Repeat that 'test' a few dozen times before you start drawing conclusions.
I think that's what i'm gonna do as I like watching the AI play : )
Repeat that 'test' a few dozen times before you start drawing conclusions.
I think that's what i'm gonna do as I like watching the AI play : )

bug: Allamans own Rome for quite a while now and complete the mission 'Plunder Rome' every few days.
Here are some pictures to see it yourself.
Allamanns.jpgLater.jpg
I think they got Rome somewhere between 450-500 AD.
edit: Another bug: The Angles and Frisians don't start with a core in their (only) province.
Last edited by Dutchling; 05-01-2012 at 18:11.
I can't find your idea so could you repost it or link me to the correct page/post?
sorry, typo: was separate thread...
http://forum.paradoxplaza.com/forum/...ecay-over-time
Okay. Perhaps emphasizing the bonuses/drawbacks from good/bad leader works well for that as I think that was a huge factor in how strong a nation was (Alexander the Great, Tamerlane, etc)
Something I noticed as Roma was the 'retreat from Brittanica' decision. I kept a core on two provinces and I also kept the core on one of the Pictic provinces. I suggest changing the decision so it gives all provinces in the Brittanica region to the new country (forgot the name) and removes all your cores from the region, so you wouldn't be left with some Pictic provinces in case you first conquered them and later decided to retreat from the Island. So instead of giving away all provinces you start with in Britain, give away all provinces in the region, this can be done with a condition in the decision.
The two easternmost Berber provinces have ERE cores. I'm assume this is a bug.
Because of all the cores I have in ERE my prestige quickly dropped to zero. Is this intended? As it is quite annoying.
Another thing you might add (if possible) is the name of province in the Feuderati(?) request barbarians give me. I'd like to know which province I give away. I also noticed that I keep the cores in those provinces. As you 'give them away', it might be more suitable to no longer have those cores.
edit: Here is a pic of another 100 years of watching the AI.
Picts.jpg
Tomorrow I'll see if this Pictic empire will survive another 100 years. They are spreading the Pictic faith though Europe![]()
Last edited by Dutchling; 05-01-2012 at 22:37.

I had the same experince with the cores. Too many cores in ERE and in usurper and rebel countries.
Btw, I tried to run the mod with the debug option and found a lot of errors, that I think should be corrected. Most of the errors are related to all the native DW nations that you did not include history files for, they are still present in the common folder. Also, there are a lot of map errors. These should be corrected to make sure we have a stable mod.
To play with Debug options you can create a shortcut of the game file and set the Target to something like this:
"F:\Program Files\Paradox Interactive\EU3 DW\eu3game.exe" -debug -mod 399AD
Or you can use the command from the terminal.
My error.log file is around 850 kb so there are tons of errors, see the attachment below.![]()
Last edited by Micro; 05-01-2012 at 23:41.
From Dutchling: " Another thing you might add (if possible) is the name of province in the Feuderati(?) request barbarians give me. I'd like to know which province I give away. I also noticed that I keep the cores in those provinces. As you 'give them away', it might be more suitable to no longer have those cores."
First item I have really tried now to change it to make it work, but no success so far. will keep on to-do list. second item is remedied, as are other bugs and cores (you would now lose cores in all of Britannia, Gaul, etc if releasing your provinces there. plus ERE has much fewer cores in WRE, and WRE has basically none in ERE. But none of this is yet released.
I'm not sure I support the "troops" events for the barbarians. The Barbarian provinces need to be improved a bit with manpower and tax. Perhaps better goods and changes in goods prices. Amber as a goods with really high value would be nice for most of the north germanic tribes.
How about a enourmous land tradition modifier for barbarian nations?
A little weakening of Persia.
ERE shouldn't have cores in England, France and Spain. They should have on Italy and Africa. WRE should have on Dalmatia. If I remember correct, these were the contested areas mostly. I still suggest dividing WRE into dozens of countries. Why not use the HRE for the Western Roman Empire? Make it a three-tier system. Italy /WRE holds Italy. Africa, Hispania, Gallia and Britannia are electors, vassals of WRE, and holds only a few core provinces in their areas. The rest is the divided into smaller 1 and 2 PMs that are vassals divided between the electors. Then remove all the negative locked effects for WRE. Make the effects of being a part of the Empire severe instead (not that severe). In this system you could also picture the barbarians becoming vassals much better. If the Visigoths have land near the Empire, they can get an event where they are invited into the Empire, which cedes some nearby provinces, makes them vassals of WRE and gives them cores on anything in that region.
Magna Mundi cancelled! Can't stop laughing!
Constantinopolis.jpg
Here is what happened to the mighty Pictic empire in my previous post. Now only the Franks are left Pictic and Constantinopolis has almost united the empire.
Last edited by Dutchling; 06-01-2012 at 14:01.
Hi there.
1. Cores: will be much in line with what you suggested.
2. Vassals: I will introduce the decisions to release Gallia, Hispania, Africa, etc. as vassals. Then WRE will get vassals but not any troops and will lose all cores to the released provinces. So it's up to the player to decide whether to do that or not.
3. Vassals2: Could also consider doing a Foederati offer, having same effect as #2 above, i.e., getting e.g. Visigoths as vassals in Illyricum but losing cores there (and no units).
3. Trade goods and prices: Could you please help with opening the price.txt, modify it to your preferences and send back to me as suggestion? Thanks.
If you install goths as a vassal "foederati" they should give you troops.
CAMPEONES SUPERCOPA DE EUROPA 2012
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When you use the replace command the mod will only use the files in the folder of the mod.
When using the extend command, the mod will use the files in the Vanilla folder and also the files in the folder of the mod. But if you have files with same name it will use the files in the mod.