+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 59

Thread: raney875's CSA Decisions/Events Mods

  1. #1
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384

    raney875's CSA Decisions/Events Mods

    http://filesmelt.com/dl/mods6.zip


    Here's a zip file with all our current work, simply download and extract, copy into main V2 folder and delete map cache so it can be rebuilt...

    Changelog:
    -moved St Pierre & Miquelon isle to Newfoundland (now ENG makes war for it!)
    -moved Galapagos isles to own state
    -moved Balearic isles to own state
    -moved Jan Mayen isle to Iceland & Greenland state since it was so dang close to Iceland...
    -Made Greenland part of North America so you won't see DENMARK tattooed across it (or Canadian Iceland and Greenland or Europe whichever it was if CAN gets the state one way or another) but rather Danish North America
    -split and renamed US states to RL composition (yes, this sucks for people who like to eat the USA as ENG)
    -added stipulation that Mexico can't be a great power for the US to enact Manifest Destiny (for those of you who like to play Mexico, hurry up and reach GP status, better stay there or have an awesome army :P)
    -added decisions for CAN cores on Alaska and St Pierre & Miquelon if ENG owns them
    -added decisions for Alaska Purchase and St P & Miq Purchase for CAN (requirements will be revamped later)
    -added robb1993's decisions to re-enslave the populace of Caribbean Purchase and localization (will hit up Central/South American conquests later as well as put in an appropriate punishment for using these)


    Post any suggestions or problems


    Recognize CSA Sovereignty:
    Tired of repeated wars with the USA? This decision for the US to enact will remedy the situation, just keep good relations with them after...
    Code:
        recognize_confederate_sovereignty = {
            potential = {
                tag = USA
                exists = CSA
                has_global_flag = american_civil_war_has_happened
                NOT = {
                    has_global_flag = csa_sovereignty_offered
                }
            }
            allow = {
                war_exhaustion = 100
                USA = {
                    war_with = CSA
                }
            }
            effect = {
                220 = {#Washington, DC
                    remove_core = USA
                    secede_province = CSA
                }
                USA_219 = { #Maryland
                    remove_core = USA
                    secede_province = CSA
                } 
                USA_222 = { #Delaware
                    remove_core = USA
                    secede_province = CSA
                } 
                USA_148 = { #Missouri
                    remove_core = USA
                    secede_province = CSA
                } 
                USA_196 = { #Alabama
                    remove_core = USA
                    secede_province = CSA
                }
                USA_185 = {#Kentucky
                    remove_core = USA
                    secede_province = CSA
                } 
                MEX_100 = {#Arizona
                    remove_core = USA
                    add_core = CSA
                    secede_province = CSA
                } 
                MEX_103 = { #New Mexico
                    remove_core = USA
                    add_core = CSA
                    secede_province = CSA
                }
                USA_144 = {#Arkansas
                    remove_core = USA
                }
                USA_200 = { #Florida
                    remove_core = USA
                } 
                USA_201 = { #Georgia
                    remove_core = USA
                }
                USA_139 = { #Louisiana
                    remove_core = USA
                }
                USA_194 = {#Mississippi
                    remove_core = USA
                } 
                USA_2556 = {#North Carolina
                    remove_core = USA
                } 
                USA_129 = {#Oklahoma
                    remove_core = USA
                } 
                USA_205 = {#South Carolina
                    remove_core = USA
                } 
                USA_188 = {#Tennessee
                    remove_core = USA
                } 
                TEX_132 = {#Texas
                    remove_core = USA
                    add_core = CSA
                } 
                USA_211 = { #Virginia
                    remove_core = USA
                }
                SPA_2209 = {#Cuba
                    remove_core = USA
                } 
                end_war = CSA
                prestige = -20
                any_greater_power = {
                    relation = {
                        who = THIS
                        value = 20
                    }
                }
                CSA = {
                    relation = {
                        who = THIS
                        value = 50
                    }
                    prestige = 50
                    country_event = offer_of_sovereignty
                }
                set_global_flag = csa_sovereignty_offered
            }
            ai_will_do = {
                factor = 1
            }
        }
    }
    Localization:
    Code:
    recognize_confederate_sovereignty_title;Recognize the Confederacy;;;;;;;;;x;;;;;;;;;;;;;;
    
    recognize_confederate_sovereignty_desc;The Rebels have won a devastating victory and we have no choice but unconditional surrender.  The Confederate States of America have won the right to forge their own destiny as a sovereign nation.;;;;;;;;;x;;;;;;;;;;;;;;
    Cedes the border states to the CSA along with Arizona and New Mexico, removes USA cores on all CSA possessions unless the CSA has picked up other states besides Manifest Destiny from Mexico...this is used in conjunction with the Burn Washington decision below to move the US capital...note, I provided for South Carolina and Delaware having been modded into separate states, this shouldn't affect the decision if player hasn't done so.

    Washington now goes too.

    PS: The PDM mod has some rockin decisions for the GPs to recognize the CSA giving it prestige and hurting the USA's prestige, also increased diplomatic relations with the CSA nudging them closer to intervening...
    Last edited by raney875; 09-02-2012 at 23:45. Reason: Description
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  2. #2
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Caribbean Purchase Decision/Events:

    Based on the Alaska Purchase, this decision sends an event to the owner of each grouping of Caribbean isles based on the Grand Campaign's start. For example one event fires for the two islands NET starts out owning in the Zulia state and the event goes to whomever happens to own those islands currently.

    Decision:
    Code:
    	c_p_offer = {
    		potential = {
    			tag = CSA
    			war = no
    			money = 300000
    			NOT = {
    				has_global_flag = c_p_flag
    			}		
    		allow = {
    			prestige = 50
    		}		
    		effect = {
    			ENG_2228 = {
    				add_core = CSA
                            }
                            ENG_2224 = {
    				add_core = CSA
    			}
                            ENG_203 = {
    				add_core = CSA
                            }
    			SPA_2209 = {
    				add_core = CSA
    			}
    			2190 = {
    				add_core = CSA
    			}
    			2234 = {
    				add_core = CSA
    			}
    			2235 = {
    				add_core = CSA
    			}
    			any_country = {
    				limit = {
                                            any_owned_province = { region = ENG_203 }
                                    }
    				country_event = 77701
    			}
    			any_country = {
    				limit = {
                                            any_owned_province = { region = SPA_2209 }
                                    }
    				country_event = 77702
    			}
    			any_country = {
    				limit = { owns = 2222 }
    				country_event = 77703
    			}
    			any_country = {
    				limit = { owns = 2223 }
    				country_event = 77704
    			}
    			any_country = {
    				limit = { owns = 2224 }
    				country_event = 77708
    			}
    			any_country = {
    				limit = { owns = 2230 }
    				country_event = 77705
    			}
    			any_country = {
    				limit = { owns = 2236 }
    				country_event = 77706
    			}
    			any_country = {
    				limit = { owns = 2228 }
    				country_event = 77707
    			}
    			any_country = {
    				limit = { owns = 2229 }
    				country_event = 77709
    			}
    			any_country = {
    				limit = { owns = 2234 }
    				country_event = 77710
    			}
    			any_country = {
    				limit = { owns = 2190 }
    				country_event = 77711
    			}
    			set_global_flag = c_p_flag
    		}
    		ai_will_do = {
    			factor = 1
    			modifier = {
    				factor = 0
    				has_global_flag = c_p_flag
    			}
    		}
    	}
    Events:
    Code:
    # Belize Purchase
    country_event = {
    	id = 77711
    	title = c_p_belize
    	desc = c_p_belize_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_belize_accept
    		money = 10000
    		CSA = {
    			country_event = 77721
    			money = -10000
    		}
    		2190 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_belize_decline
    		CSA = {
    			country_event = 77722
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # British Lesser Antilles Purchase
    country_event = {
    	id = 77709
    	title = c_p_blantilles
    	desc = c_p_blantilles_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_blantilles_accept
    		money = 70000
    		CSA = {
    			country_event = 77723
    			money = -70000
    		}
    		2229 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2231 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2232 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2233 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2237 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2238 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2409 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_blantilles_decline
    		CSA = {
    			country_event = 77724
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # British West Indies Purchase
    country_event = {
    	id = 77708
    	title = c_p_windies
    	desc = c_p_windies_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_windies_accept
    		money = 40000
    		CSA = {
    			country_event = 77725
    			money = -40000
    		}
    		2224 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2225 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2226 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2227 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_windies_decline
    		CSA = {
    			country_event = 77726
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Caribbean Purchase
    country_event = {
    	id = 77701
    	title = c_p_bermuda
    	desc = c_p_bermuda_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_bermuda_accept
    		money = 50000
    		CSA = {
    			country_event = 77727
    			money = -50000
    		}
    		ENG_203 = {
    			remove_core = THIS
    			secede_province = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_bermuda_decline
    		CSA = {
    			country_event = 77728
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Cuban Purchase
    country_event = {
    	id = 77702
    	title = c_p_cuba
    	desc = c_p_cuba_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_cuba_accept
    		money = 40000
    		CSA = {
    			country_event = 77729
    			money = -40000
    		}
    		SPA_2209 = {
    			remove_core = THIS
    			secede_province = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_cuba_decline
    		CSA = {
    			country_event = 77730
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Guadeloupe Purchase
    country_event = {
    	id = 77705
    	title = c_p_guadeloupe
    	desc = c_p_guadeloupe_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_guadeloupe_accept
    		money = 10000
    		CSA = {
    			country_event = 77731
    			money = -10000
    		}
    		2230 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_guadeloupe_decline
    		CSA = {
    			country_event = 77732
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Martinique Purchase
    country_event = {
    	id = 77707
    	title = c_p_martinique
    	desc = c_p_martinique_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_martinique_accept
    		money = 10000
    		CSA = {
    			country_event = 77733
    			money = -10000
    		}
    		2228 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_martinique_decline
    		CSA = {
    			country_event = 77734
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Puerto Rico Purchase
    country_event = {
    	id = 77703
    	title = c_p_puertorico
    	desc = c_p_puertorico_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_prico_accept
    		money = 10000
    		CSA = {
    			country_event = 99111
    			money = -10000
    		}
    		2222 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_prico_decline
    		CSA = {
    			country_event = 99110
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # St Martin Purchase
    country_event = {
    	id = 77706
    	title = c_p_stmartin
    	desc = c_p_stmartin_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_stmartin_accept
    		money = 10000
    		CSA = {
    			country_event = 77737
    			money = -10000
    		}
    		2236 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_stmartin_decline
    		CSA = {
    			country_event = 77738
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # StThomas Purchase
    country_event = {
    	id = 77704
    	title = c_p_stthomas
    	desc = c_p_stthomas_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_stthomas_accept
    		money = 10000
    		CSA = {
    			country_event = 99911
    			money = -10000
    		}
    		2223 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_stthomas_decline
    		CSA = {
    			country_event = 99910
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    
    # Zulia Purchase
    country_event = {
    	id = 77710
    	title = c_p_zulia
    	desc = c_p_zulia_desc
    	picture = "news"
    	
    	is_triggered_only = yes
    
    	option = {
    		name = c_p_zulia_accept
    		money = 20000
    		CSA = {
    			country_event = 77741
    			money = -20000
    		}
    		2234 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		2235 = {
    			remove_core = THIS
    			secede_province = CSA
    			add_core = CSA
    			state_scope = {
    				is_slave = yes
    			}
    		}
    		ai_chance = {
    			factor = 1
    		}
    	}
    	
    	option = {
    		name = c_p_zulia_decline
    		CSA = {
    			country_event = 77742
    		}
    		relation = {
    			who = CSA
    			value = -100
    		}
    		ai_chance = {
    			factor = 0
    		}
    	}
    }
    Localization:
    Code:
    c_p_belize_title;The Confederate States has presented an offer for Belize;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_desc;Your Majesty, the Confederates have made a generous offer to purchase Belize from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77721;Suh, the offer for Belize has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77722;Suh, the offer for Belize has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_blantilles_title;The Confederate States has presented an offer for our possessions in Lesser Antilles;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_blantilles_desc;Your Majesty, the Confederates have made a generous offer to purchase the Lesser Antilles from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_blantilles_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77723;Suh, the offer for the Lesser Antilles has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_blantilles_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77724;Suh, the offer for the Lesser Antilles has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_windies_title;The Confederate States has presented an offer for our possessions in the West Indies;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_windies_desc;Your Majesty, the Confederates have made a generous offer to purchase the West Indies from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_windies_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77725;Suh, the offer for the West Indies has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_windies_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77726;Suh, the offer for the West Indies has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_bermuda_title;The Confederate States has presented an offer for our possessions in the Caribbean Isles;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_bermuda_desc;Your Majesty, the Confederates have made a generous offer to purchase the Caribbean Isles from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_bermuda_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77727;Suh, the offer for the Caribbean Isles has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_bermuda_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77728;Suh, the offer for the West Indies has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_cuba_title;The Confederate States has presented an offer for Cuba;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_cuba_desc;Your Majesty, the Confederates have made a generous offer to purchase Cuba from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_cuba_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77729;Suh, the offer for Cuba has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_cuba_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77730;Suh, the offer for Cuba has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_guadeloupe_title;The Confederate States has presented an offer for Guadeloupe;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_guadeloupe_desc;Your Majesty, the Confederates have made a generous offer to purchase the isle of Guadeloupe from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_guadeloupe_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77731;Suh, the offer for the isle of Guadeloupe has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_guadeloupe_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77732;Suh, the offer for the isle of Guadeloupe has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_martinique_title;The Confederate States has presented an offer for Martinique;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_martinique_desc;Your Majesty, the Confederates have made a generous offer to purchase Martinique from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_martinique_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77733;Suh, the offer for Martinique has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_martinique_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77734;Suh, the offer for Martinique has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_puertorico_title;The Confederate States has presented an offer for Puerto Rico;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_puertorico_desc;Your Majesty, the Confederates have made a generous offer to purchase Puerto Rico from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_prico_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    99911;Suh, the offer for Puerto Rico has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_prico_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    99910;Suh, the offer for Puerto Rico has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stmartin_title;The Confederate States has presented an offer for St Martin;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stmartin_desc;Your Majesty, the Confederates have made a generous offer to purchase St Martin from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stmartin_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77737;Suh, the offer for St Martin has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stmartin_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77738;Suh, the offer for St Martin has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stthomas_title;The Confederate States has presented an offer for St Thomas;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stthomas_desc;Your Majesty, the Confederates have made a generous offer to purchase St Thomas from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_stthomas_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77739;Suh, the offer for St Thomas has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77740;Suh, the offer for St Thomas has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_offer_title;The Caribbean Purchase;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_offer_desc;Make an offer to the Europeans for their possessions in the Caribbean Sea.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_title;The Confederate States has presented an offer for Belize;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_desc;Your Majesty, the Confederates have made a generous offer to purchase Belize from us.;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_accept_title;Accept the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77741;Suh, the offer for Belize has been accepted!;;;;;;;;;x;;;;;;;;;;;;;;
    c_p_belize_decline_title;Decline the offer.;;;;;;;;;x;;;;;;;;;;;;;;
    77742;Suh, the offer for Belize has been declined!;;;;;;;;;x;;;;;;;;;;;;;;
    Last edited by raney875; 19-11-2011 at 05:54.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  3. #3
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Golden Circle:
    Grants the CSA claims on most of the territory proposed by the Knights of the Golden Circle...to be used in conjunction with Caribbean Purchase, note the CP gives ALL of the Caribbean Islands including the ones outside the circle (with the exception of Haiti which has to be conquered), and not quite as much of Mexico is claimed by the decision as what is shown in the otl map due to aesthetic preference.

    Code:
        golden_circle = {
            potential = {
                tag = CSA
                average_consciousness = 1
                slavery = yes_slavery
                NOT = {
                    has_country_flag = golden_circle_published
                    war_with = USA
                }
            }        
            allow = {
                average_consciousness = 1
            }
            effect = {
                badboy = 10
                any_greater_power = {
                    relation = {
                        with = CSA
                        value = -75
                    }
                }
                HAI_2213 = {
                    add_core = CSA
                }
                MEX_2146 = {
                    add_core = CSA
                }
                MEX_2162 = {
                    add_core = CSA
                }
                MEX_2183 = {
                    add_core = CSA
                }
                UCA_2186 = {
                    add_core = CSA
                }
                UCA_2191 = {
                    add_core = CSA
                }
                UCA_2197 = {
                    add_core = CSA
                }
                UCA_2201 = {
                    add_core = CSA
                }
                CLM_1723 = {
                    add_core = CSA
                }
                CLM_2251 = {
                    add_core = CSA
                }
                VNZ_2234 = {
                    add_core = CSA
                }
                any_state = {
                    limit = {
                        is_slave = yes
                    }
                    any_pop = {
                        consciousness = -1
                    }
                }
                set_country_flag = golden_circle_published
            }
            ai_will_do = {
                factor = 1
                modifier = {
                    factor = 0
                    prestige = 25
                }
            }
        }
    Localization:
    Code:
    golden_circle_title;The Golden Circle;;;;;;;;;x
    golden_circle_desc;The Knights of the Golden Circle have proposed a plan to create an agricultural empire founded upon slavery and centered around the Caribbean Sea.;;;;;;;;;x



    Nov 20: Probably going to add more states in Mexico to the decision, perhaps a type of Treaty of Guadeloupe Hidalgo to be enacted which cedes Mexico province to flesh it out better, atm it's simply the Caribbean coastline of Mexico...
    Attached Images
    Last edited by raney875; 12-01-2012 at 01:15. Reason: Added screenshot
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  4. #4
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Burn Washington, DC Decision/Event

    This is designed to force the USA to move it's capital, gives the option of moving to Philly, NYC, Boston freeing up DC to be annexed by the CSA and giving the US a decent amount of war exhaustion. Please note, this wasn't my idea originally, I've borrowed it from Vic 1 vanilla or a mod (maybe VIP?)

    Decision:
    Code:
    	burn_washington = {
    		potential = {
    			tag = CSA
    			220 = {
    				owned_by = USA
    			}
    			war_with = USA
    			USA = {
    				capital = 220
    			}
    		}
    		allow = {
    			CSA = {
    				controls = 220
    			}
    		}
    		effect = {
    			badboy = 3
    			prestige = 5
    			war_exhaustion = -10
    			USA = {
    				country_event = 99900
    			}
    		}
    	}
    Event:
    Code:
    country_event = {
    	id = 99900
    	title = washington_burned_title
    	desc = washington_burned_description
    	major = yes
    	
    	is_triggered_only = yes
    	
    	option = {
    		name = Relocate to Philadelphia
    		prestige = -25
    		war_exhaustion = 25
    		capital = 223
    	}
    
    	option = {
    		name = Relocate to New York City
    		prestige = -25
    		war_exhaustion = 25
    		capital = 232
    	}
    
    	option = {
    		name = Relocate to Boston
    		prestige = -25
    		war_exhaustion = 25
    		capital = 243
    	}
    }
    Localization:
    Code:
    burn_washington_title;Burn Washington, D.C.;;;;;;;;;;;x
    burn_washington_desc;Having taken Washington we can put it to flame thus shifting the war in our favor.;;;;;;;;;;;x
    washington_burned_title;The rebels have burned our capital!;;;;;;;;;;;x
    washington_burned_description;Washington D.C. is no more, we must move our seat of government elsewhere...;;;;;;;;;;;x
    Last edited by raney875; 19-11-2011 at 05:46. Reason: Added the localization text...
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  5. #5
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Arizona, New Mexico, Texas Slave States

    Workaround for the single decision slave/free fire upon making peace, spreads slavery westward to hopefully ensure the CSA gains cores on Az, NM, and Tx...

    Code:
    	AZ_NM_TX_slavery = {
    		potential = {
    			tag = USA
    			NOT = {
    				has_country_flag = AZ_NM_slavery_flag
    				has_global_flag = american_civil_war_has_happened
    			}
    		allow = {
    			USA = {
    				owns = 132
    				owns = 100
    				owns = 103					
    			}
    		}		
    		effect = {
                            MEX_100 = {
    				state_scope = {
    					is_slave = yes
    				}
    			}
                            MEX_103 = {
                                    state_scope = {
    					is_slave = yes
    				}
                            }
    			TEX_132 = {
    				state_scope = {
    					is_slave = yes
    				}
    			}
    			set_country_flag = AZ_NM_slavery_flag
    		}
    		ai_will_do = {
    			factor = 1
    			modifier = {
    				factor = 0
    				has_country_flag = AZ_NM_slavery_flag
    			}
    		}
    	}

    Localization:
    Code:
    AZ_NM_TX_slavery_title;The Peculiar Institution spreads West!;;;;;;;;;;;x
    AZ_NM_TX_slavery_desc;Slavery has spread from Texas to Arizona and New Mexico...;;;;;;;;;;;x
    Last edited by raney875; 19-11-2011 at 05:47.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  6. #6
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Slavery Spreads MTTH Event:

    Fires an event each month which will make any free state possessed by the CSA turn slave without further militancy, another work around for the "slave/free-decision-fires-once-on-making-peace-bug," good for the Golden Circle conquests.

    Code:
    # Spread of Slavery
    province_event = {
    	id = 99907
    	title = slavery_spreads_title
    	desc = slavery_spreads_desc
    	picture = "Slaves"
    	
    	trigger = {
    		owner = {
    			tag = CSA
    			slavery = yes_slavery
    			has_global_flag = american_civil_war_has_happened
    		}
    		state_scope = {
    			is_slave = no
    		}
    	
    	mean_time_to_happen = {
    		months = 1
    	}
    
    	option = {
    		state_scope = {
    			is_slave = yes
    		}
    	}
    }

    Code:
    slavery_spreads_title;The Glorious Institution Spreads!;;;;;;;;;x;;;;;;;;;;;;;;
    slavery_spreads_desc;Suh, the populace of $STATENAME$ have accepted Southern slave-holding aristocracy as a way of life!;;;;;;;;;x;;;;;;;;;;;;;;
    Last edited by raney875; 19-11-2011 at 05:52.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  7. #7
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    General Chief Stand Watie's First Cherokee Mounted Rifles Brigade...

    This decision, nearly identical to the Kelly's Irish Brigade, gives tribute to the Cherokee General Watie and his native cavalry, the last Confederate army to surrender during the war. These guys fought for the South because they were promised the ability to elect their own politicians to send to Richmond, hence true representation in the Confederate States government. Check this dude out: http://www.civilwarhome.com/watiebio.htm There is plenty more on him and his cavalry brigade as well...

    Code:
        first_cherokee_mounted_rifles = {
            potential = {
                tag = CSA
                war_with = USA
                NOT = {
                    has_country_flag = first_cherokee_mounted_rifles
                }
            }
            
            allow = {
                war_exhaustion = 4
            }
            
            effect = {
                random_pop = {
                    limit = {
                        pop_type = farmers
                        has_pop_culture = cherokee
                    }
                    pop_type = soldiers
                }
                add_accepted_culture = cherokee
                war_exhaustion = -1
                set_country_flag = first_cherokee_mounted_rifles
            }
        }
    Localization:
    Code:
    first_cherokee_mounted_rifles_title;Form General Chief Stand Watie's First Cherokee Mounted Rifles;;;;;;;;;x
    first_cherokee_mounted_rifles_desc;Chief Stand Watie of the Cherokee Nation forms the First Cherokee Mounted Rifles to fight on the side of the Confederacy in exchange for representation and citizenship for his people in the Confederate government.  His army was the last to surrender to the Union.;;;;;;;;;x
    This decision adds Cherokee as an accepted culture for the CSA.
    Last edited by raney875; 12-01-2012 at 01:13.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  8. #8
    Will these work on the latest PDM MOD?

    Also how where would I put the 'Recognize CSA Sovereignty' and 'Golden Circle' codes?

  9. #9
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    You can make a new word or notepad document whichever the folder uses; copy one and delete the contents and name it MODS in the Decisions folder, that runs less risk of jumbling up the decisions and copy/paste them in it...

    Most of the decisions/events don't have the text with them, which messes with immersion I know, I'll post the localization (descriptions/names) under each soon.

    Idk if they are compatible with PDM, I'll check...I've been on pretty much only vanilla since new patches come out monthly
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  10. #10
    They should work, tho some of them do things that PDM already has, like the Southern Sovereignty thing.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:PoD for Heart of Darkness: http://forum.paradoxplaza.com/forum/...ownload-thread
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  11. #11
    Nerevar Cainrae's Avatar
    Crusader Kings IIDeus VultEU3 CompleteDivine WindFor the Motherland
    Hearts of Iron IIIHeir to the ThroneEuropa Universalis: RomeSemper FiSengoku
    Sword of the StarsVictoria 2Victoria II: A House DividedRome: Vae VictisMount & Blade: Warband
    CK2: Holy Knight500k clubEuropa Universalis IV: Pre-order

    Join Date
    Jul 2009
    Location
    Kingdom of Denmark
    Posts
    688
    You sir, just gave me reason to play the Confederates again! I applaud you!
    Graphic Designer on the Elder Kings Dev Team

    "If you are the Sultan, come and lead your armies. If I am the Sultan I hereby order you to come and lead my armies" Mehmed II to his father and former Sultan; Murad II, before the Battle of Varna

  12. #12
    Simplified and Stylish Realism Bob Ilyani's Avatar
    Crusader Kings IIEU3 CompleteDivine WindHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineSemper FiVictoria 2Victoria II: A House Divided

    Join Date
    Feb 2009
    Location
    Toronto, Canada
    Posts
    711
    Good stuff here.

  13. #13

  14. #14
    These look super awesome and I'd love to use them, but I can't seem to get them to work, even though I followed your instructions. Would I need to start a new game? Or could it be a checksum issue, because my checksums seem to always be messed up? I don't think it's because I already own Cuba, Panama, and part of Mexico in my CSA game. Please help, I REALLY want to use these.

    False alarm. They work. So far.
    Last edited by DOB; 30-10-2011 at 22:06.

  15. #15
    Suggestion: Treaty decision that becomes available once US troops occupy Mexico City that results in an annexation of Mexico and adds Mexican as an AC. Slavery would be extended to Mexico and CSA cores would result.
    1 Tow Truck Dispatcher
    Nationality: Dixie
    Religion: Protestant
    Ideology: Anarcho-Liberal
    Issues: Pluralism/Full Citizenship/Pro Military/Laissez Faire/Protectionism
    Militancy: 8.50 (+0.55)
    Consciousness: 10.00 (+10.00)

  16. #16
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Quote Originally Posted by 1848_Revolution View Post
    Suggestion: Treaty decision that becomes available once US troops occupy Mexico City that results in an annexation of Mexico and adds Mexican as an AC. Slavery would be extended to Mexico and CSA cores would result.
    There was a Treaty of Guadeloupe Hidalgo decision posted in the forum here, I used it as a template and made some changes a couple of months ago:

    Code:
    	hidalgo = {
    		potential = {
    			NOT = {
    				has_country_flag = hidalgo
    			}
    			tag = MEX
    		}
    		allow = {
    			MEX = { war_with = USA
    				war_exhaustion = 40
    			}
    			2172 = {
    				controls = USA
    			}
    		}
    		effect = {
    			set_country_flag = hidalgo
    			USA = {
    				prestige = 20
    				relation = {
    					who = THIS
    					value = -100
    				}
    			}
    			TEX_132 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX_103 = {
    				secede_province = USA
    				add_core = USA
    			}
    			USA_129 = {
    				secede_province = USA
    				add_core = USA
    			}
    			USA_106 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX_94 = {
    				secede_province = USA
    				add_core = USA
    			}
    			USA_78 = {
    				secede_province = USA
    				add_core = USA
    			}
    			USA_81 = {
    				secede_province = USA
    				add_core = USA
    			}
    			USA_91 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX_85 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX_100 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX_97 = {
    				secede_province = USA
    				add_core = USA
    			}
    			MEX = { end_war = USA }	
    		}
    	}
    This allows for Mexico to cede all the Manifest Destiny provinces in one go if the US occupies Mexico City and MEX reaches 40 war exhaustion, this one currently doesn't require Manifest Destiny to be enacted, so in theory you can grab them during Texan intervention early in game...will consider any suggestions for improvement

    Update: Now will end the war.

    NOTE: I didn't write this, someone else posted it here in the forum and I've not been able to locate their original post, it was inside a different post by somebody else, if you pop in and notice I'm using your mod say something and credit will be given
    Last edited by raney875; 19-11-2011 at 04:59.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  17. #17
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Move Capital to Richmond

    This decision allows the player to make the choice of relocating the capital from Montgomery, Alabama to Richmond, Virginia if/when they want to. The capital was relocated once Virginia seceded because it was the mightiest/most populous of all the Southern states. Richmond was also within a stone's throw of Washington, DC, so that always irked me. This decision assumes that one mods the House Divided event so that the CSA capital is 195 *Montgomery* to begin with as opposed to 211 *Richmond* (if you do this, don't forget to switch it in both options)

    Code:
        move_to_richmond = {
            alert = no
            potential = {
                tag = CSA
                CSA = {
                    capital = 195
                }
            }
            
            effect = {
                war_exhaustion = -5
                capital = 211
            }
        }
    Localisation:
    Code:
    move_to_richmond_title;Move the Capital to Richmond;;;;;;;;;x
    move_to_richmond_desc;"Where Virginia goes the South will follow."  Virginia has decided to cast her lot with the Confederacy.  We can move our capital to Richmond if so desired in order to be closer to the vital eastern front and our most densely populated states.;;;;;;;;;x
    This moves the capital as previously stated, I threw in the added benefit of decreasing a bit of WE...
    Last edited by raney875; 12-01-2012 at 01:24.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  18. #18
    First Secretary Frymonmon's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCities in Motion 2Crusader Kings IIDarkest Hour
    East India Company CollectionEU3 CompleteDivine WindFor the MotherlandHearts of Iron III
    Heir to the ThroneLead and GoldMarch of the EaglesVictoria: RevolutionsSemper Fi
    SengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness500k club
    Europa Universalis IV: Pre-order

    Join Date
    Jul 2010
    Location
    New Hampshire
    Posts
    751
    Now, I am a semi-decent modder at times, and I am almost certain this can be done. What I am looking for is a way to have a state (Lets say North Carolina) to make sure its slaves stay slaves, (I/E Once it secedes, it will go free state and all the afro-americans will be farmers/labourers.) I was thinking an event that turns all afro-american farmers into slaves would work well for this mod chain. Yes, there were free blacks in the Confederacy, but North Carolina wouldn't have 30,000 free blacks and 400 slaves.
    Founder and Creator of World in Revolution

    Awarded WritAAR of the Week Feb 05, 2012 | 3rd Place Winner of the AARland Choice AwAARds 2012 (Round 2) for Empire of the Pacific | Awarded Fan of the Week September 16th, 2012 | Awarded 2012 VictAARian Cross for Empire of the Pacific

  19. #19
    Captain raney875's Avatar
    Arsenal of DemocracyCrusader Kings IICommander: Conquest of the AmericasEU3 CompleteDivine Wind
    For The GloryHeir to the ThroneEuropa Universalis III: In NomineMajesty 2Rome Gold
    Semper FiVictoria 2Victoria II: A House DividedMount & Blade: Warband

    Join Date
    Jan 2010
    Location
    Jonesboro, Arkansas, Confederate States of America
    Posts
    384
    Quote Originally Posted by Frymonmon View Post
    Now, I am a semi-decent modder at times, and I am almost certain this can be done. What I am looking for is a way to have a state (Lets say North Carolina) to make sure its slaves stay slaves, (I/E Once it secedes, it will go free state and all the afro-americans will be farmers/labourers.) I was thinking an event that turns all afro-american farmers into slaves would work well for this mod chain. Yes, there were free blacks in the Confederacy, but North Carolina wouldn't have 30,000 free blacks and 400 slaves.
    I'd posted to the forum in the past trying to nudge somebody to create something, maybe with a MTTH, to take care of that, as well as maybe enslave say...95% of total or maybe of the lower classes of afro-caribbeno and other historic groups once they come into one's possession, for instance when Haiti is conquered during the Golden Circle above...it's not likely they would say 'meh' and let former slaves hang out on an island in the middle of their empire. Which version of Vick are you playing? I don't think I've had trouble with slave states going free in 1.4 patch, but that might be due to a forgotten mod or something...

    In any case, I'll get to work this evening or tomorrow evening on something...another problem I'm running into is once the CSA is free, it's overwhelmingly Liberal and anti-slavery, I think even before annexing all of those free countries. Might include a provision for making a higher percentage of the pops pro-slavery and Conservative.
    1 RON PAUL R3VOLUTIONARY
    Nationality: Dixie
    Religion: Protestant
    Ideology: Reactionary
    Issues: Moralism/Residency/Laissez Faire/Free Trade/Letting 'too big to fail' banks die a painful death...
    Militancy: 9.99(+0.01)
    Consciousness: 10.00

    Paradox is to strategy gaming what Lynyrd Skynyrd is to Southern Rock.

    V2 CSA events/decisions:http://forum.paradoxplaza.com/forum/...ns-Events-Mods

  20. #20
    First Secretary Frymonmon's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCities in Motion 2Crusader Kings IIDarkest Hour
    East India Company CollectionEU3 CompleteDivine WindFor the MotherlandHearts of Iron III
    Heir to the ThroneLead and GoldMarch of the EaglesVictoria: RevolutionsSemper Fi
    SengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness500k club
    Europa Universalis IV: Pre-order

    Join Date
    Jul 2010
    Location
    New Hampshire
    Posts
    751
    Quote Originally Posted by raney875 View Post
    I'd posted to the forum in the past trying to nudge somebody to create something, maybe with a MTTH, to take care of that, as well as maybe enslave say...95% of total or maybe of the lower classes of afro-caribbeno and other historic groups once they come into one's possession, for instance when Haiti is conquered during the Golden Circle above...it's not likely they would say 'meh' and let former slaves hang out on an island in the middle of their empire. Which version of Vick are you playing? I don't think I've had trouble with slave states going free in 1.4 patch, but that might be due to a forgotten mod or something...

    In any case, I'll get to work this evening or tomorrow evening on something...
    I use 1.4b as well, but sometimes I will get one oddball state that does not keep its slaves (most of the time its Arkansas or Kansas). It is not as prevalent as it was in 1.3 where half the Confederacy would have a change of heart, but it is still annoying to get that one state. Another good example of why that new event would be needed would be for the conquering of of Northern-occupied states such as Maryland and Missouri, where the yanks would convert them into free states and once they enter the Confederacy they'd need to be re-converted into slaves.
    Founder and Creator of World in Revolution

    Awarded WritAAR of the Week Feb 05, 2012 | 3rd Place Winner of the AARland Choice AwAARds 2012 (Round 2) for Empire of the Pacific | Awarded Fan of the Week September 16th, 2012 | Awarded 2012 VictAARian Cross for Empire of the Pacific

+ Reply to Thread
Page 1 of 3 1 2 3 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts