There should of course also a possibility for the comet actually hitting Earth, thus inducing another ice age and plummeting human civilization back into another stone age.
Currently developing a 650 BC mod for EU3. Help appreciated!
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A 5 year old game is a five year old game (pun intended). I had seen the same declarations regarding Civ IV: graphics don't play role, release more mods and mechanics as patches and we will be happy, etc.
You can't honestly believe Paradox will win new customers with such old recipes. I am a latecomer myself, late 2011, and already see the "age" of EU3 in respect to newer iterations such as V2/HOI3. Let's not talk about Sengoku and its completely rotateable map.
The time is ripe for a EU4. And I agree that the time span should be shorter to better abstract concepts and stories...
A list of what I think:
- Graphics are not important to me. I love the EU3 gameplay, keep that up! (When I remember the horrible game that was Sim City Socities)
- I do not like Victoria II, I played it, it's far inferior to EU3 in my opinion. I want a game that makes it very very hard to unite Germany as Ulm, but still possible.
- Keep the content rich. There are so many events, countries, provinces, missions and the game is pretty awesome with the latest expansion. (I couldn't go back to without expansions)
- The AI is a bit predictable by now, but I have played EU3 for hundreds of hours, so it might be that.
- Important: You can expand the timelife, but imo EU3 games are far less fun if you start after 1500 because by then Europe is already blobbed. Start a game with Napoleonic France and you will see how much the game will suck! There are million troops by all countries and all countries will have 20+ war exhaustion 2-3 years in the war and never accept peace. 1399 was a great start date, although bigger timeline is always better of course.
- For me, I am a EU3-addict and would love to see a new expansion pack or EU4, but it's better to wait another 12 months with EU4 than to bring out a bad game.
I think EU3 hands on itself pretty fine now. The graphics are somewhat outdated (DW solved the map ones) but anyway that's not the most important. I would say a new EU is not needed yet.
However the big cycle is over with CK2, so the next Paradox games should be EU and EU:Rome, so time itself may say it's time for another EU. Paradox may however develop another "Rome" while EU gets a long development cycle. This "Rome" will be a new game focused on something that didn't exist before, I would say a first sketch of a new Cycle title - just like I think Rome was. In this case maybe a Dark Ages/post-WWII game (or Rome II before this one, or both).
Anyway, I think Paradox will make EU IV have a big developmente time to iron out everything and I think it's the correct thing, EU is one of the best selling/important titles and Paradox isn't allowed to fail, so they'll polish it beyond awesomeness.
Now, what I do think EU IV should have?
1) More content outside Europe. Yes, the famous ROTW :P It's a shame such a wonder all-world game is so shallow outside Europe. Being allowed to play with minor random useless countries in the middle of nowhere are one of my favourite things about EU. It is not the "Play the big 5!" of general market. Replayability skyrockets. So please give us a ROTW where we can have e.g. a very funny campaign in Africa with only African countries (the number of provinces and countries is important, too few and it will become quasi-unreplayabale). But don't add Wastelands, all useful provinces. Make it tie to tech.
2) Production is fine I think, but trade should be improved. In this age the big trade routes like the sea spice route were very important. I think some implementation of trade routes and their efficiency would be good. And of course regional prices, to make extremely interesting for the european countries to trade back to europe the spices/chinaware.
3) Some mini-dynasty thing, with royal marriages. Forget faces, let just have a genealogical tree+text interface of the royal family and the available royal marriages to make, and to antecipate PUs.
4) A pie chart for religion and culture for provinces for gradual convertions.
That's what I remember right now.
EUIV can't start to early because irt won't accurately represent feudal society, that's what CK is there for.
Now if they could add mechanics from CKII into EUIV... after all, titles and nobility were still somewhat important...
A major problem already mentioned I suppose is that outside the core countries (like France, England, the German principalities) everything feels a bit out of place or just generic. But this is a problem with any grand strategy game that lets you play any of say 500 nations.
"It is because people's minds are not logical and enlightened that the Empire is in disorder. If the country is not properly ruled there will be no end to rebellions. And if anyone wishes to get the knowledge of how to rule it properly he will only find it in books. That is why the publication of books is the beginning of beneficient rule."
- Tokugawa Ieyasu
No please! no more EU please!! im tired of this game, focus on Rome or so!
""Spain is the strongest country in the world, the Spaniards have tried to destroy his country for centuries and they have not succeeded." O.V.Bismarck
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Ven al Foro Elite, Se de Elite!!
Primer AAR español del HoI3 La guerra Civil. First spanish AAR HoI3 Spanish Civil War
unnecessary, EUIII is an amazing game alrerady. Rome II instead
I hope that EUIV will be a radical redesign. With simplified gameplay and console and tablet friendly controls. Preferably running on the new Bitsquid engine.
I shouldn't quit my day job...
It would be consistent with the German character for a criminal condemned to death to be simply given a piece of rope, and told to go and hang himself.
We should re-image it into an FPS IMO.
ObOnTopic: I think my feeling with EUIV is that I've come to cherish EU3, being the first paradox series I've extensively played. So whilst I still like Vicky, CK2 and Sengoku (never got the hang on HoI), I will probably always come back to EU. EU4 may or may not disappoint me, if it's too different or not different enough.
I do feel there's a point about shorter timespans. I've never been able to reach 1821, but have finished Vicky2. If you'd ask me what game I'd like to see next I'd start by taking EU, focus on the HRE between say 1517-1701, and work a bit more on especially the microstates in Hesse and Thuringia. Throw in a bit (not too much) of CK2, decisions/research á lá Vicky2, missions, comets, peasants and arts, and I'd spend my money....
Ah well, perhaps I should just stop complaining and keep playing <g>.