combat
should not be WW1 massive battles of attrition anymore
lowered chances for leaders to gain traits
ai
various fixes and tweaks
event
33012 will only fire if 33011 hasn't
players have now a decision to unify Union of Rome and Italy at gamestart to match "history", ai will only be able to do this if a land connection exists
Communist Lombard AI will now join Italy/Union
JAP/ENG peace should work again
UAU missing from various generics
Union AI capital relocation smarter
added event for Lombards to become Italy
fixed Jadakal events
tweaked various events
ai events to simulate auto alliance join
Fascists will join HRE
Democrats will join League
Communists will join Comintern
countries
limited starting defense_lobby to 7
fixed FRA claim, Tianjin should be Andamans
Republican Germany now coloured like Gustavia
removed various starting techs; like vanilla 36
increased size of British fleet, convoys, escorts, free market 7
replaced Tarrbitz militia with infantry
Africa not a puppet anymore
moved a fleet from U00 to RSI
changed colour of Ljansitar
ministers
made Chamberlain Air Superiority Proponent
changed some effects
tech teams
LIT teams wont die early
gfx
edited various tech backgrounds to fit arrows etc
added Limith's CHI/CHC newsheaders
added a picture for Athens from World Pic Mod v0.58
added some DH Full graphics
map
added oil to Vienna
Istanbul air/naval base 10, not Izmit
boosted SPA/GER/ENG IC
gave Britain its coal back
redistributed some coal in NA
http://en.wikipedia.org/wiki/File:Us...gions_1996.png http://www.mapcruzin.com/free-maps-t...ustry_1978.jpg http://www.ifandp.com/wp-content/upl...al_map_web.jpg
arnhem vp now in eindhoven, antwerp redistributed in france
tech
changed air doctrine years
switched flying circus/force substitution and air superiority around
first strike now req only air superiority
lowered org gains
units
lowered org/morale
boosted brigade stats
units faster
mech inf always slower than mot inf
limited cross upgrades
removed naval hull/torpedo brigades