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Thread: Interested in making a mod centered on the Roman era.

  1. #41
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by Micro View Post
    There should be lest two subsets of Germanic Paganism: Continental Germanic Paganism and Norse Paganism.
    The third one Anglo-Saxon Paganism does not exist before 5th century when Angles and Saxons migrate to the eastern shores of England.
    Thank you!

    OK, I did my best to put the Gaullic tribes in here. There is not much info, so I went with what I could find - first century BC

    Code:
    1. Osismi            11. Parisii
    2. Redones             12. Bellovaci
    3. Lexovii          13. Remi
    4. Caleti              14. Aduatuci
    5. Ambiani                 15. Pictones
    6. Morini             16. Bituriges-Cubi
    7. Menapi           17. Haedui
    8. Eburones             18. Lingones
    9. Veneti        19. Senones
    10. Aulerci         20. Leuci
    -------------------------------
    21. Treveri            31. Volcae
    22. Triboci             32. Vocontii
    23. Santones         33. Salluvi
    24. Lemovices              34. Allobroges
    25. Arverni                35. Helvetii
    26. Helvii            36. Tarbelli
    27. Sequani           37. Ausci
    28. Bituriges-Vivisci             #38. Tectosagi
    29. Pretocorii       39. Cubi
    30. Cardurci        40. Taurini
    Sources:
    http://larocheusa.org/Gallia-Tribes-Towns.GIF
    http://indoeuro.bizland.com/project/chron/gaul.gif
    http://fanaticus.org/discussion/show...wiki/Bituriges
    http://en.wikipedia.org/wiki/Redones
    http://en.wikipedia.org/wiki/Volcae » Tectosagii sept of Volcae

    On cultures:
    http://en.wikipedia.org/wiki/File:Peuples_gaulois.jpg

    For future reference:
    Last edited by ANO1453; 04-08-2012 at 01:04. Reason: Replaced Aremori
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  2. #42
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    I have tried to do the major Germanic tribes, and has come up with this, around 50BC. I can not find map sources earlier than that but I think it shows a pretty good picture of the tribes.

    Another note, we should have a bookmarks for around 50AD and 250AD. At these times, tribes has been migrating and merged to form new bigger tribes eg. Saxons and Suebi. I will try to do a map for these later periods.

    germania_50BC.png

    The tribes are as follows in cultural groups:

    North Germanic:
    1 Sitones, 2 Suiones, 3 Goths, 4 Heruli, 5 Cimbri, 6 Teutones, 7 Anglii

    North Sea Germanic:
    8 Auiones, 9 Chauci, 10 Ansivari, 11 Frisii, 12 Chamavi, 13 Angrivari, 14 Batavi

    Weser-Rhine Germanic:
    15 Usipeti, 16 Sigambri, 17 Bructeri, 18 Cherusci, 19 Marsi, 20 Tencteri, 21 Chatti, 22 Mattiaci, 23 Nemeti, 24 Naristi

    Elbe Germanic
    25 Varini, 28 Longobardi, 29 Semnoni, 31 Angili, 32 Hermunduri, 33 Marcomanni, 34 Quadi

    Oder Germanic:
    26 Nuithones, 27 Rugii, 30 Lemovii

    Vistula Germanic:
    35 Gothones

    Przeworsker Germanic:
    36 Burgundiones, 37 Lugi, 38 Buri

    Sources:
    http://de.wikipedia.org/wiki/Germanen
    http://en.wikipedia.org/wiki/Germanic_peoples
    http://en.wikipedia.org/wiki/Battle_...utoburg_Forest
    http://en.wikipedia.org/wiki/File:Roman_Empire_125.png
    Last edited by Micro; 16-09-2011 at 19:11.

  3. #43
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    Quote Originally Posted by Micro View Post
    Another note, we should have a bookmarks for around 50AD and 250AD. At these times, tribes has been migrating and merged to form new bigger tribes eg. Saxons and Suebi. I will try to do a map for these later periods.
    When I was checking for the Iberian tribes, one thing I noticed was that Lusitani grew a lot (they ended up with the more than the triple of their original provinces) because other tribes joined with them to fight the Romans. So I was thinking of making a sort of Defender/Leader of the [culture group here] which would get increased chances of cores, CtA when one of another culture group attacks a neighbour of same culture group and things like that, but I'm not sure how to do it exaclty.
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  4. #44
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    1- Gaels
    2- Caledonii
    3- Taexali
    4- Damnonii
    5- Brigantes
    6- Ordovices
    7- Silures
    8- Cornovii
    9- Coritavi
    10- Dobunni
    11- Catuvellauni
    12- Iceni
    13- Trinovantes
    14- Cantiaci
    15- Durotriges (or Belgae)
    16- Dumnonii
    note: There are references to a kingdom of Orkney, but that's it. No tribe names, nor invaders before the Picts...

    Sources:


    Areas mapped so far: http://i.imgur.com/YIyz4.png
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  5. #45
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    Quote Originally Posted by ANO1453 View Post

    1- Gaels
    2- Caledonii
    3- Taexali
    4- Damnonii
    5- Brigantes
    6- Ordovices
    7- Silures
    8- Cornovii
    9- Coritavi
    10- Dobunni
    11- Catuvellauni
    12- Iceni
    13- Trinovantes
    14- Cantiaci
    15- Durotriges (or Belgae)
    16- Dumnonii
    note: There are references to a kingdom of Orkney, but that's it. No tribe names, nor invaders before the Picts...

    Sources:


    Areas mapped so far: http://i.imgur.com/YIyz4.png
    I think we should divide Gaels into smaller tribes. According to your reference at least 8 tribe groups are known in 125 AD. At least we could divide it into the two halfs.

    Also, I have a small change to the map of scotland and england moving one tribe, expanding two tribes and adding a new tribe:

    PGoiB.png

    New tribe:
    17 Otadini

  6. #46
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    Quote Originally Posted by Micro View Post
    I think we should divide Gaels into smaller tribes. According to your reference at least 8 tribe groups are known in 125 AD. At least we could divide it into the two halfs.
    Yes, I had that doubt. The island ended up being split between two sons after the Gael invasion.

    Also, I have a small change to the map of scotland and england moving one tribe, expanding two tribes and adding a new tribe:

    Attachment 40030

    New tribe:
    17 Otadini
    I can't see your attachment.
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  7. #47
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    I have just edited my post... the picture should be there now.

  8. #48
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    Quote Originally Posted by Micro View Post
    I have just edited my post... the picture should be there now.
    Thank you.

    How do you think Ireland should be divided? The Gaels do seem to be dominant in the 2nd to 1st century BC, do we make a Heremon's and a Eber's? :/
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    How do you think Ireland should be divided? The Gaels do seem to be dominant in the 2nd to 1st century BC, do we make a Heremon's and a Eber's? :/
    Well... there were some tribes, but I dont know how the two parts of ireland worked. I have not read about it... yet. Did the halfs work like a country og just like a band of tribes? Did they have one leader or king?

  10. #50
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    Quote Originally Posted by Micro View Post
    Well... there were some tribes, but I dont know how the two parts of ireland worked. I have not read about it... yet. Did the halfs work like a country og just like a band of tribes? Did they have one leader or king?
    First proposal: «The fourth division, that is, the division of the children of Míleadh. It is the opinion of some antiquaries that it is thus Ireland was divided between Eibhear and Eireamhón:—all that is from Athcliath and from Gaillimh southwards, and Eisgir riadha for a boundary between them, to Eibhear; and what there is from that northwards to Eireamhón.»
    Second proposal: «However, this is not the division which was made between them, as we shall prove hereafter; but it is thus they divided Ireland:— the two provinces of Munster to Eibhear; the province of Connacht and the province of Leinster to Eireamhón; and the province of Ulster to Eibhear, son of Ir, i.e. their brothers's son: and a party of the nobles who had come with them, in the company of each one of them in his own division of the country.»http://www.ucc.ie/celt/published/T100054/text012.html
    By this text I'm lead to think it were somewhat organised kingdoms, each piece of land with it's own leader.

    EDIT: I'm no expert in Irish History, I'm learning as I move along too
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    What time is that text describing? No time is given in the text...

    I dont know... I think it will be funnier to play with individuel tribes in ireland. Beginning with 3-4 tribes in 200 BC and later other tribes can pop up. Also, have descisions to form one of the two halfs of ireland depending on which tribe you started with. Bookmarks can be used to decide which tribes are available depending on the time of the bookmark.

  12. #52
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    Hi fellows;
    I scanned some maps for a fellow in another thread, and I added some that may be of interest to you, since it seems you are progressing with your mod. They are Armenian cultural spread, frontiers, etc. from proto-Armenian Urartu, up to well outside your timeline. They include many other cultures, civilizations etc. throughout the area and Asia Minor. You will get a good idea where Armenian culture arose from and how it changed over time. That way you can make an educated guess about what EUIII provinces would be suitable for their culture. I also added a few genealogical tables that may be useful to cull ruler names and dynasties from. Sorry, I was a bit lazy and didn't crop/re-size them, but since they're for reference, not presentation, it shouldn't matter much. A few don't have dates but the image sequence is chronological, hence you are safe to extrapolate. Enjoy! Link -> http://www.mediafire.com/download.php?597r8fxv41wnp4f
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  13. #53
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    Quote Originally Posted by Micro View Post
    What time is that text describing? No time is given in the text...
    The link I followed pointed to 2nd century BC to 1st century BC

    I dont know... I think it will be funnier to play with individuel tribes in ireland. Beginning with 3-4 tribes in 200 BC and later other tribes can pop up. Also, have descisions to form one of the two halfs of ireland depending on which tribe you started with. Bookmarks can be used to decide which tribes are available depending on the time of the bookmark.
    I fully agree. I tried to make a division using the second one, and it came up rather unbalanced. We can use that anyway and just make everyone allied with everyone at start. That should prove a nice challenge Or make some sort of events that balances things.

    Hi fellows;
    I scanned some maps for a fellow in another thread, and I added some that may be of interest to you, since it seems you are progressing with your mod. They are Armenian cultural spread, frontiers, etc. from proto-Armenian Urartu, up to well outside your timeline. They include many other cultures, civilizations etc. throughout the area and Asia Minor. You will get a good idea where Armenian culture arose from and how it changed over time. That way you can make an educated guess about what EUIII provinces would be suitable for their culture. I also added a few genealogical tables that may be useful to cull ruler names and dynasties from. Sorry, I was a bit lazy and didn't crop/re-size them, but since they're for reference, not presentation, it shouldn't matter much. A few don't have dates but the image sequence is chronological, hence you are safe to extrapolate. Enjoy! Link -> http://www.mediafire.com/download.php?597r8fxv41wnp4f
    Thank you!
    I'll try to work on that as soon as possible.
    CoT today, gone tomorrow
    A saying. Or so they say
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  14. #54
    Have a look at the TW mods Europa Barbarorum I/II

    They have a lot of info about the areas you're concerned you don't have much info on.

    http://www.europabarbarorum.com/
    http://forums.totalwar.org/vb/forumd...-Barbarorum-II

  15. #55
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    Rome
    1. Ligurians
    2. Statielli
    3. Friniates
    4. Insubres
    5. Cenomani
    6. Veneti
    7. Boii
    8. Syracuse
    9. Nikaia (or Massilia)

    Note: Added Taurini to map of Gaul
    Sources:
    Last edited by ANO1453; 19-11-2011 at 21:58.
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  16. #56
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    Last edited by ANO1453; 09-10-2011 at 19:46.
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  17. #57
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    Don't know if you guys are interested in ever adding more provinces, but if you do, Carthage should probably get at least one more province, and Sicily at least one more. I'm interested in seeing how this mod turns out. Best of luck.
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    Last edited by ANO1453; 19-11-2011 at 21:59.
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  19. #59
    I don't know if you all already discussed it but would it be possible to have the HRE for the Greek city states?
    Darkest Hour Helpful Links:
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  20. #60
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    I'm already envisioning a strategy to play Egypt as I look to the map above. War vs Kush, followed by Blemmyes and D'mot. Then just pass to the Arabian Peninsula. After that is consolidate, move against Carthage and then move East. If you start as Kush, ally with 3 and 4, colonise a bit and be lucky

    Quote Originally Posted by Supeerme View Post
    I don't know if you all already discussed it but would it be possible to have the HRE for the Greek city states?
    I was thinking we'd need several HRE's, but none would be in Greece. That was almost all Macedonia-ruled, I think.
    Last edited by ANO1453; 22-10-2011 at 15:37.
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