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Tegetthoff

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Apr 14, 2006
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CORE 0.50 for Arsenal of Democracy (0.50.36)



After more than a year of development work, here is the official CORE 0.50 for AoD:

http://www.gamefront.com/files/20916767/CORE2_0_5_0.exe

Checksum is DAYM. This version will work with the AoD 1.07 patch

And here is the fixpack 1 (Nov. 2, 2011), which solves various problems shown up here or on Terranova. Just expand this into you AoD/CORE directory.

http://www.gamefront.com/files/20954346/CORE_0.50_fp1.rar

It is designed to be played on normal / normal

Generalised changelog re. CORE 0.41 for ARM:

Code:
C.O.R.E. for AoD

Changelog for Ver 0.5.0.36 (AoD 1.07, official release)
- Migrated from ARM 1.3b2 to AoD
- Rescaled infra to 0 - 200 scale
- Complete rebalancing of IC, infra and resources
- Tech team IC interval to 10 IC
- national culture replaced by industrial development level
- Extensive rewrite of misc.txt

db:
- New tech teams for GER, POL and JAP
- GER leader review
- Extended POL leader set 
- Three additional ITA leaders
- Gave CHC "Revolutionary Pionieering Outlook" World View
- Changed Mao HoS to Die-Hard Reformer
- Changed Mao HoG to Ambitious Union Boss
- Tibet and Vatican are given "religious" social policy
- MEN has claims on all Mongolia
- Elimination of 100s of minor or unused ships
- New "isolationist" idea for USA


tech:
- made Super Battleship a '37 tech (was '38)
- made Super Ship development a '38 tech (was '36)

events:
- Guanzhou - Wuhan Railroad event
- Burma road event series
- Haiphong railroad events
- Manchukuo resource and money transfer to Japan events
- Polish leader events
- used AoD syntax to improve tech teams
- used AoD syntax to delete units (Vichy, etc.) 
- JAP light carrier conversion events
- JAP auxilliary carrier conversion events
- JAP deletion of old DD AI events
- several changes to SCW events to prevent crashes
- Blood, tears, toil and sweat events
- Improved Yamamoto assassination event series
- Bulgaria wants Skopje event series
- New CP bonus resource events, using ideas

ai:
- Extensive rewrite of JAP and CHI ai
- Extensive rewrite of German naval AI
- Substantial modifications of GER, SPA, SPR, MAN and SOV ai
- Modifications of ITA ai
- Improvement of Eastern European nations ai (axis formation)
- Prevented several minister flip-flops
- Reactive build ai improved (and adapted for additional JAP carriers)
- ITA convoy AI to North Africa
- GER trade ai for some exotic trades with South America
- invasion ai corrected for several nations
- naval brigade build ai created (new AoD commands)

gfx:
- Hagar´s travel guide
- GER leaders in b/w and colour
- POL leaders
- Extensive general upgrade of gfx files
- several province names corrected on map
- Elements of tripartite mod used (interface)

units:
- submarine stat rebalancing
- added artillery bombardment values
- land unit speed -35% to account for increased infra
- nuclear sub ships disabled (HSKs, monitors)
- Suppression settings changed to improve AI performance

oob:
- added 7 German-trained divisions to CHI OOB
- Guangdong air force added to CGX OOB
- Polish OOB modified 

general:
- numerous bugfixes and tweaks
- numerous typo corrections
- complete validator check of all files
- extensive file cleanup
- deletion of several unused files

Changelog re. RC 4:

Code:
Various new TT pics from Hagar
Spelling correction in SOV TT file
Various spellig correction to GER event texts

**********************************
-> CORE 0.50.36 for AoD
********************************** 

**********************************
-> CORE 0.50 Release
**********************************

Graphics packs (separate download):

B/W:
http://www.gamefront.com/files/20880428/CORE_B&W_Graphics_050.exe

Colour:
http://www.gamefront.com/files/20880528/CORE_Color_Graphics_050.exe


And of course, the current version of Hagar´s travel guide:

http://www.gamefront.com/files/20880543/CORE_travel_guide_for_AoD_v4.exe


Enjoy!
 
Last edited:
Hey, there are two changelogs in the first post to answer exactly this question!

Just graphics and spelling, so you can install it over your 0.50.35 install.

T.
 
Well, thank you for making them available!
 
It's good to read you're using some of my graphics - thank you!

BTW, Hister, have you ever made a Mengkukuo counter? This would be something I could use for my very first 0.60 work ....
 
It's good to read you're using some of my graphics - thank you!
BTW, Hister, have you ever made a Mengkukuo counter? This would be something I could use for my very first 0.60 work ....
I assume that by "Hister" you meant "Titan" :D .

Anyway: no, I didn't ever make one... but I guess it wouldn't be a problem. However, what's wrong with the current, vanilla one?
 
Yed, indeed, I meant Titan and yes, indeed, I must have been blind ....

But if you have time, I am thinking about the Mongol Military Government (1936-37). I can give it the Mengkukuo counter, flag and shield but it would be nicer to have their own:

http://www.crwflags.com/fotw/flags/cn_j_im.html

How about it?
 
Yes, indeed, I meant Titan and yes, indeed, I must have been blind ....

But if you have time, I am thinking about the Mongol Military Government (1936-37). I can give it the Mengkukuo counter, flag and shield but it would be nicer to have their own:

http://www.crwflags.com/fotw/flags/cn_j_im.html

How about it?
Here it is:



(download the .rar from here).

As for the flag&shield, AFAIK they're normally done by a utility for Photoshop. Since I don't use Photoshop :eek: , I can't help you with these, sorry :( .

Oh men, I wish I would have such talented 2D skills as Titan has! :D
Naaah, it's nothing special, you know. All you really need is a bit of patience (well, a lot, to be honest ;) ).
 
Great, thanks!
 
Although I probably shouldn't speak in the name of Titan I believe he would be delighted if he can help you out with any other 2D tasks... Am I correct Titan? :)
 
Although I probably shouldn't speak in the name of Titan I believe he would be delighted if he can help you out with any other 2D tasks... Am I correct Titan? :)
Well, it depends. Given the by now chronical lack of spare time from my side, comparable only with the fuel scarcity Germany had to face in 1944/'45 ;) , great projects would have to be set aside for the time being. Smaller tasks, on the other hand, could be ok.

Anyway, should the CORE team ask, I'd answer... maybe with a "no" but mostly with a "yes". ;)
 
Great spirit, great spirit indeed! You are a proper soldier Titan who newer surrenders! :D
...of course... to the last bullet! ;) (-> see my VoW button ;) )