Just a list for people who can take a look what gamecontent is at the moment still buggy or not yet finished.
The list also includes systems that are implemented, but dont work correctly or are deactivated at the moment, like
the Siege Driver or Drones.
Revision in Progress!
19th November 2011 - Confirmed issues, bugs or not implemented features at the moment
Version: 17xxx (dont have the number here atm)
- Stationdesign for Naval Bases
- Morrigi Void Mastery Drive
(you can research it, but not fit it in designer)
- Starbase Hangar for Battleriders
- Cloaking Field
- Shield Technology of all kind
- Siege Driver
- Armorplate fitting in the Shipdesigner
- Moral boosting systems
- COL-Launcher (Deactivated until Fix)
- Asteroid Monitor construction
- Special project research
- Salvage and Reverse engeneering from salvage
- Delete of old shipdesigns
(they are deleted in the designer, but stay in the list of the available productiondesigns for ships at the shipyard)
- Liir Leviathan "The Black"
(its constructed out of modules with weaponhardpoints, it seems not to work propably at the moment)
- Ship Module "Auxiliry Fission/Fusion"
(It increases crew need by 2, but dont give you any bonuses, no speed, no energy, no support bonus at all. There is a mention about Modules gives now Bonuses to Shipdesigns. Seems they dont mean the Auxiliry Fission/Fusion )
- scrap Ship/recycle Ship/decomission ship
(Or how you would say it, the function dont work at all.)
- Morrigi Colony Trap
(yep, simply dont work, inifity build time, 0 creds cost.)
- Fleet Formations
(You can set them but they dont seem to be kept in real-battle.)
(Well seems to be still no platform who can carry or use a Node-Fighter)
Hiver Content Issues
The general Issue list has become a good part smaller the last 2 patches. But because of this, the Hiver problems surface now more and more. Because of that
i did a cut and make a only Hiver list so ppl know what they should keep looking at if they play Hiver.
- Hiver Ship AI for Path calculation
(If you want to get to a system by slowboat and got a close by gate, and start from your homeworld as example, the slowboat will NOT automaticly use the gate to the nearest location to travel to the new system without gate. You have to relocate them to the nearest system with gate and start mission from there.)
- Hiver Gateship Custom Designs
(The Hiver Gateship dont work if you design a custom one. You can at the moment only play with the Gateship that comes with a new game and is allready in the Design database)
- Hiver Gates from Gateships
(They dont seem to count to the Gateresevoir, only Gatestations seems to affect Gateresevoir)
- Hiver Gate Stations Upgrade
(You can upgrade a Hiver Gate station up until you reach Caster, then there is no unknown or needed module left to get it to 100%)
- Hiver Cast/Farcast Transport
(It works mutch to good, there is no deviation from a cast or farcast at all. If the system is in range you will make it every time in 1 jump with a farcast)
Things where i am not 100% certain if they are intended to be that way or half finished
- Fusion/Antimatter/Leach/Cloak Mines
(Some Races have a Mine-layer weaponpoint, some Races dont. The SOL Force as example has no Weaponhardpoint for a Mine-Fitting in there Cruiser Construction. The Tech itself seems to work if you can use it.)
- Defense sattelites
(Drone Sattelites available now, rest still deactivated)
- Diplomacy ???
(mutch better atm, but i think still not all features)
- Tarkan Warpdrive ???
(You get a Warpdrive, with antimatter, but without research the Drive-Technoloy. It seems still a little bit strange.)
- Retreat from battle / Battle UI ???
(Very basic, i think that cant be all)
- SDB ???
(System Defense Boat, seems somehow bugged in itīs operation)
- Grav-Boat ???
(Not complete sure, but i dont notice any speed increase.)
- Ship AI ???
(Fixes in Progress. I am not sure if they work all propably, i have to do another long game for that, and didnt had the time for a long one.)
- Terraforming Bonuses
(Not complete sure if they are fixed know. The Ship systems work all now, but if the research bonuses now work is a other question.)
Originally Posted by delsana
I think we got mostly all, if somebody got somethin new or if somethin is working, we could refresh the list. But thats the state at the moment.
I will try to keep it updated.
Oh and sorry for bad spelling, it isnt my native language.