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i don't understand some things, if i play darkest hour with this mod, and i start my game in 1936,will i see new events after the defeat of germany? if not how can i have the new events? which scenario should i play? and also, if i defeat the allies as Germany (this only if the new events are for the 1936 scenario) will i see new events?

Thank you for your answer.
 
This week I'm mostly without the Internet access and certainly without time; this weekend I should be moving to a new flat so things will begin to straighten out :)

To answer the latest doubts: nothing will change from NWO1 regarding availability of events, as soon as those events begin to be readded to the mod. All the events will show up in 1936 scenario if Germany gets defeated by the Allies (for most events) or Japan loses the war (for events in Pacific theather). 1945 scenario (and 1953 when it appears) is only a shortcut to make accessing the mod's timeline easier. Those NWO-specific surrender events won't come in nearest versions but I'll make makeshift events to recognize the end of war and enable 1945-63 events.

About Allies defeating Germany early in the war: the mod is about years 1945-63 AND taking care of different ways to end the war (NWO1 had event chains for British and American surrender), regardless of the exact moment when it happens. I don't rule out including pre-1941 German surrender, it certainly fits into the mod's scope. :)
 
I seem to have an issue with the secret weapons tech. I can not research passed the first basic computers tech even though I already have the perquisites the same is also for the improved rocket interceptor. I can change this by editing the save file however it is happening with all countries (USA, UK, SOVIET UNION etc.) that have been given that tech at the beginning of the scenario.
 
I seem to have an issue with the secret weapons tech. I can not research passed the first basic computers tech even though I already have the perquisites the same is also for the improved rocket interceptor. I can change this by editing the save file however it is happening with all countries (USA, UK, SOVIET UNION etc.) that have been given that tech at the beginning of the scenario.

It's probably connected with the fact that events for enabling secret techs are not in "history" line in scenario files (in another way: they are not registered as already happened). Well, there are no such registered events at all. It's one of things I want to look into as early as I can.

EDIT: Of course I need to fill in "inventions" line in scenario files, to be precise :) Not that "history" line doesn't need to be taken care of.
 
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A few corrections to the scenario:

- Dobrich (307) should be Bulgaria-owned/controlled. It was never returned to Romania.
- Linz (187), Stuttgart (134), Augsburg (178) to USA.
- Neuwied (143) should go to France.
- Porvenir (2043) should go to Argentina.
- Bougainville (1587) to Australia (I don't understood was it given to France in HOI2 vanilla).
- Rezaiye (1082), Tabriz (1083), Rast (1081), Sari (1080), Mashhad (1092) to USSR; they occupied northern Persia until 1946. Salla (519) should go to USSR too.
- Songhla (1431) to Thailand.
- Kengtung (1413) to British Raj.
- The island of Ceylon was not part of the Raj; it should be under British control.
- Kalymnos (378) to UK. It and Rhodes were not returned to Greece until 1947.
- Guantanamo Bay (1778) to USA.
- Iraq should either be given to the British entirely or just placed as a puppet of them. It was under British military occupation until 1947.
- OOBs should be revised. Most countries' divisions use either too outdated models (1907/1914/1916 for infantry or cavalry, for example) or too modern (for armor divisions). Air and naval divisions also suffer this problem. They have not been ported over to use the DH tech tree.
- The naming of divisions, where, for example, USSR units are named in English. I understand that as the OOBs being just those from vanilla HOI2 DD scenario. It's not a fatal bug, though, just a minor complain. :)

I believe that's all. Anyway, good job the one you have done with this project! :happy:
 
Woohoo, that's feedback ;)

OOBs are quite tough to crack, I'm aware the divisions/brigades have incorrect models. I'll surely write a yet-another-converter to batch-convert model numbers. About names of divisions - they'll be low on my priority list but some day, why not.
 
I found some errors in my NWO 1.52 map. My english is not perfect and i will quote some reference from wikipedia because i do not know how to explain with my words.

-In Libya Fezzan should be controlled by France not by Uk
Free French troops occupied Murzuk, a chief town of Fezzan, on 16 January 1943, and proceeded to administer Fezzan with a staff stationed in Sabha.[4] But French administration was largely exercised through Fezzan notables of the family of Sayf an Nasr.[4] Disquieting to the tribes in western Fezzan was the administrative attachment of Ghat, and its surrounding area, to French occupied southern Algeria.[4] However, when the French military control ceased in 1951, all of Fezzan became part of the Kingdom of Libya.

-Guantanamo bay is controlled by Cuba

-Trieste has a long story and was a free city between 1947 and 1954
On April 30, 1945, the Italian anti-Fascist National Liberation Committee (Comitato di Liberazione Nazionale, or CLN) of don Marzari and Savio Fonda, constituted of approximately 3,500 volunteers, incited a riot against the German occupiers. On May 1, Allied forces of the Yugoslav Partisans' 8th Dalmatian Corps arrived and took over most of the city, except for the courts and the castle of San Giusto, where the German garrisons refused to surrender to any force other than New Zealanders.[citation needed] The 2nd New Zealand Division continued to advance towards Trieste along Route 14 around the northern coast of the Adriatic sea and arrived in the city the next day (see official histories The Italian Campaign and Through the Venetian Line). The German forces capitulated on the evening of May 2, but were then turned over to the Yugoslav forces.
The Yugoslavs held full control of the city until June 12, a period known in the Italian historiography as the "forty days of Trieste".[14] During this period, hundreds of local Italians and anti-Communist Slovenes were arrested by the Yugoslav authorities, and many of them disappeared.[15] These included former Fascists and Nazi collaborators, but also Italian nationalists, and any other real or potential opponents of Yugoslav Communism. Some were interned in Yugoslav concentration camps (in particular at Borovnica, Slovenia), while others were murdered and thrown into the potholes ("foibe") on the Kras plateau.[16]
After an agreement between the Yugoslav leader Josip Broz Tito and the British Field Marshal Harold Alexander, the Yugoslav forces withdrew from Trieste, which came under a joint British-U.S. military administration. The Julian March was divided between Anglo-American and Yugoslav military administration until September 1947, when the Paris Peace Treaty established the Free Territory of Trieste.
In 1947, Trieste was declared an independent city state under the protection of the United Nations as the Free Territory of Trieste. The territory was divided into two zones, A and B, along the Morgan Line, established in 1945.
From 1947 to 1954, the A Zone was governed by the Allied Military Government, composed of the American "Trieste United States Troops" (TRUST), commanded by Major General Bryant E. Moore, the commanding general of the American 88th Infantry Division, and the "British Element Trieste Forces" (BETFOR), commanded by Sir Terence Airey, who were the joint forces commander and also the military governors. Zone A covered almost the same area of the current Italian Province of Trieste, except for four small villages south of Muggia, which were given to Yugoslavia after the dissolution[citation needed] of the Free Territory in 1954. Zone B, which remained under the military administration of the Yugoslav People's Army, was composed of the north-westernmost portion of the Istrian peninsula, between the river Mirna and the Debeli Rtic cape.
In 1954, the Free Territory of Trieste was dissolved[citation needed]. The vast majority of Zone A, including the city of Trieste, was ceded to Italy. Zone B became part of Yugoslavia, along with four villages from the Zone A (Plavje, Spodnje Škofije, Hrvatini, and Jelarji), and was divided among the Socialist Republic of Slovenia and Croatia. The annexation of Trieste to Italy was officially announced on 26 October 1954, and was welcomed by the majority of the Trieste population.
The final border line with Yugoslavia, and the status of the ethnic minorities in the areas, was settled in 1975 with the Treaty of Osimo. This line is now the border between Italy and Slovenia.

-In Indonesia some territories should be controlled by anti-dutch nationalist rebels.

-Okinawa should be controlled by US
After the end of World War II in 1945, Okinawa was under United States administration for 27 years. During the trusteeship rule the United States Air Force established numerous military bases on the Ryukyu islands. During the Korean War, B-29 Superfortresses flew bombing missions from Kadena AFB over Korea and China.
In 1972, the U.S. government returned the islands to Japanese administration. Under the Treaty of Mutual Cooperation and Security, the United States Forces Japan (USFJ) have maintained a large military presence

-Italian Somalia to Britain is correct in 1945 but i found this on wikipedia.
Following World War II, Britain retained control of both British Somaliland and Italian Somaliland as protectorates. In November 1949, during the Potsdam Conference, the United Nations granted Italy trusteeship of Italian Somaliland, but only under close supervision.

-Egypt gain indipendence in 1936 but the Uk mantain bases, troups and control over Suez. I think Egypt should be a puppet stato of UK.

-The formal declaration of indipendence of both North and South Korea was in 1948. They should be occupation zones of the US and the USSR like Austria
 
-In Libya Fezzan should be controlled by France not by Uk

This is true, and I did notice it. I didn't reported it by two reasons:
- It would look aesthetically horrible in the map, unless you modify it, which needs a lot of work and experience.
- It would not be worth the cost, as it would mean giving one or two desert (no resources, no MP, no IC, nothing at all) provinces to France (Sabha and maybe Ghadamis, but the latter's upper half (which geographically is the most populated one) historically remained part of Tripolitania and, as such, belonged to UK. Also, it would require more events to represent the independence of Libya.

-Trieste has a long story and was a free city between 1947 and 1954

This one could be interesting.

-In Indonesia some territories should be controlled by anti-dutch nationalist rebels.

-Okinawa should be controlled by US

In fact, Japan should not even exist; it was fully occupied by US at this point.

[/QUOTE]-Italian Somalia to Britain is correct in 1945 but i found this on wikipedia.[/QUOTE]

This is true, Somalia was returned to Italy from 1949-1960. Some events should be made on this, if they are not already there.

-Egypt gain indipendence in 1936 but the Uk mantain bases, troups and control over Suez. I think Egypt should be a puppet stato of UK.

The UK lost most of its control after the Anglo-Egyptian treaty of 1936. Egypt should not be a puppet of UK anymore, but maybe have military access through it as an alternative?

-The formal declaration of indipendence of both North and South Korea was in 1948. They should be occupation zones of the US and the USSR like Austria

I agree with this, but I thought they were there for some reason, so I didn't comment anything on the issue.
 
I didn't do a check yet (I have a limited access to the internet and I downloaded the patch just a while ago) but I suppose the mod should work with 1.2b2.

Fezzan: It sounds like a nice flavor issue, I didn't know that anyway. I can't look at the map at the moment so I can't promise I include it, if it indeed looks terrible then maybe it's not worth it ;) Otherwise, it's not a problem to script an event for the French to relinquish control over Fezzan, just as e.g. Ethiopia gets Eritrea around that point of time.

Guantanamo: By all means, yes, it should be US-controlled. The province was not there in vanilla map and I didn't pay enough attention to Western hemisphere.

Free City of Trieste: If the map is more detailed there than in vanilla (where there were two big province: Venice and Rijeka), then I'm all for this flavor. After all, this can be one more place of some very small chance of cold-war clash and ahistorical outcome.

Indonesia: Maybe it's better just to let Indonesia be independent at the start of the scenario (with some dissent hit to simulate initial turmoil), as the independence was declared in August 45. Of course with the Dutch retaining West Papua. Also, the Dutch should get a chance to escalate tensions and declare limited war. If not, I see a problem that IIRC the rebel-held territories are not given out during liberation. So the Netherlands would actually retain those provinces when Independence of Indonesia event fires.

Okinawa: sure

Somaliland: possible, thanks for the tip

Egypt: because many mods include Egypt in 1936 start, making it a separate state in 1945, with its own OOB, should make even more sense; of course without control over Suez

Korea: in NWO1 as a matter of convenience I preferred setting up occupied states just from the beginning, with the exception for Germany. I agree that reserving occupied provinces for occupiers is probably more correct and I'd like to go that way. In the case of Koreas, it would eliminate possibility of early Korean War as well. Still, there's no chance for a clear rule. Austria was occupied until 1955 but long before that had her own government and ability to have a say in international matters (from Wikipedia: "Though under occupation, this Austrian government was officially permitted to conduct foreign relations with the approval of the Four Occupying Powers under the agreement of 28 June 1946."). So I'm sure that even though Austria starts divided in 1945, I'll make liberation happen (with some big probability) soon after the scenario starts giving military access to the occupiers.

And again, if you see something in the mod that doesn't look right to you, it's probably not intentional ;) I have a lot of work with converting the mod so a lot of things may be incorrect or missing. Events still are yet to come, with the starting scenario and OOBs being the current priority.
 
Thanks, I'll see what's wrong this weekend.

There's a guide on the release notes on the tech support page of the DH forum about how to make mods compatible (whew, that was a mouthful!).
All mods have to be adjusted.

We could all probably edit it ourselves, as it's only a few lines, but most users aren't tech-savvy enough or are just lazy. :)

Here's a pure copy/pasta:

For modders: how to update a mod from 1.02 beta 1 to 1.02 beta 2

The only file you need to change is db\misc.txt:
- at line 287, added 10 new lines
Code:
# Combat Modifier: Default Supply Problems Mod - Air
	-0.2
# Combat Modifier: Default Supply Problems Mod - Naval
	0.0	
# Combat Modifier: Default Fuel Problems Mod - Land
	0.0
# Combat Modifier: Default Fuel Problems Mod - Air
	0.0
# Combat Modifier: Default Fuel Problems Mod - Naval
	0.0
At line 475 (after adding the previous new lines), added 8 new lines:
Code:
# Land units speed modifier for units out of supply (ignored for retreating units!). speed = speed * THIS.
	1.0 #0.1
# Land units speed modifier for units containing at least one division with ORG less then 1% (ignored for retreating units!). speed = speed / THIS.
	1.0 #2.0
# Movement time modifier for fuel consuming land and air units when out of fuel (ignored for retreating and AI controlled units!). Higher THIS value is, longer the arrival time will be. Use 1.0 to disable this.
	1.0 #3.0
# Default speed for fuel consuming land units when out of fuel. This value can be overridden for each unit type and model by setting out_of_fuel_speed modifier in unit files. -1 - Disable this functionality, else Default out of fuel speed = THIS
	4 #-1
At line 515 (after adding the previous new lines), added 2 new lines:
Code:
	2.0 #8.0 # Added value, independent from real distance. Higher this is, longer the redeployment time will be
	0.4 #0.6 # Multiplier on the real distance. Higher this is, longer the redeployment time will be
At line 935 (after adding the previous new lines), added 8 new lines:
Code:
# Use old (pre DH 1.02) save-game format for divisions. NOT RECOMMENDED as newly introduced parameters won't be saved!!! 1 – Use old format, 0 – Use DH new format (less used space, higher precision of saved values)
	0 #0

That should be all. :)

A final note: these changes are best to be made with a program like WinMerge as the chance for user errors will be lower then by direct edit. It only takes a minute with a program like that.