CoT today, gone tomorrow
A saying. Or so they say
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EU3 AAR: Two lions and a yellow background (MPM)

It depends on what the mod will be contentrating on... which historical events it will include and how detailed each nation will be in terms of events, missions and descisions.
This mod looks very good, as for name ideas I had two: 1) Omnis gloria imperii (Glory to the empire) or 2) For rome!
In this world nothing can be said to be certain, except death and taxes -Benjamin Franklin
England to Great Britain in 'Newbie Collosseum I', 'Newbie Collosseum II', 'Death Taxes and Glory I', 'Death Taxes and Glory II', 'Death Taxes and Glory IV', 'Saturday Night's Alright For Fighting III', Castille to Spain in 'The Hotseat', Brittany in 'Victis Honor II', Milan to Italy in 'Dulce et Decorum Est I' and 'Fight for Supremacy', Venice in 'Nitman's', France in 'Novus Aevum', 'Dulce et Decorum Est II', 'Total War II', 'Total War III', 'Death Taxes and Glory III', 'Independence Day', 'Saturday Night's Alright for Fighting' and 'Rock n Roll', Sweden to Scandinavia in 'Game 7', Hindustan in 'Vacca Pugnax', Austria in 'Total War I' and 'Victis Honor', Muscovy to Russia in 'Glory Days', Ottoman Empire in 'Fight For Supremacy II', Brandenburg to Prussia in 'Diligimus Furorem Mammalia', Portugal in 'Slothurday Night's Alright for Slothing' and The Knights in 'Death, Taxes and Glory VI'
Or just Roman Empire Mod. No need to go all pudeso Latin.
Darkest Hour Helpful Links:
How to modify the Darkest Hour Technology Tree:
http://forum.paradoxplaza.com/forum/...-the-tech-tree.
A collection of Blank Graphic files for Darkest Hour.
http://forum.paradoxplaza.com/forum/...lank-Gfx-files
It's not exactly a Roman Empire mod...
(is it?)
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)

No, I was thinking the same. I don't want just another roman empire mod. It should also be playable with most other tribes and nations.
However, the mod has the same timeline as the roman empire.
Guys: how is your mod progressing?
Maybe we could cooperate (i am doing 399AD), at least on basic unit types?
I have not been having much time to work on this mod right now. I'm in the middle of doing the National Ideas file, then I will correct the Arabia to take the Bedouin tribes according to Micro's proposal.
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
To solve the Migration you could just have events that fire at certain dates which give X nation cores, change culture and spawn 20k rebels in said province(just estimate) if the 20k stack is defeated switch culture back.Or enable a province decision which has a 500% chance to convert culture(probably easier)Also the area around poland should be Slavic as in the 5th Century they migrated there.The Huns should be a Horde IMO.
You cant spawn a 20k stack (at least i havent seen a command that allows this), you can spawn a stack of a certain "number" where the number indicates how many times game will multiply province's base_tax (and other stuff?) when it chooses rebel stack. To make it simple, if you create_revolt = 1, the amount of rebels that will spawn in a province of base_tax = 5 will be different than those in base_tax = 10, and it wont be 1000, but something like 4000-8000 depending on base_tax.
So comrades come, gather, last battle let us face, the Internationale unites the human race!
MPM - More Provinces Mod is now available > http://forum.paradoxplaza.com/forum/...rk-in-progress!
Since it will be the players to move around with tribes, conquering land (aka, migrating), I'd favour giving a good modifier to certain Government types that makes changing culture a lot faster.
About the area surrounding Poland and all, sources are hard to find for the period in question: 3rd to 2nd century BC.
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
yes it was Germanic until the 5th Century when the slavs migrated to europe
Maybe give the tribes a huge modifier to culture conversion of other tribe cultures but make it hard for the Romans to convert the tribes
I was thinking of doing a modifier to all primitive Governments (tribal), so when your country got past a certain level of evolution, with a more stable structure, more bureaucracy, that bonus would disappear. But Rome will probably get some province decision giving a similar modifier to account for colonies, but limited to one or three or maybe triggered for events.
These are all ideas, I don't know how to implement this yet.
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
Can you not just make it a modifier like
Government=Tribal
Centralisation>5
Effect +50% culture conversion or whatever
What do we do to the provinces we won't use? We just leave them empty?
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
Just something I have been working on.
The schematics for Tribal Governments. I think the province limits may be a bit too small right now, but this is just a scheme for orientation.
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)


Did this die? I really want a Rome eu3
It's not death, it's just deadly slow (I have been busy, and I still have to work on the map - that will give me a lot of work!).
I couldn't try this because it is not beta compatible, but maybe this suits your needs?
http://forum.paradoxplaza.com/forum/...6899-399AD-mod
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
More references:
http://www.sciencedirect.com/science...7737910900331X
http://www.historyworld.net/wrldhis/...historyid=ab72
http://en.wikipedia.org/wiki/List_of...ders_in_300_BC
http://cnx.org/content/m17849/latest/
http://www.ancient.eu.com/image/67/
http://iranpoliticsclub.net/maps/maps04/index.htm
I am nearly done actually implementing base taxes and I just created some CoTs. When I have the actual countries in place, I will open a new thread and release something.
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)