I don't think that it's even possible to "hide" IC in the game, i.e. no such modding command exists. Yeah, their MP is pretty much endless, but that's to be expected. Even Japan doesn't have any grave MP problems.
The Chinese Army is also much less supply-intensive than ours. Most of their units have no additional support brigades - they rely on numbers. Their militia have very low supply consumption which is further decreased by doctrines (which decrease the supply consumption of INFs as well). Even if they are weak, they still decrease the STR and ORG losses of INFs (and they even have some MTNs), because the damage is spread over a larger number of units. High morale allows them to recover their ORG quickly and we have to cover a long frontline. Moreover, they are reconquering lost core territory, so they are increasing their potential while doing so, which in a way can "repay" their losses. They also receive various bonuses and they are designed in such way so as to increase the natural Chinese strengths, so everything is harder. However, they are also actually receiving some debuffs as well at this stage, so in some ways they are weaker than they would be "normally".
I think that deficiencies of our long-term planning are now bitting us in the ass. Just as Japan did IRL, we planned for a short war with several decisive strikes that were supposed to bring the Chinese down. In many ways we did better than Japan did IRL and initially our progress was very impressive, but eventually we bogged down and now major problems are starting to show up. We decided to ignore bombers and for a long time we ignored MTNs (we still don't have any MTN divs) and we don't have that many ENGs, so we lack the "punch" in western China. The USA attacked us, so we were forced to devote a big chunk of our budget for ship production. We've also been on the offensive almost continuously, always thinking that the end of the war was near and this wore many of our troops out and overstretched us, so now the Chinese are attacking.
The Chinese Army is also much less supply-intensive than ours. Most of their units have no additional support brigades - they rely on numbers. Their militia have very low supply consumption which is further decreased by doctrines (which decrease the supply consumption of INFs as well). Even if they are weak, they still decrease the STR and ORG losses of INFs (and they even have some MTNs), because the damage is spread over a larger number of units. High morale allows them to recover their ORG quickly and we have to cover a long frontline. Moreover, they are reconquering lost core territory, so they are increasing their potential while doing so, which in a way can "repay" their losses. They also receive various bonuses and they are designed in such way so as to increase the natural Chinese strengths, so everything is harder. However, they are also actually receiving some debuffs as well at this stage, so in some ways they are weaker than they would be "normally".
I think that deficiencies of our long-term planning are now bitting us in the ass. Just as Japan did IRL, we planned for a short war with several decisive strikes that were supposed to bring the Chinese down. In many ways we did better than Japan did IRL and initially our progress was very impressive, but eventually we bogged down and now major problems are starting to show up. We decided to ignore bombers and for a long time we ignored MTNs (we still don't have any MTN divs) and we don't have that many ENGs, so we lack the "punch" in western China. The USA attacked us, so we were forced to devote a big chunk of our budget for ship production. We've also been on the offensive almost continuously, always thinking that the end of the war was near and this wore many of our troops out and overstretched us, so now the Chinese are attacking.
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