Hello,
I played Mount & Blade for years now (I'm the ex-leader of the French clan EDT). The game needed skills to beat your opponent. No "i win button" or overpowered levels.
But, for my point of view the combats, weren't authentic at all.
Simple example: Swinging crazily a 1 meters long battle-axe and insta-blocking enemies attacks within 1"05 sec.
So my question to the devs is: Will players have stamina? Will they feel the synergy effect of swinging a 2 meters long pike?
Stamina is the thing that will make me buy Chivalry:Battle of Agatha when it will come out. Hopefully the combat will be more balanced, tactical for the light classes and there will be less "spammers".
Sorry for my English.








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