I agree: Strategy should mean, that you KNOW what the best outcome is going to be, but you ALSO know that other, less favorable outcomes are equally likely. So you plan in such a way, that you do not scream out in anger when the second best outcome happens: You position yourself in such a way, that you know what kind of risks you are taking.
No general goes into battle, without a reserve that he can throw into the battle to cope with unexpected moments. That sort of gameplay is fun! incidentally, when you play against real people, that's exactly what you have to do. You can't throw your entire army into one huge attack and leave the flanks unprotected. ("Why garrison the beaches, he'll never go that way") You can't gamble on exactly one outcome of an event chain, or of the exploration game. You can't rage-quit just because the opponent spoiled your "perfect" borders in north america. You must cope. That almost never happens in EU3 SP, because there's so little randomness, and you can min-max-optimize everything.




















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