The event for negotiation of Dutch New Guinea or war does not fire.
Also Kuwait should get independence in 1961, which is part of the mod's timeline.
Also Kuwait should get independence in 1961, which is part of the mod's timeline.
Rudskoy F.A. 30792 SOV 1954 1990 1990 1990 3 4 128 2 0 5 0 R8 1954 1982 x
Timofey Khryukin 30793 SOV 1939 1942 1944 1990 1 4 20480 3 0 5 2 R27 1939 1953 x
Also SOV tech level and OOB/production line need to be aligned;the SOV starting divisions are mostly 1948 model, but they only have 1942 tech. And everything currently in production is also above their tech level, they even produce nuclear subs which for 1945 is obviously wrong
I fixed the tech teams issue, i don't know why they were not activated in db\teams.txt.
BTW, i think that ussr should be a bit technologically advanced in the 1956 scenario, for that year the Mig 17 and the t-54 among others, were already invented...
30200 Head of State Lavrentiy P. Beria 1953 1964 ST Autocratic Charmer Medium 3189 X
30201 Head of State Nikita S. Khrushchev 1953 1964 LE Die-hard Reformer Medium 3213 X
Since the original idea of the USSR was a global state, with each nation having its own Soviet Socialist Republic, it would make sense for this path to be viable for the player; although when I followed this route, Bulgaria switched sides as I annexed it from the Axis and became my puppet state, and Germany later declared independence as well (I believe the OP is already addressing this).
It would be nice if there was no auto-release of puppets for the USSR, and Lenin's dream of a World Soviet Republic could be fulfilled.
It also would be greatly appreciated if instead of Kruschev, it would be possible for Molotov, Stalin's closest and most loyal ally to become leader himself, as this was the most likely scenario. There would obviously be no de-Stalinization under this new regime. Molotov should rule until the end of the game, as he died in 1986. Also, there would be no Sino-Soviet split if Molotov came to power (if the Communists won in China in the first place).
Possible successors of Stalin are 4 main groups:
-Kruschev and his anti-Stalinists: whose main goal was to increase the Soviet people's quality of life; liberalization, "thaw" of society, built apartments for the people, and much more. However, the economy stagnated and the party elites became corrupt in the absence of Stalin's harsh punishments (death or gulag) for nomenklatura incompetence, disloyalty, or corruption,
-Malenkov, Molotov, and other "Anti-Party Group" members: Stalinists who wanted to reform the system, in Malenkov's short time in office decreased Soviet party elite's salaries and increased the salary of the average worker. Their plan was a shift from heavy industry towards consumer goods, and domination by the technical intellgentsia.
-Beria, who expressed admiration for capitalism, would likely go down Chinese-style free market reforms, meanwhile maintaining an iron grip on culture and ban all dissent.
-The military, headed by Zhukov.
5-ya Mongolskyi Kavaleriiskaya Divizyia, 6-ya Mongolskyi Kavaleriiskaya Divizyia and so on
5-ya Mongolskaya Kavaleriyskaya Divizyia
59-ya Kavaleriiskaya Divizyia and so on
59-ya Kavaleriyskaya Divizyia
landunit = {
id = { type = 30151 id = 10 }
name = "1-ya Krasnaya Znameni Armiya"
location = 1191
division = {
landunit = {
id = { type = 30151 id = 10 }
name = "1-ya Krasnoznamennaya Armiya"
location = 1191
division = {
landunit = {
id = { type = 30151 id = 10 }
name = "1st Red Banner Army"
location = 1191
division = {
Bizon
use it for creating Soviet post-war events
The Lesser Terror: Soviet State Security, 1939-1953
see also all Chapter 7
There you go: http://www.mediafire.com/?3xfkrmwp8v9rlx3
Feel free to use it if you like it
The event for negotiation of Dutch New Guinea or war does not fire.
Also Kuwait should get independence in 1961, which is part of the mod's timeline.
you're playing italy? how did you get 600 IC?While playing as Italy i got a nasty bug, 'time of peace' event, which added to -35% IC modifier that was already applied!
i'm playing newest NWO2 on top of Darkest Hour 1.02, no more modifications, it didn't happen in vanilla.
IC penalty is huge.... -70%... i'm afraid another event will fire and i will have minus IC....View attachment 61682