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Folks, prepare yourself for another monologue by yours truly!

Last time, I promised to talk about Crusader Pandas, but that would be silly, so I won't. Instead, I'll inform you about the workings of the Council. Just like in Crusader Kings, the Council consists of five characters who serve as your advisers; the Chancellor, Steward, Marshal, Spymaster and Lord Spiritual. Their primary attribute is added to your own for purposes of government. (E.g. the Diplomacy skill is the primary attribute of the Chancellor.) To make it more balanced, characters now have an additional attribute called Learning, which is the primary attribute of the Lord Spiritual. Also unlike Crusader Kings, you can appoint your direct landed vassals to your council, not just your courtiers. Women can normally not serve as councillors, although the spouse and mother of the ruler can be Spymaster.

The main new Council related feature in Crusader Kings II, however, is the ability to send your councillors on various jobs (three per councillor) out in the counties. Many of these jobs are very powerful if used correctly. The chance of a good outcome is dependent on their skill. To give some examples:

Head Local Inquisition (Lord Spiritual):
The Lord Spiritual converts a province or local character to his religion.

Train Troops (Marshal):
The levies replenish faster and can grow beyond their normal max size.

Fabricate Claims (Chancellor):
Chance that you get a claim on a local title.

Oversee Construction (Steward):
The build time of improvements and new holdings is much reduced.

Study Technology (Spymaster):
Chance that a tech level spreads to your capital.

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Ponder this until the next dev diary. :)
 
The Schism was greatly a dispute over ecclesiastical jurisdiction. If both churches had become vassals of the same Emperor during the 11th or even 12th century, the Schism would have surely ended. If it's not in the game, it's going to be one of the interesting things to mod in

You would be incorrect. It was greatly a dispute over the outrage caused in the eastern Church by Rome's attempts to assert that it can just change the rulings of ecumenical councils without convening ecumenical councils consisting of the entire church. My source for this is... the Orthodox Church. Here's a great lecture series by an Orthodox Deacon if you're interested: http://ancientfaith.com/podcasts/orthodoxyheterodoxy
 
Wrong. During CK2's timeframe the reconciliation was very possible and at times even likely.

Depends how you define "schism," and "reconciliation."

If you define it as having everyone speak one liturgical language that ain't happening. If you define it as having everyone agree on the role of the Pope that might be possible, but it's more likely that the top guys would smile and nod to their new Emperor and everyone else would go on as before. This actually happened to the Latin Empire.

If you define it as returning to the status quo pre-the-Pope-Patriarch-excommunicating-eachother-thing that is also possible, but unlikely, and in the end not terribly meaningful.

Nick
 
Depends how you define "schism," and "reconciliation."

If you define it as having everyone speak one liturgical language that ain't happening. If you define it as having everyone agree on the role of the Pope that might be possible, but it's more likely that the top guys would smile and nod to their new Emperor and everyone else would go on as before. This actually happened to the Latin Empire.

If you define it as returning to the status quo pre-the-Pope-Patriarch-excommunicating-eachother-thing that is also possible, but unlikely, and in the end not terribly meaningful.

Nick
it would be easier earlier in the game, at the games start the formal schism only happened about 12 years ago so if the Byzantine empire is less pre-occupied early game then it is entirely possible for them to roll in and teach the bishop of rome lesson. Though with time it would be more entrenched.
 
Since our character can work for our liege and other courts lets say if my character is marshal on my lieges court. What effect will that have in game? Will we have special events or lets say ability to lead our liege troops in war because we are his marshal after all? :)
 
it would be easier earlier in the game, at the games start the formal schism only happened about 12 years ago so if the Byzantine empire is less pre-occupied early game then it is entirely possible for them to roll in and teach the bishop of rome lesson. Though with time it would be more entrenched.

it was already entrenched, as Nick says, you could go back before the schism 'happened' but it wouldnt be a meaningful difference. the 12 years ago wasnt the start of it, but the end of something that had been going on for centuries, since before Rome fell even.

but um, this seems a history forum topic, not a council thread one