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Thread: Mini Mod - New Nations for DH

  1. #1
    Lt. General Arcanjo Zero's Avatar
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    Mini Mod - New Nations for DH

    *************************************
    *************************************

    MINI MOD - NEW NATIONS FOR DH
    (now compatible with patch 1.02 - final)

    *************************************
    *************************************

    Based upon the awesome work of Daboo and Irshappa (from the Iron Cross team). Thank you, guys, for the permission of use your original files.

    During my eventual games, I would like to release some nations that aren't in the vanilla DH. What's the solution? Add'm to the game!
    Now I'm sharing my work with you. Hope you like it.

    New Nations for DH Minimod v. 1.3 (version for patch 1.02)
    Download: http://filesmelt.com/dl/Newnationsmodv131.zip


    New Nations for DH Minimod v. 1.2 (version for patch 1.02.b2)
    Download: http://filesmelt.com/dl/NewNationsModv12.zip

    New Nations for DH Minimod v. 1.1 (last version for patch 1.02.b1)
    Download: http://filesmelt.com/dl/Newnationsmodv11.zip


    Nations added:

    - U36: Cascadia
    - U37: Occitania
    - U61: Hawaii
    - U62: Kyushu
    - U63: Riograndense Republic
    - U64: Catalonia
    - U65: Taiwan (Formosa)
    - U69: North Mexico (actually, an updated Rev.Mexico that you can release now)
    - UPR: Prussia (yes, it's already in game, but you'll notice that it isn't releasable... untill now)

    Added a new scenario, where you can play with most of the New Nations from the beggining.


    See below how to install, plus all the features and changes from previous versions:

    Code:
    *************************************
    Features
    *************************************
    Adds the following countries to the game (to be released, not from start, it's kinda obvious):
    - U36: Cascadia
    - U37: Occitania
    - U61: Hawaii
    - U62: Kyushu
    - U63: Riograndense Republic
    - U64: Catalonia
    - U65: Taiwan (Formosa)
    - U69: North Mexico (actually, an updated Rev.Mexico that you can release now)
    - UPR: Prussia (yes, it's already in game, but you'll notice that it isn't releasable... untill now)
    
    All new nations shall mobilize and most of the major countries will release them if possible.
    
    Added ministers/tech teams/leaders for Prussia, Gran Colombia and Centroamerica.
    
    Added for recreation and rise of big nations such as Scandinavia, A-H, Gran Colombia, Centroamerica and Ottoman Empire.
    
    Added a new scenario, where you can play with most of the New Nations from the beggining.
    
    Mod compatible with DH 1.2 (final patch)
    
    *************************************
    Installation
    *************************************
    I strongly recomend you to make a copy of the Darkest Hour Full folder, then rename it to something like: Darkest Hour Nations.
    
    If you want, use the default Darkes Hour Full folder. At your own risk.
    
    Unzip the content of the ZIP file INTO THAT MOD FOLDER (please, pay attention to don't do this in the main DH directory), overwriting the original files with the new content.
    
    Play, selecting the proper mod version in the game launcher.
    
    *************************************
    Changes from previous version (1.2)
    *************************************
    - Now compatible with DH 1.2 (no more beta).
    - Added a new scenario, to allow playing with most of the new nations from the beggining.
    - Added Cascadia, Occitania and North Mexico.
    
    
    *************************************
    Changes from previous version (1.1)
    *************************************
    - Now compatible with DH 1.2.b2
    - No more compatible with the Flagchange Project, for a simple reason. This is a "lite" version, that only adds the New Nations to the game, for those people who won't all this flagchanging stuff.
    But you may alwais find in my Alternative Flagchange Project these new nations too, plus the feature of changing the flags according the country's ideology. 
    - I removed the event to U69 become MEX, since now the game uses other aproach.
    
    *************************************
    Hope you like it.
    *************************************
    Screenshots:







    Last edited by Arcanjo Zero; 22-11-2011 at 19:38.
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  2. #2
    Colonel Ethan194's Avatar
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    Cool.
    Nationality: English/British
    Religion: Protestant
    Occupation: Student
    Ideology: Reactionary
    Issues: Protectionism/Pro-Military

  3. #3
    No Longer a Linear Scale walrus's Avatar
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    Excellent! I will endeavour to try this out ASAP. Are there any alternate flags for the new nations?
    Ask me about Anarcho-Stalinism!

  4. #4
    Lt. General Arcanjo Zero's Avatar
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    Quote Originally Posted by walrus View Post
    Excellent! I will endeavour to try this out ASAP. Are there any alternate flags for the new nations?
    Well, there's the updated version of the Alternative Flagchange Project... now v. 1.2 --> http://filesmelt.com/dl/AltFlagchangev12.zip
    Or else you may find some here:
    http://hoiflags.blogspot.com/search/label/Hawaii
    http://hoiflags.blogspot.com/search/...20%5BStates%5D
    http://hoiflags.blogspot.com/search/...nia%2FValencia
    http://hoiflags.blogspot.com/search/...0%28Formosa%29
    http://hoiflags.blogspot.com/search/label/Prussia
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  5. #5
    No Longer a Linear Scale walrus's Avatar
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    Cheers!

    However, after installing this mod, I get a CTD upon trying to load up the 1936 scenario with an "excel file not found" error
    Ask me about Anarcho-Stalinism!

  6. #6
    Lt. General Arcanjo Zero's Avatar
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    Quote Originally Posted by walrus View Post
    Cheers!

    However, after installing this mod, I get a CTD upon trying to load up the 1936 scenario with an "excel file not found" error
    Oh! I forgot to add 3 files for UPR...
    Please, forgive me, download the new file and try again...
    I'm so embarassed...
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  7. #7
    Really cool ... i've always loved the New Nations mod for HOI.
    Fatherland Mod - New Beta 4.0 - Codename "Middle West" available http://forum.paradoxplaza.com/forum/...Fatherland-MOD

  8. #8
    No Longer a Linear Scale walrus's Avatar
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    Quote Originally Posted by Arcanjo Zero View Post
    Oh! I forgot to add 3 files for UPR...
    Please, forgive me, download the new file and try again...
    I'm so embarassed...
    No problem, downloading again now!
    Ask me about Anarcho-Stalinism!

  9. #9
    Any plans on adding more nations? Some more would be nice...not necessarily all of them from NN mod...?

    Tim

  10. #10
    No Longer a Linear Scale walrus's Avatar
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    Quote Originally Posted by Timmie0307 View Post
    Any plans on adding more nations? Some more would be nice...not necessarily all of them from NN mod...?

    Tim
    This x1000. Just tried it out now, and the work you've done so far is fantastic.

    Edit: Only one minor point - more leaders are always welcome, Taiwan and the Rio Republic seem slightly berefit at the moment.
    Last edited by walrus; 15-10-2011 at 17:40.
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  11. #11
    No Longer a Linear Scale walrus's Avatar
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    Hmm, for some reason I can't seem to mobilise as any of the new nations. Kind of makes them awkward to play.
    Ask me about Anarcho-Stalinism!

  12. #12
    Lt. General Arcanjo Zero's Avatar
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    Quote Originally Posted by Timmie0307
    Any plans on adding more nations? Some more would be nice...not necessarily all of them from NN mod...?
    Actually, I've not new plans of adding more. Maybe a scenario for a future (not near future howewer) release. Ministers and leaders would of course be welcome, but I won't add that many for game issues (you know, without messing with other files, AI won't release these countries at all, so there's no point on it).

    Quote Originally Posted by walrus View Post
    Hmm, for some reason I can't seem to mobilise as any of the new nations. Kind of makes them awkward to play.
    I don't figure all the mechanics behind the releasing of NN, sorry. This is just my first try on something that great. As I keep learning about all the stuff, I might improve the minimod.
    Something that must be done (for future updates) is a kind of event that sleeps repeated leaders (like for Brazil and Riograndense Republic or Japan and Kyushu, for instance).
    Last edited by Arcanjo Zero; 18-10-2011 at 12:48.
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  13. #13
    Lt. General Arcanjo Zero's Avatar
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    New version!
    See first post.

    Changes from previous version (1.0c)
    *************************************
    - Now new nations shall mobilize!
    - Repeated tech teams and ministers from original countries that are also in new nations might become unavaliable to the old nations.
    - Ministers, leaders and techs for Gran Colombia and Centroamerica.
    - New events for recreation and rise of big nations such as Scandinavia, A-H, Gran Colombia, Centroamerica and Ottoman Empire (adapted from my Flagchange mod).
    - Event for Rev. Mexico become Mexico after the end of revolution (adapted from my Flagchange mod).
    - UPR cannot be released while GER exists.
    - AI of USA, SOV, ENG, ITA, GER and FRA shall liberate the new nations.


    ps.: may this mini-mod could be upgrated to a "recomended mod" one now... hehe.
    Last edited by Arcanjo Zero; 18-10-2011 at 20:25.
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  14. #14
    No Longer a Linear Scale walrus's Avatar
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    Nice!
    Ask me about Anarcho-Stalinism!

  15. #15
    I have followed the installation instructions, but each time I start a game, I get an error stating "excel file cannot be found" and then the game crashes. I'm running the newest beta patch. Will this mod not work with the latest patch? Thanks for the help.

  16. #16
    Lt. General Arcanjo Zero's Avatar
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    Quote Originally Posted by srmclark View Post
    I have followed the installation instructions, but each time I start a game, I get an error stating "excel file cannot be found" and then the game crashes. I'm running the newest beta patch. Will this mod not work with the latest patch? Thanks for the help.
    Please download the newest version of my mod (v.1.1). In a previous file I'd uploaded (v.1.0b) I had forgotten to add the corrected Prussia ministers file. Sorry for that mistake.

    But the mod is fully compatible with DH 1.02b1
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  17. #17
    Thank you for the quick reply. I tried what you said, and I still get the same error. I'm starting a game as Turkey, so I can become the Ottoman Empire, but I get the same error. Oh well. Thanks for making this mod though. Very cool concept.

  18. #18
    Lt. General Arcanjo Zero's Avatar
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    Quote Originally Posted by srmclark View Post
    Thank you for the quick reply. I tried what you said, and I still get the same error. I'm starting a game as Turkey, so I can become the Ottoman Empire, but I get the same error. Oh well. Thanks for making this mod though. Very cool concept.
    Weird!
    Did you make a copy of DH Full and then unzipped the content there? Or may you made a copy of DH Light? (in this case the game will try to use outdated csv minister files, it could be a reason to you getting this error)

    \edit...
    really, I tested it today, followed all my own instructions, applyed the zip file, started a game, played a bit, saved, openned it again and it all worked fine... I've even... see the screeshot.
    Last edited by Arcanjo Zero; 20-10-2011 at 14:39.
    >>> DH Mixed Mod http://forum.paradoxplaza.com/forum/...7199-Mixed-Mod
    >>> Over than 3000 shields/flags for HoI2 cataloged by country => http://hoiflags.blogspot.com

  19. #19
    Captain General Mosh's Avatar
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    I forgot to make a copy of DH full
    This means I have to reboot the game and reinstall mods...DANG!!!

  20. #20
    Then the error must be on my part. I'll keep trying. Thanks for the quick replies and assistance.

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