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Thread: New World Order 2

  1. #961
    Playing SOV, I went with continued support for Kurdistan in 1946, but Kurdistan still had the event "Withdrawal of Soviet Support".

    Also, the "Protecting our Sphere of Influence" event made SOV join an alliance with Communist Greece once the civil war began.
    Last edited by Kennelly; 06-08-2012 at 19:08.
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  2. #962
    I started the game as USA in 1936, and i have a crash that i can't solve.The crash is at 17/05/1947.It seems that is a liberation event but i dont know which! How can i solve it? i want to continue my game!

  3. #963
    Quote Originally Posted by vegetassj2345 View Post
    I started the game as USA in 1936, and i have a crash that i can't solve.The crash is at 17/05/1947.It seems that is a liberation event but i dont know which! How can i solve it? i want to continue my game!
    it might be India. did anything weird happen like he lost some lands and didn't get them back? or anything else....?
    The SPQR mod has been joined with the New Age of the Roman Empire - A Darkest Hour Mod

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  4. #964
    Colonel Bizon's Avatar
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    Quote Originally Posted by vegetassj2345 View Post
    I started the game as USA in 1936, and i have a crash that i can't solve.The crash is at 17/05/1947.It seems that is a liberation event but i dont know which! How can i solve it? i want to continue my game!
    Can you zip the latest save game, upload somewhere and post the link? Maybe I'll be able to reproduce this?
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    Chronicle - a savegame viewer and game stats extracting application for Clausewitz Engine games
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - Cold War mod for years 1945-1991 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1991 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  5. #965
    Quote Originally Posted by razorbird789 View Post
    no offence but of course it's easy to achieve alt history results on very easy... It's VERY easy.
    NWO2 has no alt history at the moment (unless i missed a few releases) so if you win ww2 with Poland then the mod will most likely not work for the most part because your supposed to be a liberated communist Poland not a free democratic Poland. If you want to see all the potential the mod has it would be best to play as the USSR, UK or USA because they won IRL and so winning with them in the mod will allow all the other events to happen....
    I truly agree with that what You said. I just wish there would be more alternative history events...
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  6. #966
    Quote Originally Posted by JonathanJ6 View Post
    I truly agree with that what You said. I just wish there would be more alternative history events...
    There will be one day i'm sure.....
    The SPQR mod has been joined with the New Age of the Roman Empire - A Darkest Hour Mod

    http://forum.paradoxplaza.com/forum/...rkest-Hour-Mod
    http://forum.paradoxplaza.com/forum/...e-Rise-of-SPQR

  7. #967
    Ok no it was my fault i modified smth in the files of the game and i had crashes.BUT there is a bug that i want to signal...when france declares war (or USA or whichever nations) declare war on URSS, the rdt annex a lot of countries! france turkey greece denmark, all annexed by the communist germany! to remove this bug i had to unify the two germanies! pls resolve this bug! also France continue to declare war on URSS!

  8. #968
    Also i was in 1963 and still no Sytian independance, so i released syria as french mandate and now i have an independant syria and a french mandate that occupy lebanon, i snormal? i waited till novemeber 1963 but still no syrian independance.

  9. #969
    Quote Originally Posted by vegetassj2345 View Post
    Also i was in 1963 and still no Sytian independance, so i released syria as french mandate and now i have an independant syria and a french mandate that occupy lebanon, i snormal? i waited till novemeber 1963 but still no syrian independance.
    I strongly suggest you not to disturb event chains added by the mod by releasing countries manually.
    My latest AAR : Das Ende, 1945

  10. #970
    Except Syria i didnt do anything except releasing korea and iran and iraq (these two last nation after the war were under japanase control even if the japan lost the war),for korea...i occupied it with my army as USA, and then i released it immediately but for sure these actions didnt interfere with the european situation!

  11. #971
    Soulless Bastard ETTAR's Avatar
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    I'm playing as the USSR and I just signed the M-R pact, but when I try to demand the Baltic state's annexation it just says that "It's against our policy to claim provinces from X". Even though I'm at full intervention and authoritarian. I'm not sure if this is a DH or NWO 2 problem.

    Also in another game older game the USSR the managed to take control of France and established Commie France. The UK managed to take a tiny sliver of southern France and all her colonies, and as you would expect all the French colonies were granted their independence by the UK occupiers. The odd part is that the southern part of France that the UK occupied somehow ended up as part of Algeria. 0.o

    Both started from the 1936 scenario
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  12. #972
    Sorry this maby its a fool question, but where is the hotfix ?
    I have the problem with the URSS event of Security in Europe and i can't play freely with that.

    And other think, I have the version 8.7 if I actualize to the 8.8 version, I need a new game or can continue the one I already have.

    PD: My apologies for my english.

  13. #973
    First Lieutenant Andropov123's Avatar
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    Quote Originally Posted by ETTAR View Post
    I'm playing as the USSR and I just signed the M-R pact, but when I try to demand the Baltic state's annexation it just says that "It's against our policy to claim provinces from X". Even though I'm at full intervention and authoritarian. I'm not sure if this is a DH or NWO 2 problem.

    Also in another game older game the USSR the managed to take control of France and established Commie France. The UK managed to take a tiny sliver of southern France and all her colonies, and as you would expect all the French colonies were granted their independence by the UK occupiers. The odd part is that the southern part of France that the UK occupied somehow ended up as part of Algeria. 0.o

    Both started from the 1936 scenario
    You may only annex the Baltics in the summer of 1940

  14. #974
    Soulless Bastard ETTAR's Avatar
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    Quote Originally Posted by Andropov123 View Post
    You may only annex the Baltics in the summer of 1940
    really? I've seen the AI USSR do it right after the pact is signed.
    Even if I claim random provinces in other countries I can't demand their territory. D:

    Edit: just tested it by reloading as a different country, within a few days the USSR started annexing the Baltic countries.
    Last edited by ETTAR; 09-08-2012 at 06:43.
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  15. #975
    Anon, we are legion Kretoxian's Avatar
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    Is it normal that soviet puppets don't have tech teams?
    Visit the Cold War mod subforum: (if you like to remember old projects)

    http://forum.paradoxplaza.com/forum/...play.php?f=292


    Want CPack style icons for DH Full? Then visit the thread below:

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    Do you know about any tech team or any airplane, tank, artillery gun, ship or whatever piece of weaponry that you think should be included into the game? then please visit and suggest something in the Models & TT improvement thread. (click over the minimod's name to visit it).

    Cold War Tech Tree Expansion extending DH tech tree from the early 60s to mid 90s. Beta 1.1 Released!

  16. #976
    Colonel Bizon's Avatar
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    Quote Originally Posted by vegetassj2345 View Post
    Ok no it was my fault i modified smth in the files of the game and i had crashes.BUT there is a bug that i want to signal...when france declares war (or USA or whichever nations) declare war on URSS, the rdt annex a lot of countries! france turkey greece denmark, all annexed by the communist germany! to remove this bug i had to unify the two germanies! pls resolve this bug! also France continue to declare war on URSS!
    Well, it used to be a known and perfectly clear problem. It occured to anyone controlling Berlin (usually DDR) in case of WW3 because surrender events (Der Untergang and Peace in Our Time event sets) kicked in while they shouldn't (they had very weak triggers).

    If you still experience this problem it means that either:
    a) you use an old version (early 1.8.x ones)
    b) you started an unsupported scenario (1953, 1956)

    I'm not sure if b) can give this effect but it's possible. I'm working on 1953 scenario for the next version so it won't be for long.

    If neither a) or b) apply, please let me know!

    Quote Originally Posted by makif130289 View Post
    I strongly suggest you not to disturb event chains added by the mod by releasing countries manually.
    I don't guarantee that event chains (esp. surrender ones) are proofed for manual release of puppets but it would be a very bad design on my part if manual releasing created big problems. If there are any such situations, please report.

    Quote Originally Posted by Kretoxian View Post
    Is it normal that soviet puppets don't have tech teams?
    Nope, they should use the same tech teams as in DH Full. I don't remember any problem here, will check it today.
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    Chronicle - a savegame viewer and game stats extracting application for Clausewitz Engine games
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - Cold War mod for years 1945-1991 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1991 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  17. #977
    Colonel Bizon's Avatar
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    I truly agree with that what You said. I just wish there would be more alternative history events...
    Writing historical events usually is more awaited for (why there is no war in Indochina, etc... ), it's easier for me to come up with possible triggers and actions and (it's quite important really) pictures and event descriptions are easy to get.

    I'd also love to include more alt-history as well, maybe someone is going to volunteer and help me with this?
    www.codeofwar.tk
    Look for my various Paradox games-related mods and programs

    Some of my projects:
    Chronicle - a savegame viewer and game stats extracting application for Clausewitz Engine games
    DH Companion for Darkest Hour - a savegame viewer and game stats extracting application
    New World Order 2 for Darkest Hour - Cold War mod for years 1945-1991 using DH Full map
    The Grand Campaign (AAR+NWO) for Darkest Hour - an attempt to link two mods to allow for full 1914-1991 playable scenario

    Alternative download location for my files: https://skydrive.live.com/?cid=a80a3...Mp0fiO8XZayZuc

  18. #978
    AHA, understand! so i tell: i started in 1936 as USA and i use the latest version 1.8.8 i downloaded it from this forum.Thats'all, Bizon, with your version of darkest hour u dont have problems with DDR?

  19. #979
    Anon, we are legion Kretoxian's Avatar
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    I fixed the tech teams issue, i don't know why they were not activated in db\teams.txt.

    BTW, i think that ussr should be a bit technologically advanced in the 1956 scenario, for that year the Mig 17 and the t-54 among others, were already invented...
    Visit the Cold War mod subforum: (if you like to remember old projects)

    http://forum.paradoxplaza.com/forum/...play.php?f=292


    Want CPack style icons for DH Full? Then visit the thread below:

    Cpack Style icons 2779 icons so far at 15/03/2013 Beta 2.1 Released!

    Do you know about any tech team or any airplane, tank, artillery gun, ship or whatever piece of weaponry that you think should be included into the game? then please visit and suggest something in the Models & TT improvement thread. (click over the minimod's name to visit it).

    Cold War Tech Tree Expansion extending DH tech tree from the early 60s to mid 90s. Beta 1.1 Released!

  20. #980
    Forget it I already fixed.

    Anyway, i want to report a bug, playing as Soviet Union when you choose to stay and protect Kurdistan, Kurdistan separates from the union and the relation down -100, in the two options.
    Last edited by Cruzwindt; 11-08-2012 at 17:44.

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