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Thread: New World Order 2

  1. #901
    Colonel Bizon's Avatar
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    Quote Originally Posted by Trunyx View Post
    you said there is a event where soviets can decide which border poland should have in the west....
    when does this fire? Also in 45 scenario?
    Code:
    event = {
    	id = 8310204
    	country = SOV
    
    	name = EVT_8310204_NAME
    	desc = EVT_8310204_DESC
    	picture = nwo\territorial_exchanges
    	style = 1
    	
    	trigger = {
    		flag = der_untergang
    		exists = U32
    		NOT = { exists = POL }
    		event = { id = 8310200 days = 3 }
    	}
    	
    	date = { day = 0 month = january year = 1939 }
        offset = 3
    	deathdate = { day = 29 month = december year = 1963 }
    
    	# Historical: Compensate loss of Kresy with Oder-Neisse line
    	action = {
    		name = EVT_8310204_A 
    		ai_chance = 96
    		command = { type = relation which = U32 value = 100 }
    	}
    	
    	# Eastern Neisse line
    	action = {
    		name = EVT_8310204_B 
    		ai_chance = 2
    		command = { type = relation which = U32 value = -100 }
    		command = { type = local_setflag which = poland_west_moregains }
    	}
    	
    	# Little concessions
    	action = {
    		name = EVT_8310204_B 
    		ai_chance = 1
    		command = { type = relation which = U32 value = -100 }
    		command = { type = local_setflag which = poland_west_littlegains }
    	}
    	
    	# Bring back the Boleslaw I's borders!
    	action = {
    		name = EVT_8310204_B 
    		ai_chance = 1
    		command = { type = relation which = U32 value = -100 }
    		command = { type = local_setflag which = poland_west_hugegains }
    	}
    }
    The event takes place shortly into the second phase of the surrender shortly after the countries are released but before major allies secede their provinces. Local flags set in this event are used in the next phase.

    I'll still have a look at the national provinces (set by revolt.txt) to set the default Communist Poland (U32) releasable provinces to the "Little concessions" model. It's a small thing, just for the next version.

    Quote Originally Posted by NickRooz View Post
    Also the Soviet Union can not military intervene in the Hungarian Revolution. I've already posted this a few weeks ago but you may have overlooked it
    Thanks for reminding me, I have this particular problem noted down but didn't manage to see into this for the time of the last release.

    BTW, hotfix is posted; if anyone experiences the sames annoyance as ZebraMinge, installing it over the mod should fix it for current and future games.
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    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1991 playable scenario

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  2. #902
    I've noticed some Modern-era ministers & leaders in some of the nations in the recent release. Since events in this game end in the 1960s and aside from deliberately starting WW3 no one will play up to the 2000s. So why are they there?

    .............are you working on RDD or something and are putting out some ministers from there?

  3. #903
    First Lieutenant Andropov123's Avatar
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    Even if I decide to incorporate my conquered territories in WW2 into the USSR, I still get an event where Germany becomes a puppet state. Can I annex that puppet state later on, or is this a bug?

  4. #904
    Quote Originally Posted by Xie View Post
    I've noticed some Modern-era ministers & leaders in some of the nations in the recent release. Since events in this game end in the 1960s and aside from deliberately starting WW3 no one will play up to the 2000s. So why are they there?

    .............are you working on RDD or something and are putting out some ministers from there?
    Quite the contrary my friend i will play to the year 2000 if it means i will occupy the world as China
    The SPQR mod has been joined with the New Age of the Roman Empire - A Darkest Hour Mod

    http://forum.paradoxplaza.com/forum/...rkest-Hour-Mod
    http://forum.paradoxplaza.com/forum/...e-Rise-of-SPQR

  5. #905
    Second Lieutenant Wolfnacht's Avatar

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    Playing as the Soviet Union, I received the event to 'protect our sphere of influence' or 'stay away' regarding the maintaining of Soviet SOI's in Europe. I chose the former, naturally, and that made me leave my military alliance. Then, I received the event again which gave me the second option only which pushed me 2 points towards isolationism..then I received it again..and again. WAD?

  6. #906
    Quote Originally Posted by Aldrich View Post
    dh/mods/nwo/scenarios/save games/your save
    then search for 30116;"Shiprepair DVZ ""Zvezda""" and change it


    for a new game: dh/mods/nwo/db/tech/teams/tech_sov
    then search for 30116;"Shiprepair DVZ ""Zvezda""" and change it
    can't open, which programm should i use?

  7. #907
    @Wolfnacht I had a similar problem. Try downloading the hotfix on the first post.

  8. #908
    you should use the normal text editor. open the bigger data (eug-data).
    I think the best way to avoid error is to use no quotes (") like all the other techteams do not use them:



    30116;Shiprepair DVZ Zvezda; [...]

  9. #909
    Second Lieutenant Wolfnacht's Avatar

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    Quote Originally Posted by ZebraMinge View Post
    @Wolfnacht I had a similar problem. Try downloading the hotfix on the first post.
    That's the thing. This issue is present even with the hotfix present.

  10. #910
    Captain alekseevic's Avatar
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    Bizon, I tried a '36 game as USA with your mod, it works.

    A couple of things I'd like you'll notice, maybe it's a common situation:
    1. in Europe I won the Germans in '44 when I was still in war with Japan;
    2. Soviets reached basically their former borders in Poland when Germany surrendered
    3. I annexed the whole Yugoslavia
    4. when Germany surrendered, I got half Romania and soviets the rest
    5. I liberated Free France basically as soon as I get the exact France territories (just to avoid dissent and partisans)
    6. Through events RTF was created, Soviets created Poland (with the exact pre-war borders) and I was still holding Konigsberg area and east Germany and nothing happened any more. I can't liberate east Germany, I could only give those provinces to RTF, but there is no core on them.
    7. I'm missing one more thing but I don't remember it any more...

    Actually you did a great job and, except for some minor things, your mod can greatly handle the connection between the scenarios.

  11. #911
    Bizon
    what's about correct names for:

    1) soviet mechanized infantry?
    now in game "... Mekhanizirovannyi Divizyia"
    correct version "... Mekhanizirovannaya Divizyia"

    2) paratroopers:
    now "Vozdushno-Desantnye Div."
    correct "Vozdushno-Desantnaya Div."

    3) HQ:
    now "Gruppa Sovetskih Voisk v Germaniya"
    correct "Gruppa Sovetskih Voisk v Germanii"

    now "Severnoi Gruppa Voisk"
    correct "Severnaya Gruppa Voisk"

    now "Zapadnyi Sibirskyi Voennyi Okrug"
    correct "Zapadno-Sibirskyi Voennyi Okrug"

    now "Vostochno Sibirskyi Voennyi Okrug"
    correct ""Vostochno-Sibirskyi Voennyi Okrug""

    4) tactical bombers:
    now "Bombardirovochnogo Aviatsionnyi Korpus"
    correct "Bombardirovochnyi Aviatsionnyi Korpus"

    5) submarines:
    now
    navalunit = {
    id = { type = 30152 id = 13 }
    name = "9. Flote Podlodok"
    correct
    navalunit = {
    id = { type = 30152 id = 13 }
    name = "9-ya Brigada Podlodok"
    Last edited by FCZP; 24-07-2012 at 17:36.

  12. #912
    Colonel Bizon's Avatar
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    Quote Originally Posted by Xie View Post
    I've noticed some Modern-era ministers & leaders in some of the nations in the recent release. Since events in this game end in the 1960s and aside from deliberately starting WW3 no one will play up to the 2000s. So why are they there?

    .............are you working on RDD or something and are putting out some ministers from there?
    It's input from the mod's contributors, I myself didn't have time to fill in all those post-1964 dates yet at any rate didn't delete it if someone filled it in for me. Generally, I don't support post-1963 timeline because I can't find time to cover all possible events, proper leaders and ministers but I suppose some people play the game deep into 20. century so if I can put something in the mod with a low cost involved, why not?

    Quote Originally Posted by Andropov123 View Post
    Even if I decide to incorporate my conquered territories in WW2 into the USSR, I still get an event where Germany becomes a puppet state. Can I annex that puppet state later on, or is this a bug?
    I'd rather say, it's an overlooked thing I'll take care of this shortly.

    Quote Originally Posted by Wolfnacht View Post
    That's the thing. This issue is present even with the hotfix present.
    When I looked again at that file closely I must say I felt really ashamed True, I corrected one thing but there were many cut&paste errors left. There's a new hotfix published

    Quote Originally Posted by FCZP View Post
    Bizon
    what's about correct names for:

    1) soviet mechanized infantry?
    now in game "... Mekhanizirovannyi Divizyia"
    correct version "... Mekhanizirovannaya Divizyia"

    2) paratroopers:
    now "Vozdushno-Desantnye Div."
    correct "Vozdushno-Desantnaya Div."

    3) HQ:
    now "Gruppa Sovetskih Voisk v Germaniya"
    correct "Gruppa Sovetskih Voisk v Germanii"

    now "Severnoi Gruppa Voisk"
    correct "Severnaya Gruppa Voisk"

    now "Zapadnyi Sibirskyi Voennyi Okrug"
    correct "Zapadno-Sibirskyi Voennyi Okrug"

    now "Vostochno Sibirskyi Voennyi Okrug"
    correct ""Vostochno-Sibirskyi Voennyi Okrug""

    4) tactical bombers:
    now "Bombardirovochnogo Aviatsionnyi Korpus"
    correct "Bombardirovochnyi Aviatsionnyi Korpus"

    5) submarines:
    now

    correct
    I understood it that the last archive contained these corrections as well but maybe again it's my hurry. Sorry for this, I'll check again!
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    Chronicle - a savegame viewer and game stats extracting application for Clausewitz Engine games
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - Cold War mod for years 1945-1991 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1991 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  13. #913
    check it

    and about Soviet ministers:

    correct Sov goverment in 1945 scenario

    dormant_ministers = { }

    headofstate = { type = 9 id = 30011 }
    headofgovernment = { type = 9 id = 30001 }
    foreignminister = { type = 9 id = 30021 }
    armamentminister = { type = 9 id = 30025 }
    ministerofsecurity = { type = 9 id = 30028 }
    ministerofintelligence = { type = 9 id = 30037 }
    chiefofstaff = { type = 9 id = 30043 }
    chiefofarmy = { type = 9 id = 30046 }
    chiefofnavy = { type = 9 id = 30049 }
    chiefofair = { type = 9 id = 30055 }
    in 1950

    dormant_ministers = { 30001 30202 }

    headofstate = { type = 9 id = 30011 }
    headofgovernment = { type = 9 id = 30002 }
    foreignminister = { type = 9 id = 30020 }
    armamentminister = { type = 9 id = 30024 }
    ministerofsecurity = { type = 9 id = 30080 }
    ministerofintelligence = { type = 9 id = 30210 }
    chiefofstaff = { type = 9 id = 30044 }
    chiefofarmy = { type = 9 id = 30209 }
    chiefofnavy = { type = 9 id = 30213 }
    chiefofair = { type = 9 id = 30212 }
    in 1953

    dormant_ministers = { 30001 30003 30081 30202 }

    headofstate = { type = 9 id = 30011 }
    headofgovernment = { type = 9 id = 30002 }
    foreignminister = { type = 9 id = 30020 }
    armamentminister = { type = 9 id = 30024 }
    ministerofsecurity = { type = 9 id = 30080 }
    ministerofintelligence = { type = 9 id = 30215 }
    chiefofstaff = { type = 9 id = 30216 }
    chiefofarmy = { type = 9 id = 30209 }
    chiefofnavy = { type = 9 id = 30049 }
    chiefofair = { type = 9 id = 30212 }
    in 1956

    dormant_ministers = { 30001 30002 30003 30011 30017 30022 30028 30046 30054 30081 30200 30202 }

    headofstate = { type = 9 id = 30201 }
    headofgovernment = { type = 9 id = 30086 }
    foreignminister = { type = 9 id = 30021 }
    armamentminister = { type = 9 id = 30024 }
    ministerofsecurity = { type = 9 id = 30080 }
    ministerofintelligence = { type = 9 id = 30215 }
    chiefofstaff = { type = 9 id = 30216 }
    chiefofarmy = { type = 9 id = 30072 }
    chiefofnavy = { type = 9 id = 30214 }
    chiefofair = { type = 9 id = 30212 }
    in 1945 scenario you can assign Stalin as a Head of government if you like it
    but in offical soviet and russian historiography Head of Soviet government in 1938-46 - Mikhail Kalinin

    and add to strings "dormant_ministers" in all scenarios inactive ministers (for example you can use these files http://www.sendspace.com/file/ciizef and http://www.sendspace.com/file/umqpl0 for check their accessibility for different scenarios)
    Last edited by FCZP; 25-07-2012 at 15:20.

  14. #914
    the event picture for End of UN security counsel ban is messed up
    http://imageshack.us/photo/my-images...uppicture.jpg/

    also, by october 1950, tibet should be incorporated into china
    after the battle of chamdo- http://en.wikipedia.org/wiki/Battle_of_Chamdo

    separation of burma event- shouldn't the 2nd option be
    - stop this BEFORE it accelerates?
    Last edited by whatguts; 26-07-2012 at 07:35.

  15. #915
    every time i try loading up a save i get this- http://imageshack.us/photo/my-images...dingerror.jpg/

  16. #916
    High on Political Consensus walrus's Avatar
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    Quote Originally Posted by whatguts View Post
    every time i try loading up a save i get this- http://imageshack.us/photo/my-images...dingerror.jpg/
    Apply the hotfix.
    Ask me about Anarcho-Stalinism!

  17. #917
    Major Legions of Rome's Avatar
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    What conditions are necessary for the UK to surrender in the WW2 surrender?

  18. #918
    Quote Originally Posted by walrus View Post
    Apply the hotfix.
    i did, i started a new game with USSR in 1945, but it still happens!

  19. #919
    Major Legions of Rome's Avatar
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    The new surredner events for Britain and USSR are nice but they have a few bugs mostly territory not being given or Britian retaining claims on its old empire so that it gets back whatever you got from it.

  20. #920
    formation of germany event- both choices are named "we prefer partitioned germany"
    while the 2nd choice should be something like "form a united germany"

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