Sorry, 4 months with 5 practical, i.e. 120 days. It will be cheaper with our construction practical, though.
Nanjing China sounds quite attractive. Form that country and we'll still benefit from them and greatly. We could install that puppet regime, hand them one or two corps of light infantry and forget about the whole country. The regime will be able to supress rebellions themselves, with the aid of our loaned forces and possibly a trickle of supply deliveries.
However, if we improve infrastructure, it'll still benefit us and Nanjing China as well. Btw, did you change something on building times or does infra still take a whole, damn, year to be finished?
It's pointless before the next update.hmm maybe we should move this discussion to the game play thread?
Thanks for the comment. The distinction between the gameplay and comment threads is necessary because of the number of updates and discussions between the player. This thread is for comments of any kind and anyone can post here, while the gameplay thread is reserved for the players, which gives more clarity. I also notify the readers when the new update is posted in this thread.I like the style a lot! The Emperor of japan giving his generals/cabinet a reprimant (sp?) like that is a lot more impressive than a GM talking to his players. I just would have liked it better had the updates been in the comment threat, but I understand that for gameplay reasons it's easier that way.
I imagine the frequency will go up dramatically if unforeseen circumstances pop up.
overall: 8.5/10 (I think that's about an A for you Americans out there)
If they would be more frequent... ;-)
As a reader I'd like it to be more frequent, as a player I can barely keep up
The frequency of updates is a tricky issue, because the players need to have enough time to post updates and discuss their plans, while the readers should not be forced to wait endlessly for the next update. There is also the fact that new updates require big amount of work on my part and I'm now in the "exam period". One update requires 5-8 hours in total (this includes analysing the plans, actual playing period and finally writing the update itself), so it usually takes a good amount of the day (sometimes I split the whole process in order to make the whole thing more manageable). I think that one update per week or week and a half is a reasonable compromise.I love it so far, so keep it up And as a reader i would say that it's not updated enough, but as a roleplayer i know there has to be time to discuss, plan and do everything else that's needed
Thanks for the comment. The distinction between the gameplay and comment threads is necessary because of the number of updates and discussions between the player. This thread is for comments of any kind and anyone can post here, while the gameplay thread is reserved for the players, which gives more clarity. I also notify the readers when the new update is posted in this thread.
At a glance it seems unnecessary. There already is the table of contents in the first post...Have you thought about posting the gameplay posts in both threads?
BTW I have an idea... Until we can find another player, maybe I should replace Grull as the member of the IJN's Carrier Faction? Otherwise, we will probably have to postpone the next update.
Good idea. I will do that.You could start with a note from the CV mini-faction so to line up what that factions goals are so its easier for a new player to take over.