Closed Thread
Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 20 of 281

Thread: Europa Universalis IV

  1. #1

    Europa Universalis IV

    Hey there, some Questions for you...



    1. Do you want a EU IV

    2. What should it include?

    3. Do you think we need one?

    4. Suggestions



    I start...


    1. YES I want one!


    2. Every Content which was included in EU3 + All his expansions.


    3. Yes, but only if the Game woul´t lose any of his present game contents (it should be rather like a giant expansion for 50 Euro?


    4. Suggestions..




    1.


    Timeline:


    I think Europa Universalis IV should become very special because it should start much earlyier , i Downloaded the latest Unit Uniforms, so now in my EU3, the 15 Century armys run in medieval style, and it doesnt seem to not fit for Eu3, so my ... favourite Timeline for EU IV would be this :

    843 - 1843 (1000 Years, Up from the Birth of the Modern Europe (the Foundation of France, HRR to the beginning of Victoria 2 (this time, the game should got a developer made converter which guarantees a Perfekt convertion).




    2. Map: The Map Terrain should change with time, when the game starts, there should be numberous forrests e.g, the terrain (forrests .. ) should change, depending on population growth. In Provinces with a huge population, the forrests should become smaller and smaller.



    3. More Economical Options: Here the game should adapt some things of Vicotria, for example the options for taxation, but also the Parliament system should appear as soon as the Government Technology is high enough (1750 probably).
    Also, there should be several things, the monarch should be able to allow or forbidd all time during the game, for example:

    Slavery, Torture, Death punishment (for) ( the player could for example allow the punishment of death for thievery, or sth like that, but also say : Only for "very bad things".

    Once a law or reform is out, he can still make it undone any time, as long as he is the ultimate ruler in the country. (So for example not in a Constitutional monarchy which will be there in late game).



    3. Map Size: The Size of Map and the size of provinces should be like in Victoria 2.


    4. Improved, complex economy, which allows the player to have action and fun even without war (this could be handled by cpu, if player dont want to do it himself (similar to Hoi3).

    - Player can build Woodcutter/stone/iron gathering places (i hope you know what i i mean) and improve them (need workforce)...and become rich that way ( in medieval), but can also build manufactures in the middle game or Factorys in late game.


    5. Much more Diplomatic Options to be friendly with Nations, the option to make more complex peace treatys (probably a system like in total war games, where you can offer and demand (for example trade regions that way).


    6. Improved Dynastys (Hereitage)


    7. Options to rank your nation up (for example claim the Title "Emperor", with Denmark, or rename your Country (if you got 100 Prestige for example, you should try claim the title emperor.. for lots of infamy.. and with teaseing the other emperors of europe (for example holy roman emperor or the zar).


    8. More Realistic wars and alliance system in wars. (For example if you got a very good relation with a allied nation, it will give that nation a huge prestige loss if it leaves you alone in a war, even when they are victorious.


    (for example, if you get attacked and france joins the war and is helping you first, winning but than defeates the enemy and makes a seperate peace, forcing your enemy to cede some provinces but leaves you thereafter alone in the war, so you will still lose, because your allie left you alone.


    Also a War leader will ask the player if he want to make a peace treaty or gets a offer and will consider your opinion (he can of course still aggree when you disaggree but probably they wouldt.)
    Also you can ask the warleader for claims (for example you join a war with burgundy vs spain, you can tell burgundy during war, that you want a province of spain if you win. Burgundy will probably (if relations are perfekt and you done a good job) consider this afterswards. Although, war leaders should start negotiate in the will of the whole alliance and not only for their own advantage.
    And at last : the option to call allies for help, if you get attacked (so if a nation attacks you, you can decide if you want call ALL YOUR ALLIES for help, or only some. Or fight off enemy alone (when you know your ally CANT help you anyway and would only break the alliance).
    The option to ask another Nation to become your liege lord.


    More suggestions soon^^

  2. #2
    For me, the most important thing would be a better AI.

    Next important thing for me would be to better model the historical processes so that less "crazy stuff" happens. But I realize this is very hard.
    Currently developing a 650 BC mod for EU3. Help appreciated!
    Participating in 1001 Sultans - A Jalayirids Succession AAR.
    Creator of RickRand, a random scenario generator for Victoria:Revolutions (current version: 0.9)
    Member of the 200k Club
    Owner of an <= Official Necromancy (The Good Kind) Cookie (thanks dinofs)
    Owner of the SAS Award for Dedication

  3. #3
    Major LYNCHY's Avatar
    Deus Vult!Victoria: RevolutionsRome: Vae VictisRome GoldMount & Blade: Warband
    Victoria 2MagickaEU3: ChroniclesSword of the StarsDarkest Hour
    Crusader Kings IIPride of NationsSengokuSword of the Stars IIHearts of Iron III Collection
    Victoria II: A House DividedMarch of the Eagles

    Join Date
    Aug 2011
    Location
    Beál Fierste
    Posts
    750
    i know this may be stupid kinda but after playing the dem better graphics and an easier to use toolbar(dont know if thats the right word) cus i couldnt find half the stufff i was looking for, for example the button to release nations
    Nationality: Irish
    Religion: Catholic
    Ideology: Socialist
    Issues: I dont know, let me think about it
    Militancy: 8.50
    Consciousness: 5.75

    We fight for The One, True, Catholic, Apostolic, Penguin Faction, for the glory of all the true Penguins, VIVA REY PENGÜISMO!

  4. #4
    Field Marshal Kensai7's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneRise of PrussiaSemper Fi
    Victoria 2Divine WindCrusader Kings IIPride of NationsFor the Motherland
    SengokuVictoria II: A House DividedHOI3: Their Finest HourMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Sep 2011
    Location
    Freiburg, Germany
    Posts
    3,676
    EU III has started to show its age in graphics. This reason alone could be good enough for a 4th installment.
    "The nation that controls manufactured goods controls the universe!!!" - if Matt Groening played 'Pride of Nations'...
    -------->>> The Boshin War : A Pride of Nations AAR <<<--------

    Join our 24-nation Multiplayer Game of Pride of Nations! Some minor nations are already playable, not for the faint of heart...

  5. #5
    New mechanics for the internal functioning of a country i.e. politics.

  6. #6
    SvenHassel: come death come! novapaddy's Avatar
    Diplomacy PlayerHoI AnthologyGalactic AssaulterNapoleonic MarshalDeus Vult!
    Europa Universalis: RomeFinder of the Lost EmpirePenumbra -  Black PlagueHearts of Iron 2: ArmageddonVictoria: Revolutions
    Europa Universalis III: In NomineEU3 CompleteRome: Vae VictisSupreme Ruler 2020Rome Gold
    East India CompanyHearts of Iron IIIMajesty 2Supreme Ruler 2020 GoldFor The Glory
    Arsenal of DemocracyHeir to the ThroneEast India Company CollectionRise of PrussiaAchtung Panzer
    Lead and GoldMount & Blade: WarbandLegioSemper FiElven Legacy Collection
    Victoria 2Commander: Conquest of the AmericasLionheartDivine WindShip Simulator Extremes
    Iron CrossMagickaCities in MotionEU3: ChroniclesSword of the Stars
    Darkest HourMajesty II CollectionCrusader Kings IIPirates of Black CoveMount & Blade: With Fire and Sword
    Pride of NationsFor the MotherlandSupreme Ruler: Cold WarSengokuSword of the Stars II
    Hearts of Iron III CollectionVictoria II: A House Divided

    Join Date
    Aug 2009
    Posts
    3,316
    Haven't you got Magna Mundi coming soon. Seems silly to me, for there to be a Magna Mundi AND a EU4 out at the same time?
    U N D A U N T E D

  7. #7
    Field Marshal Kensai7's Avatar
    EU3 CompleteHearts of Iron IIIHeir to the ThroneRise of PrussiaSemper Fi
    Victoria 2Divine WindCrusader Kings IIPride of NationsFor the Motherland
    SengokuVictoria II: A House DividedHOI3: Their Finest HourMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Sep 2011
    Location
    Freiburg, Germany
    Posts
    3,676
    Quote Originally Posted by Romtos View Post
    New mechanics for the internal functioning of a country i.e. politics.
    True, this has been the weakest part, imo, although admittedly difficult to portray correctly due to the enormous span. However, this has been the reason I decided to buy V2/HOI3 and avoid a 5-year-old game. Yeah, I am a late comer and I'm loving it. If the EU4 is indeed the "great summer announcement" I will be more than happy because it will probably mean a significantly upgraded (post-Clausewitz) engine as well. And of course graphics par to the latest developments.
    "The nation that controls manufactured goods controls the universe!!!" - if Matt Groening played 'Pride of Nations'...
    -------->>> The Boshin War : A Pride of Nations AAR <<<--------

    Join our 24-nation Multiplayer Game of Pride of Nations! Some minor nations are already playable, not for the faint of heart...

  8. #8
    Field Marshal TheCheeseMaster's Avatar
    Deus Vult!Victoria: RevolutionsEU3 CompleteRome GoldHearts of Iron III
    Heir to the ThroneSemper FiVictoria 2Divine WindCities in Motion
    Sword of the StarsCrusader Kings IIFor the MotherlandVictoria II: A House DividedHOI3: Their Finest Hour

    Join Date
    Mar 2010
    Location
    Nemesis Minecraft
    Posts
    2,632
    It sounds like you want Victoria II but from 843-1843 :P

    I want more diplomacy features
    "I haven't had this much sex since I was a boy scout leader, I mean, at the time, I was dating alot"
    - Lt. Frank Drebin


    My EU3 Wiki page
    My AARs at the inkwell

  9. #9
    First Lieutenant I8Strudel's Avatar
    Deus Vult!Mount & Blade: WarbandVictoria 2Cities in MotionEU3: Chronicles
    Crusader Kings IIMount & Blade: With Fire and SwordVictoria II: A House Divided

    Join Date
    Jun 2011
    Location
    Washington State, Cascadia
    Posts
    220
    I honestly don't think we need EU4 for some time (DW isn't that old in my opinion). EU3DW is still plenty fun, offers lots of user-made additional content, and since when do graphics make a game any more different besides giving it a prettier face?

    Although more provinces, decisions, time, and a couple new gameplay aspects sound nice... but I still wouldn't say it's necessary.

  10. #10
    Benevolent Imperialist flame7926's Avatar
    Deus Vult!Hearts of Iron IIISemper FiVictoria 2Cities in Motion
    EU3: ChroniclesCrusader Kings IIFor the MotherlandVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2011
    Location
    Colorado
    Posts
    2,216
    I dont think its neccessary, with people either being generally happy with DW/mods, or will be happy with Magna Mundi when it comes out.
    Come see my AAR: Scandinavia: 1890-1936 w/ Great Wars : Dead
    Try my user tweak for PDM mod Victoria 2. Winter, gaining cores, and more.
    Victoria 2 Pop Utility, works with any version
    White Man's Burden mod for Victoria 2. Greatly improves exploration and colonization, as well as rebellions and international affairs: Coming Soon
    Contact me by PM or at flame7926@gmail.com if you are interested in helping

  11. #11
    I'm happy with the time frame 1400-1819, but EU4 definitely needs more characters and dynasties, because dynasties still played a big role in those 400 years. Ofcourse I would like to see chancellors, bishops, dukes, grand viziers, etc.. However next game should be Rome 2 because it deserves another chance and there is more to this era that hasnt been explored in the game mechanics...

  12. #12
    Modding Paladin RedRooster81's Avatar
    Deus Vult!EU3 CompleteRome GoldHeir to the ThroneMount & Blade: Warband
    Divine WindCities in MotionCrusader Kings II

    Join Date
    Feb 2010
    Location
    The Castle of Aaaggggggh
    Posts
    5,409
    I may be in the minority, but I have come to like the smaller scales of Sengoku and CK2. The whole world seems a little too big to be manageable for me. I started with EU1, played EU2 addictively, and obsessed over last detail of EU3, but I am feeling that small is beautiful.

    That said, if the focus is again Europe, I think that it would be better to streamline things like overseas expansion to be more historically accurate, with a sort of colonial FOW where you manage who you send over as governors and viceroys but not really have much control over what happens on a smaller scale. In my (nearly fully uploaded) EU3DW AAR, I started as Castille but found life in Mexico much more to my dynasty's suiting so I settled there in about 1550. But I think realistically I should have had a clear view of only so much of my empire. I know Paradox games are sort of a computerized board game, but I think it would be more challenging to only know what's going on in your capital and maybe one or two provinces in radius. The rest could be handled by event or some other kind of message system. I guess factor 2 that bothers me about the EU series is player omniscience if you want a big word for it.
    Works in Progress for CK2:
    The Matter of Britain, an Arthurian overhaul for Crusader Kings II.
    Expansion #1: Lord of the Manor - Manage Your Demesne ("The Republic" DLC required)
    Expansion #2: Courts and Titles - Knighthood, Chivalry, and All That (A "Legacy of Rome" add-on)

  13. #13
    Iron Chef Fookison's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis III: In Nomine
    EU3 CompleteRome: Vae VictisRome GoldHearts of Iron IIIFor The Glory
    Heir to the Throne200k ClubSemper FiVictoria 2Divine Wind
    Cities in MotionEU3: ChroniclesSword of the StarsCrusader Kings IIFor the Motherland
    SengokuVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Feb 2006
    Location
    Canada
    Posts
    1,181
    Quote Originally Posted by I8Strudel View Post
    I honestly don't think we need EU4 for some time (DW isn't that old in my opinion). EU3DW is still plenty fun, offers lots of user-made additional content, and since when do graphics make a game any more different besides giving it a prettier face?

    Although more provinces, decisions, time, and a couple new gameplay aspects sound nice... but I still wouldn't say it's necessary.
    I agree with Strudel eater!
    The current game still rocks and is very much at the top of my special games list. I would prefer a Rome 2 before an EU4 game be developed. IMO.

  14. #14
    Reichsmarschall Paradox Dev Team Darkrenown's Avatar
    Hoi2 Beta MemberEU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
    Europa Universalis: Rome (Collectors Edition)Finder of the Lost EmpireHearts of Iron 2: ArmageddonEuropa Universalis III: In NomineRome: Vae Victis
    East India CompanyHearts of Iron IIIVictoria 2 BetaFor The GloryHeir to the Throne
    200k ClubSemper FiVictoria 2Divine WindShip Simulator Extremes
    EU3: ChroniclesFor the MotherlandSengokuVictoria II: A House Divided BetaHearts of Iron III Collection
    Victoria II: A House DividedHOI3: Their Finest HourVictoria 2: Heart of Darkness

    Join Date
    Jan 2002
    Location
    Berlin Destaliniation plant
    Posts
    22,591
    The most important question is: Should it add another option to the Comet sighted event or start over with 1?
    Relentless madman.

  15. #15
    General James The 1st's Avatar
    Deus Vult!Victoria: RevolutionsEU3 CompleteHeir to the ThroneLead and Gold
    Mount & Blade: WarbandVictoria 2Divine WindCities in MotionSword of the Stars
    Crusader Kings IIPride of NationsHearts of Iron III CollectionVictoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    May 2009
    Location
    Dallas TX, USA
    Posts
    2,416
    Quote Originally Posted by Darkrenown View Post
    The most important question is: Should it add another option to the Comet sighted event or start over with 1?
    It will need 5 more options!
    "Moral issues are always terribly complex for someone without principles." - G.K. Chesterton

  16. #16
    Quote Originally Posted by Darkrenown View Post
    The most important question is: Should it add another option to the Comet sighted event or start over with 1?
    You just, inadvertently, confirmed there is still Stability in EUIV.
    And events.

  17. #17
    Meteorsexual Demi Moderator Teurlinx's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomePenumbra -  Black Plague
    Hearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisRome Gold
    Hearts of Iron IIIMajesty 2Supreme Ruler 2020 GoldFor The GloryArsenal of Democracy
    Heir to the ThroneEast India Company CollectionRise of PrussiaLead and GoldMount & Blade: Warband
    200k ClubSemper FiVictoria 2Commander: Conquest of the AmericasDivine Wind
    Ship Simulator ExtremesMagickaCities in MotionSword of the StarsDarkest Hour
    Crusader Kings IIMount & Blade: With Fire and SwordPride of NationsFor the MotherlandSengoku
    Hearts of Iron: The Card GameHOI3: Their Finest HourA Game of Dwarves

    Join Date
    Feb 2007
    Location
    I am here, click me!
    Posts
    1,901
    I think I can speak for everyone when I say we want 2 things:

    1) Better AI: This will always be the hardest thing to implement for grand strategy, especially when better AI will lead to a lot more CPU power needed, but we'll come to a point where we'll have a CPU core for every AI.

    2) Events with pictures*


    *Come to think of it, why not music or video too? The modding potential would be awesome and I have a hunch it might be relatively easy to implement.
    The Road from Leningrad
    A Gary Grigsby's War in the East AAR

  18. #18
    Bored now. StephenT's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeVictoria: Revolutions
    Europa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIHeir to the ThroneMount & Blade: Warband
    Semper FiVictoria 2Divine WindCities in MotionMajesty II Collection
    Crusader Kings IIMount & Blade: With Fire and SwordPride of NationsFor the MotherlandSengoku
    Crusader Kings II Holy KnightMarch of the Eagles

    Join Date
    Mar 2001
    Location
    London, England
    Posts
    7,262
    I'm going to buck the trend and say: I'd like a shorter timespan, but with more detail. Europa Universalis started life as a game about the rise of European nation-states and their exploration and conquest of the world. Most of the game's core mechanics - blobbing, colonising, trade, tech - are designed to support that theme. Stretching the timeline further and further back into the Middle Ages risks losing focus and just having a big blurry mess of a game with no coherent theme. Or Civilization V.

    Also, given that the vast majority of players seem to only ever start at the beginning of the Grand Campaign, play for 100-150 years or so, then restart, there'd be little point designing an 843-1843 scenario or whatever. Only about 5% of players would ever reach the later game. Just make it 843-1066 and call it 'Charlemagne' or 'Age of Vikings' or something, then release EU4 covering 1492-1792.

  19. #19
    Colonel lordreaven448's Avatar
    Deus Vult!EU3 CompleteRome GoldHearts of Iron IIIFor The Glory
    Heir to the ThroneLead and GoldMount & Blade: WarbandSemper FiVictoria 2
    LionheartDivine WindMagickaCities in MotionSword of the Stars
    Darkest HourMajesty II CollectionCrusader Kings IIPride of NationsFor the Motherland
    SengokuVictoria II: A House DividedCrusader Kings II Holy KnightWarlock: Master of the ArcaneDungeonland
    The Showdown EffectVictoria 2: Heart of Darkness

    Join Date
    Oct 2010
    Location
    Ontario, Canada
    Posts
    1,112
    Quote Originally Posted by Darkrenown View Post
    The most important question is: Should it add another option to the Comet sighted event or start over with 1?
    Short answer: Yes

    Long answer: YES!!!
    Worst WritAAR series:
    Saruhan-Annexed
    Avignon-Annexed
    Genoa- Done.................for now
    Ottomans- Dead (to lazy)

  20. #20
    Captain Benandorf's Avatar
    Deus Vult!Europa Universalis: RomeVictoria: RevolutionsEU3 CompleteRome: Vae Victis
    East India CompanyHearts of Iron IIIMajesty 2Victoria 2 BetaFor The Glory
    Arsenal of DemocracyHeir to the ThroneRise of PrussiaLead and GoldMount & Blade: Warband
    Semper FiVictoria 2LionheartDivine WindMagicka
    Cities in MotionSword of the StarsCrusader Kings IIPirates of Black CovePride of Nations
    For the MotherlandSengokuVictoria II: A House DividedCrusader Kings II Holy KnightNaval War: Arctic Circle
    HOI3: Their Finest HourWar of the RosesA Game of DwarvesMarch of the EaglesImpire
    Victoria 2: Heart of Darkness

    Join Date
    Jun 2009
    Location
    United States
    Posts
    491
    Quote Originally Posted by StephenT View Post
    Just make it 843-1066 and call it 'Charlemagne' or 'Age of Vikings' or something
    Yes please! If this is the big summer announcement, I will be an exceptionally happy customer.

Closed Thread
Page 1 of 15 1 2 3 11 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts