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Here Drakken, for BETASOM italian comunity...
I applied... I hope with my "betasom" friends to support this project, with our experience in Naval Smulation.
Not sure what your point is to be honest. Getting the music wrong in a strategy game is one of the least important parts to be focusing on early on. Engine, UI, AI, Map layout, Unit balance, game smoothness, operating compatibility.... These are all sooooo much more important.
Hell you can replace the music files with ones of your own if you really want... takes about 45 seconds to do.... Replacing any of the above is a major mod and takes time and effort for something that might not work as intended because you don't have the code for the game.
Anyone applying until midday on Friday October 28th will be under consideration. Being early or late doesn't matter.
The QA team will select from this sample to represent a great variety of hardware and gaming interests (to mention two factors), so we get the best and most representative feedback. Our team dealing with the feedback is not large, so this will really be a closed, very limited beta. Thank you very much for your help.
As I understand it the biggest challenge of pc gaming is the huge variety of hardware and even different OS. I was surprised when the application didn't ask for my dxdiag report or even asked what model my graphic card is. Oh well, at least we are a long way past API wars so at least that is in common.
Isn't it in your interest to provide guidelines to the feedback on the testing so that you won't get a "my game crashed" and "all my textures look weird" vague responses? In that case you wouldn't be getting ahead of yourself, but rather should provide a guideline for tester feedbacks.
Oh, and it would really help if we didn't get the normal game executable, but something more like... Sins of a solar empire is a good example with their dev exe that showed every mini-dump and even error that a game usually bypasses.
Hell you can replace the music files with ones of your own if you really want... takes about 45 seconds to do.... Replacing any of the above is a major mod and takes time and effort for something that might not work as intended because you don't have the code for the game.
In the end, I didn't apply. Since it's a small beta, I didn't want to take spots from people who might be more active than I am. Plus I'm not really sure about the whole scripted missions aspect, I imagined this game to be a more open-ended grand strategy game set in the future and on the northern seas.
I certainly hope the beta doesn't put a damper on discussions here. The beta, for example, will reveal very little of what units are included and their final capabilities. Should leave a lot of room for further debate here!