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Thread: Crusader Kings II - Dev Diary 15 - Buildings

  1. #41
    Major Maleficus's Avatar
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    Quote Originally Posted by Communazi View Post
    I certainly hope it is dungeon. In the sense that my spymaster can do terrible things to people in said dungeon to unveil plots.

    (And so I can smirk at the screen and say "Well at least I didn't use a SPOON")

    Hah! You can keep your spoon, real toturers use a comfy chair



    On a serious note though, I think it would be best all round if PI just stuck to the words people are more familiar with, and which aren't so ambiguous. Sure we'll all find out whether it means keep or dungeon the first time we click it, but it wouldn't exactly cost them anything to just be clear about it from the start

  2. #42
    Field Marshal Wallain's Avatar
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    Quote Originally Posted by Doomdark View Post
    Oh yes, it's very easy to mod.
    My reaction:

  3. #43
    Quote Originally Posted by Doomdark View Post
    No, but we've toyed with the idea. However, you can give money to your vassals.
    Does the AI cheat (ie. not have to worry about money...)?

    When you're at war, do you lay siege on the county or a particular holding? If someone else owns a holding in your county, how can you capture that holding?

  4. #44
    Captain 3inar's Avatar
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    A more specific question related to the topic, what is smålands capital and is Jönköping one of the Cities, castles, churches in småland?

  5. #45
    Game Director Paradox Dev Team Doomdark's Avatar

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    Quote Originally Posted by InboxMadness View Post
    Does the AI cheat (ie. not have to worry about money...)?
    No, it does not.

    When you're at war, do you lay siege on the county or a particular holding? If someone else owns a holding in your county, how can you capture that holding?
    You besiege hostile Holdings one at the time. If someone else has a holding in your de jure county, you have a reason to declare war (casus belli.)
    Henrik Fåhraeus

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  6. #46
    Unique Username #66563 Planck's Avatar
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    Quote Originally Posted by Doomdark View Post
    You besiege hostile Holdings one at the time. If someone else has a holding in your de jure county, you have a reason to declare war (casus belli.)
    So just to be sure, you could theoretically not capture a whole county but still end the war with some enemy holdings of this county under your control?

  7. #47
    Game Director Paradox Dev Team Doomdark's Avatar

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    Quote Originally Posted by Planck View Post
    So just to be sure, you could theoretically not capture a whole county but still end the war with some enemy holdings of this county under your control?
    Yes, but depending on which casus belli you used, you might not be allowed to keep them anyway.
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  8. #48
    Lt. General Meanmanturbo's Avatar
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    Quote Originally Posted by 3inar View Post
    A more specific question related to the topic, what is smålands capital and is Jönköping one of the Cities, castles, churches in småland?
    From looking at a older screen shot, Kalmar would be the capital.
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  9. #49
    Is there a trigger for having been at war for a certain amount of time?

    It would be sweet to have events that trigger once the war has dragged on long enough.

  10. #50
    Quote Originally Posted by Doomdark View Post
    No, but we've toyed with the idea. However, you can give money to your vassals.
    Is that like in CK1, where if you're really rich you can deal with disloyal vassals by just throwing money at them till they're back up to 100%, or is it like in Sengoku, where you can give a small amount of money, but the relation impact is seemingly one time only, and if you do it twice there is no further impact on relations?

  11. #51
    Captain 3inar's Avatar
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    Quote Originally Posted by Meanmanturbo View Post
    From looking at a older screen shot, Kalmar would be the capital.
    Yea that was my guess, just whanted it to be confirmed. Luckily we can change our capital to any one we whant

  12. #52
    Second Lieutenant Rilder's Avatar
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    Bottom left of the screenshot...

    Do we really need to be reminded what game we are playing?

  13. #53
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    Quote Originally Posted by Doomdark View Post
    (about Constantinople not having insanely defensible walls) No, but I agree it is a unique case.
    I hope this is easily modded by, for example, adding a province modifier that adds some defence, EU3-style? Acually, are there holding modifiers? That target individual holdings, modifying conversion chance, tax level, etc. temporarily or permanently?

  14. #54
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    A few more questions regarding holdings:
    1. Since unlike castles who are ruled by hereditary barons, cities and monasteries are ruled by mayors and bishops, will their count or the pope(for monasteries and depending on investiture) have a say in who succeeds?
    2. Will barons/mayors/bishops have courts of their own? Or will their families be members of their counts' court?
    3. Can specific holdings have unique buildings? If they aren't already there, I would like to be able to mod in the Theodosian Walls or the Church of Holy Wisdom for instance.

  15. #55
    So if I change the county name from Wessex to Gigglesburg will any titleholders then be known as counts of Gigglesburg?

  16. #56
    Game Director Paradox Dev Team Doomdark's Avatar

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    Quote Originally Posted by Panjer View Post
    So if I change the county name from Wessex to Gigglesburg will any titleholders then be known as counts of Gigglesburg?
    Yes.
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  17. #57
    Dovahkiin Filip de Norre's Avatar
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    I'm not sure if it has been mentioned. But are "basic value" of the holdings different or does the value of the holding only depend on the development level like in Sengoku? For instance, if Constantinople is a town and Stockholm is also a town, and they have the same amount of buildings, will Stockholm be as valuable as Constantinople?
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  18. #58
    Corporal Kandon Arc's Avatar
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    Just looking at the list of buildings - does building, say, a training ground require all other upgrades or can you build any building at any time? (money permitting of course)

  19. #59
    Quote Originally Posted by Filip de Norre View Post
    I'm not sure if it has been mentioned. But are "basic value" of the holdings different or does the value of the holding only depend on the development level like in Sengoku? For instance, if Constantinople is a town and Stockholm is also a town, and they have the same amount of buildings, will Stockholm be as valuable as Constantinople?
    I think this is a good question. I think it stands to reason that at the minimum Constantinople would have much more existing infrastructure at the start of the game, but whether things like population or trade routes factor into value I don't quite know.

  20. #60
    First Lieutenant Lord Tywin's Avatar
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    Quote Originally Posted by Filip de Norre View Post
    I'm not sure if it has been mentioned. But are "basic value" of the holdings different or does the value of the holding only depend on the development level like in Sengoku? For instance, if Constantinople is a town and Stockholm is also a town, and they have the same amount of buildings, will Stockholm be as valuable as Constantinople?
    I think that Stockholm won't be able to build as many holdings as Constantinople and while Stockholm will have a maximum of perhaps 3 holdings Constantinople will have a maximum of 8.

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