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Thread: Development Diary #13 - Warfare

  1. #21
    Is it possible to capture an enemy character leader during battle, as recently announced as a CKII possibility?

    If so, does the captured character becomes an hostage?

    By the way, is there a ninja mission - not to rescue an hostage - but to take an hostage?

  2. #22
    Second Lieutenant Tatsunoshi's Avatar
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    Quote Originally Posted by Wilsonrtf View Post
    By the way, is there a ninja mission - not to rescue an hostage - but to take an hostage?
    Yes, you can hire a ninja clan to "Take a Character from Another Court Hostage". It forces independent characters into an alliance.

  3. #23
    Quote Originally Posted by Tatsunoshi View Post
    Yes, you can hire a ninja clan to "Take a Character from Another Court Hostage". It forces independent characters into an alliance.
    Interesting kind of diplomacy. Thanks for the answer.

  4. #24
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    kind of like forcing a vassalage relationship no?

    like many of the clans back in sengoku, to mention one, we have the Mouri family, where Takamoto was a hostage of the Ouchi's to secure Motonari's obedience.

    But, what i'm curious about is, is it possible to have the clan refuse to obey just because you took a hostage? we have an example in history, Matsudaira Hirotada refused to "submit" and play along Oda's side when Oda Nobuhide captured Takechiyo but Hirotada refused and insisted on formalizing his alliance with the Imagawa and in a sense, he had forsaken his son in favor of the clan's survival.

    So, I think it'd be a nice tweak, having a hostage, but the enemy decides not to give in, and in turn, you have the chance to kill the hostage or keep him as a measure to pressure the enemy, but that won't always guarantee the result.

  5. #25
    General Blastaz's Avatar
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    Quote Originally Posted by Tatsunoshi View Post
    OK, yes, both samurai and ashigaru units have inherent firepower in the form of archers (not to mention guys throwing rocks and maybe the rare Chinese firearm ) and will take part in the fire phase. This is verified both by the instruction manual and the game itself.
    Presumably Inf do more damage than cav in the fire phase and arquebusiers are the games cannons...
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  6. #26
    Quote Originally Posted by Blastaz View Post
    Presumably Inf do more damage than cav in the fire phase and arquebusiers are the games cannons...
    Could be the case. Now that I think about it, one of the later versions of EU3 introduced (tiny) fire values for infantry to fix the exact pointless fire phase problem I mentioned. Suddenly those 6-fire generals weren't quite useless in the 1400s, even if 6shock was still much better.

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  7. #27
    Renegade Coder Paradox Dev Team Captain Gars's Avatar
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    Quote Originally Posted by Wilsonrtf View Post
    Is it possible to capture an enemy character leader during battle, as recently announced as a CKII possibility?
    No. But there are battle events that can wound or maim you, or give you a new positive traits connected to your martial skill.
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  8. #28
    Colonel unperson's Avatar
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    Quote Originally Posted by Captain Gars View Post
    No. But there are battle events that can wound or maim you, or give you a new positive traits connected to your martial skill.
    Nice, are battle events moddable?

  9. #29
    Renegade Coder Paradox Dev Team Captain Gars's Avatar
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    Quote Originally Posted by unperson View Post
    Nice, are battle events moddable?
    Yes. They are regular events spawned by a number of "on actions".
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  10. #30
    Colonel unperson's Avatar
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    Quote Originally Posted by Captain Gars View Post
    Yes. They are regular events spawned by a number of "on actions".
    Very nice! Thanks for the reply.

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