporters of Ferdinand), and core on all provinces of Hungary. With several scenarios, Austria slowly annexes Hungarian provinces until 1541 when the Ottomans conquer Buda. At this part Hungary is separated to 3 parts: Ottoman occupation, Western Hungary (Austria in the game) and Eastern Hungary (IG: Hungary). This situation remains still until 1570 when Austria loses its cores on the remaining Hungarian regions and Hungary turns into Transylvania.
Officially EU4 (but not Euro) skeptic.
Former MMtG staff member.
The U.S. Constitution originally did not specify who would have rights to vote. Some states did not even limit it to whites, though all of them restricted it to males. Most, if not all, states required ownership of land as a qualification; this was gradually phased out starting around 1800, but was not completed until at least the 1840s (see the Dorr Rebellion in Rhode Island).
For the Glory: A Europa Universalis Game 1.3 is now in beta!
Crystal Empire Games ||| FTG Online Event Documentation
Clausewitz Tools: Clausewitz Save Game and History Editor New! EU4-Compatible v. 0.8.5.1 released 12 October 2013 ||| Clausewitz Map Positions Editor (beta)
EU2: EU2 Map Positions Editor (alpha) ||| EU2 Event Generator
Made with EugFile: an open-source Java library for reading and writing files in the Paradox format.
Whatever you do, do it all for the glory of God. — I Corinthians 10:31b (NIV)